In Service Teacher Development Using ICT: First Step in Lifelong Learning. - José Armando Valente (ICT and the Teacher of the Future, 2003)

How Logo has Contributed to the Understanding of the Role of Informatics in Education and its Relation to the Learning Process. - José Armando Valente (Informatics Educ., 2003)

Garden of Literacies: ICDT Contributing to the Construction of New Realities for Digitally-Excluded Senior Citizens. - Ivan Ferrer Maia; José Armando Valente (J. Community Informatics, 2011)

Mastering Of Hypermedia Resources By Virtual Learning Communities: Possibilities And Constraints For Interaction, Communication And Construction Of Network Knowledge. - Carla Lopes Rodrigues; José Armando Valente (J. Community Informatics, 2011)

Playing Beowulf: Bridging computational thinking, arts and literature through game-making. - Bruno Henrique de Paula; Andrew Burn; Richard Noss; José Armando Valente (Int. J. Child Comput. Interact., 2018)

Collaborative Meaning Construction in Socioenactive Systems: Study with the mBot. - Ricardo Caceffo; Eliana Alves Moreira; Rodrigo Bonacin; Júlio Cesar dos Reis; Marleny Luque Carbajal; João Vilhete V. D'Abreu; Camilla V. L. T. Brennand; Luma Lombello; José Armando Valente; Maria Cecília Calani Baranauskas (HCI (25), 2019)

Embodied-based environment for kindergarten children: Revisiting constructionist ideas. - José Armando Valente; Ricardo Caceffo; Rodrigo Bonacin; Júlio Cesar dos Reis; Diego Addan Gonçalves; Maria Cecília Calani Baranauskas (Br. J. Educ. Technol., 2021)

Design of Socioenactive Systems Based on Physiological Sensors and Robot Behavior in Educational Environments. - Diego Addan Gonçalves; Ricardo Edgard Caceffo; José Armando Valente; M. Cecília C. Baranauskas (Revista Brasileira de Informática na Educ., 2021)

Children's social interactions within a socioenactive scenario. - Ricardo Caceffo; Diego Addan Gonçalves; Rodrigo Bonacin; Júlio Cesar dos Reis; José Armando Valente; Maria Cecília Calani Baranauskas (Comput. Educ., 2022)

Socioenactive Interaction: Addressing Intersubjectivity in Ubiquitous Design Scenarios. - Maria Cecília Calani Baranauskas; Emanuel Felipe Duarte; José Armando Valente (Int. J. Hum. Comput. Interact., 2024)