Augmenting reality with geo-referenced information for environmental management. - Teresa Romão; A. Eduardo Dias; José Danado; Nuno Correia 001; Adelaide Trabuco; Carlos Santos 001; Rossana Santos; Edmundo Nobre; António S. Câmara; Luís Romero (ACM-GIS, 2002)

Mobile Augmented Reality for Environmental Management (MARE). - José Danado; A. Eduardo Dias; Teresa Romão; Nuno Correia 001; Adelaide Trabuco; Carlos Santos 001; David Araújo; Pedro Duarte; Rui Rebocho; José Palmeiro; João Serpa; Manuel Costa; et al. (Eurographics (Short Presentations), 2003)

In-Building Positioning: Modeling Location for Indoor World. - Kris W. Kolodziej; José Danado (DEXA Workshops, 2004)

ANTS–Augmented Environments. - Teresa Romão; Nuno Correia 001; A. Eduardo Dias; José Danado; Adelaide Trabuco; Carlos Santos 001; Rossana Santos; António S. Câmara; Edmundo Nobre (Comput. Graph., 2004)

A Framework to Develop Persuasive Smart Environments. - Pedro Lobo; Teresa Romão; A. Eduardo Dias; José Danado (AmI, 2009)

An Authoring Tool for User Generated Mobile Services. - José Danado; Marcin Davies; Paulo Ricca 002; Anna Fensel (FIS, 2010)

Defining user-generated services in a semantically-enabled mobile platform. - Marcin Davies; Anna Fensel; François Carrez; Maribel Narganes; Diego Urdiales; José Danado (iiWAS, 2010)

m: Ciudad: enabling end-user mobile service creation. - Marcin Davies; François Carrez; Juhani Heinilä; Anna Fensel; Maribel Narganes; José Carlos dos Santos Danado (Int. J. Pervasive Comput. Commun., 2011)

Puzzle: A Visual-Based Environment for End User Development in Touch-Based Mobile Phones. - José Danado; Fabio Paternò (HCSE, 2012)

A prototype for EUD in touch-based mobile devices. - José Danado; Fabio Paternò (VL/HCC, 2012)

Puzzle: A mobile application development environment using a jigsaw metaphor. - José Danado; Fabio Paternò (J. Vis. Lang. Comput., 2014)

A Mobile End-User Development Environment for IoT Applications Exploiting the Puzzle Metaphor. - José Danado; Fabio Paternò (ERCIM News, 2015)