How Could the Use of Game Elements Help Students' Affective and Cognitive Engagement During Game Play? - Ruth S. Contreras Espinosa; Jose Luis Eguia Gomez (J. Inf. Technol. Res., 2020)

Implementation Barriers to Augmented Reality Technology in Public Services. - Ruth S. Contreras Espinosa; Alejandro Blanco-M; Jose Luis Eguia Gomez (Int. J. Interact. Mob. Technol., 2021)

Evaluating Video Games as Tools for Education on Fake News and Misinformation. - Ruth S. Contreras Espinosa; Jose Luis Eguia Gomez (Comput., 2023)

Explorando el Patrimonio Cultural e Histórico a Través de Juegos Serios: Un Modelo Para Integrar Competencias de Aprendizaje. - Ruth S. Contreras Espinosa; Jose Luis Eguia Gomez (Trans. Digit. Games Res. Assoc., 2024)