Exploring Application, Attitudes and Integration of Video Games: MinecraftEdu in Middle School. - José-Manuel Sáez-López; John Miller; Esteban Vázquez-Cano; María-Concepción Domínguez-Garrido (J. Educ. Technol. Soc., 2015)

Visual programming languages integrated across the curriculum in elementary school: A two year case study using "Scratch" in five schools. - José-Manuel Sáez-López; Marcos Román-González; Esteban Vázquez-Cano (Comput. Educ., 2016)

Interactive Videoconferencing in Educational Settings: A Case in Primary Education. - José-Manuel Sáez-López; Tiberio Feliz-Murias; Ana-Isabel Holgueras-González (Int. J. Web Based Learn. Teach. Technol., 2018)

An analysis of the orthographic errors found in university students' asynchronous digital writing. - Esteban Vázquez-Cano; Ana-Isabel Holgueras-González; José-Manuel Sáez-López (J. Comput. High. Educ., 2019)

Computational thinking and mathematics using Scratch: an experiment with sixth-grade students. - José Antonio Rodríguez-Martínez; José Antonio González-Calero; José-Manuel Sáez-López (Interact. Learn. Environ., 2020)

Exploring the Effect of Training in Visual Block Programming for Preservice Teachers. - José-Manuel Sáez-López; Javier del Olmo-Muñoz; José Antonio González-Calero; Ramón Cózar-Gutiérrez (Multimodal Technol. Interact., 2020)

Promoting Computational Thinking through Visual Block Programming Tools. - Pedro Plaza 001; Manuel Castro 001; José-Manuel Sáez-López; Elio San Cristóbal; Rosario Gil 001; Antonio Menacho; Félix García Loro; Blanca Quintana; Sergio Martín 001; Manuel Blázquez; Alejandro Macho; Pablo Baizán; et al. (EDUCON, 2021)

Gamification and gaming proposals, teachers? perceptions and practices in Primary Education. - José-Manuel Sáez-López; Esteban Vázquez-Cano; Javier Fombona; Eloy López-Meneses (IxD&A, 2022)

Scratch and unity design in elementary education: A study in initial teacher training. - José-Manuel Sáez-López; José Antonio González-Calero; Ramón Cózar-Gutiérrez; Javier del Olmo-Muñoz (J. Comput. Assist. Learn., 2023)

Teaching the Use of Gamification in Elementary School: A Case in Spanish Formal Education. - José-Manuel Sáez-López; Rolando-Óscar Grimaldo-Santamaría; María-Pilar Quicios-García; Esteban Vázquez-Cano (Technol. Knowl. Learn., 2024)

Correction: Teaching the Use of Gamification in Elementary School: A Case in Spanish Formal Education. - José-Manuel Sáez-López; Rolando-Óscar Grimaldo-Santamaría; María-Pilar Quicios-García; Esteban Vázquez-Cano (Technol. Knowl. Learn., 2024)