Analyzing Parallel Ray Tracing Algorithms. - Pascual González; Encarnación Moyano; José Pascual Molina; Isidro Verdú (Parallel Distributed Comput. Pract., 2000)

Collision Handling and Shadow Casting in Virtual-Prismaker. - Víctor López-Jaquero; Antonio Fernández-Caballero 001; Pascual González; Francisco Montero Simarro; José Pascual Molina (VIIP, 2001)

A Cost Model based Efficient Scene Hybrid Structuring. - José Pascual Molina; Pascual González (VIIP, 2001)

Desarrollo y generación de interfaces de usuario a partir de técnicas de. - María Dolores Lozano 001; Pascual González; Isidro Ramos; Francisco Montero Simarro; José Pascual Molina (Inteligencia Artif., 2002)

Model-Based Design of Adaptive User Interfaces through Connectors. - Víctor López-Jaquero; Francisco Montero Simarro; José Pascual Molina; Antonio Fernández-Caballero 001; Pascual González (DSV-IS, 2003)

Bridging the Gap: Developing 2D and 3D User Interfaces with the IDEAS Methodology. - José Pascual Molina; Pascual González; María Dolores Lozano 001; Francisco Montero Simarro; Víctor López-Jaquero (DSV-IS, 2003)

An Approach to Develop User Interfaces with Plasticity. - Francisco Montero Simarro; Víctor López-Jaquero; José Pascual Molina; Pascual González (DSV-IS, 2003)

Automatic Hybrid Hierarchy Creation: a Cost-model Based Approach. - José Pascual Molina Massó; Pascual González López (Comput. Graph. Forum, 2003)

A Seamless Development Process of Adaptive User Interfaces Explicitly Based on Usability Properties. - Víctor López-Jaquero; Francisco Montero Simarro; José Pascual Molina; Pascual González; Antonio Fernández-Caballero 001 (EHCI/DS-VIS, 2004)

Model-Based Design and new user Interfaces: Current Practices and Opportunities. - José Pascual Molina Massó; Pascual González López (MBUI, 2004)

A Multi-agent System Architecture for the Adaptation of User Interfaces. - Víctor López-Jaquero; Francisco Montero Simarro; José Pascual Molina; Pascual González; Antonio Fernández-Caballero 001 (CEEMAS, 2005)

Towards virtualization of user interfaces based on UsiXML. - José Pascual Molina Massó; Jean Vanderdonckt; Francisco Montero Simarro; Pascual González López (Web3D, 2005)

Rapid Prototyping Of Distributed User Interfaces. - José Pascual Molina Massó; Jean Vanderdonckt; Pascual González López; Antonio Fernández-Caballero 001; María Dolores Lozano Pérez (CADUI, 2006)

Direct manipulation of user interfaces for migration. - José Pascual Molina Massó; Jean Vanderdonckt; Pascual González López (IUI, 2006)

The development of glove-based interfaces with the TRES-D methodology. - José Pascual Molina; Arturo S. García 001; Diego Martínez 001; Francisco J. Manjavacas; Victor Blasco; Víctor López-Jaquero; Pascual González (VRST, 2006)

Distributed User Interfaces in Ambient Environment. - Jean Vanderdonckt; Hildeberto Mendonça Filho; José Pascual Molina Massó (AmI Workshops, 2007)

An Approach to the Evaluation of Ownership Management Techniques in Collaborative Virtual Environments. - Arturo S. García 001; José Pascual Molina; Anthony Steed; Diego Martínez 001; Pascual González (EGVE (Short Papers & Posters), 2007)

Collaborative Virtual Environments: You Can't Do It Alone, Can You? - Arturo S. García 001; Diego Martínez 001; José Pascual Molina; Pascual González (HCI (14), 2007)

Towards an Interaction Model in Collaborative Virtual Environments. - Diego Martínez 001; José Pascual Molina; Arturo S. García 001; Pascual González (HCI (14), 2007)

Evaluation of Text Input Techniques in Immersive Virtual Environments. - Gabriel González; José Pascual Molina; Arturo S. García 001; Diego Martínez 001; Pascual González (Interacción (selected papers), 2007)

A Space Model for 3D User Interface Development. - José Pascual Molina; Pascual González; Jean Vanderdonckt; Arturo S. García 001; Diego Martínez 001 (CADUI, 2008)

Applying Usability Patterns in e-Commerce Applications. - Francisco Montero Simarro; Víctor López-Jaquero; José Pascual Molina (TAMoCo, 2008)

Prototyping and evaluating glove-based multimodal interfaces. - Julián García; José Pascual Molina; Diego Martínez 001; Arturo S. García 001; Pascual González; Jean Vanderdonckt (J. Multimodal User Interfaces, 2008)

A Model of Interaction for CVEs Based on the Model of Human Communication. - Diego Martínez 001; Arturo S. García 001; Jonatan Martínez; José Pascual Molina; Pascual González (J. Univers. Comput. Sci., 2008)

An experimental study of collaborative interaction tasks supported by awareness and multimodal feedback. - Arturo S. García 001; José Pascual Molina; Pascual González; Diego Martínez 001; Jonatan Martínez (VRCAI, 2009)

A study of multimodal feedback to support collaborative manipulation tasks in virtual worlds. - Arturo S. García 001; José Pascual Molina; Pascual González; Diego Martínez 001; Jonatan Martínez (VRST, 2009)

Enhancing Collaborative Manipulation Through the Use of Feedback and Awareness in CVEs. - Arturo S. García 001; José Pascual Molina; Diego Martínez 001; Pascual González (Int. J. Virtual Real., 2009)

AFreeCA: Extending the Spatial Model of Interaction. - Diego Martínez 001; José Pascual Molina; Arturo S. García 001; Jonatan Martínez; Pascual González (CW, 2010)

Usability evaluation of virtual reality interaction techniques for positioning and manoeuvring in reduced, manipulation-oriented environments. - Diego Martínez 001; Suzanne Kieffer; Jonatan Martínez; José Pascual Molina; Benoît Macq; Pascual González (Vis. Comput., 2010)

Comparison of Force and Vibrotactile Feedback with Direct Stimulation for Texture Recognition. - Jonatan Martínez; Diego Martínez 001; José Pascual Molina; Pascual González; Arturo S. García 001 (CW, 2011)

Texture Recognition: Evaluating Force, Vibrotactile and Real Feedback. - Jonatan Martínez; Arturo S. García 001; Diego Martínez 001; José Pascual Molina; Pascual González (INTERACT (4), 2011)

A Framework to Develop VR Interaction Techniques Based on OpenInterface and AFreeCA. - Diego Martínez 001; Jean-Yves Lionel Lawson; José Pascual Molina; Arturo S. García 001; Pascual González; Jean Vanderdonckt; Benoît Macq (INTERACT (3), 2011)

Proposal and evaluation of models with and without position for immersive FPS games. - Andrés Olivas; José Pascual Molina; Jonatan Martínez; Pascual González; A. S. Jiménez; Diego Martínez 001 (Interacción, 2012)

Evaluation of a 3D Video Conference System Based on Multi-camera Motion Parallax. - Miguel A. Muñoz; Jonatan Martínez; José Pascual Molina; Pascual González; Antonio Fernández-Caballero 001 (IWINAC (2), 2013)

An Evaluation of Targeting Accuracy in Immersive First-Person Shooters Comparing Different Tracking Approaches and Mapping Models. - Arturo S. García 001; Andrés Olivas; José Pascual Molina; Jonatan Martínez; Pascual González; Diego Martínez 001 (J. Univers. Comput. Sci., 2013)

An empirical evaluation of different haptic feedback for shape and texture recognition. - Jonatan Martínez; Arturo S. García 001; José Pascual Molina; Diego Martínez 001; Pascual González (Vis. Comput., 2013)

Erratum to: An empirical evaluation of different haptic feedback for shape and texture recognition. - Jonatan Martínez; Arturo S. García 001; José Pascual Molina; Diego Martínez 001; Pascual González (Vis. Comput., 2013)

Weight and Size Discrimination with Vibrotactile Feedback. - Jonatan Martínez; Arturo S. García 001; Miguel Oliver; José Pascual Molina; Pascual González (CW, 2014)

A multisensor system for positioning of multiple users. - Miguel Oliver; José Pascual Molina; Francisco Montero Simarro; Pascual González; Antonio Fernández-Caballero 001 (Interacción, 2014)

Wireless Multisensory Interaction in an Intelligent Rehabilitation Environment. - Miguel Oliver; José Pascual Molina; Francisco Montero Simarro; Pascual González; Antonio Fernández-Caballero 001 (ISAmI, 2014)

VITAKI: A Vibrotactile Prototyping Toolkit for Virtual Reality and Video Games. - Jonatan Martínez; Arturo S. García 001; Miguel Oliver; José Pascual Molina; Pascual González (Int. J. Hum. Comput. Interact., 2014)

My Kinect Is Looking at Me - Application to Rehabilitation. - Miguel Oliver; Antonio Fernández-Caballero 001; Pascual González; José Pascual Molina; Francisco Montero Simarro (ISAmI, 2015)

How Many Kinects Should Look At You? A Multi-Agent System Approach. - Miguel Oliver; Francisco Montero Simarro; José Pascual Molina; Pascual González; Antonio Fernández-Caballero 001 (PAAMS (Special Sessions), 2015)

RGB-D assistive technologies for acquired brain injury: description and assessment of user experience. - Miguel Oliver; Francisco Montero Simarro; Antonio Fernández-Caballero 001; Pascual González; José Pascual Molina (Expert Syst. J. Knowl. Eng., 2015)

Computational biomodel of motion parallax for multiview 3D video conferencing. - Miguel A. Muñoz; Jonatan Martínez; José Pascual Molina; Arturo S. García 001; Pascual González; Antonio Fernández-Caballero 001 (Neurocomputing, 2015)

Smart Computer-Assisted Cognitive Rehabilitation for the Ageing Population. - Miguel Oliver; Pascual González; Francisco Montero Simarro; José Pascual Molina; Antonio Fernández-Caballero 001 (ISAmI, 2016)

Identifying Virtual 3D Geometric Shapes with a Vibrotactile Glove. - Jonatan Martínez; Arturo S. García 001; Miguel Oliver; José Pascual Molina; Pascual González (IEEE Computer Graphics and Applications, 2016)

Multi-camera systems for rehabilitation therapies: a study of the precision of Microsoft Kinect sensors. - Miguel Oliver; Francisco Montero Simarro; José Pascual Molina; Pascual González; Antonio Fernández-Caballero 001 (Frontiers Inf. Technol. Electron. Eng., 2016)

Involving multiple fingers in exploring a haptic surface: an evaluation study. - Alejandro Catalá; Miguel Oliver; José Pascual Molina; Pascual González (Vis. Comput., 2016)

Smart Computer-Assisted Cognitive Rehabilitation for Visually Impaired People. - Miguel Oliver; Mario García; José Pascual Molina; Jonatan Martínez; Antonio Fernández-Caballero 001; Pascual González (ISAmI, 2017)

NaviFields: Relevance fields for adaptive VR navigation. - Roberto A. Montano Murillo; Elia Gatti; Miguel Oliver Segovia; Marianna Obrist; José Pascual Molina Massó; Diego Martínez Plasencia (UIST, 2017)

Adaptive, Multisensorial, Physiological and Social: The Next Generation of Telerehabilitation Systems. - Elena Navarro 001; Pascual González; Víctor López-Jaquero; Francisco Montero Simarro; José Pascual Molina; Dulce Romero-Ayuso (Frontiers Neuroinformatics, 2018)

Ambient Intelligence Environment for Home Cognitive Telerehabilitation. - Miguel Oliver; Miguel A. Teruel; José Pascual Molina; Dulce Romero-Ayuso; Pascual González (Sensors, 2018)

UML2App: Towards the automatic generation of user interfaces for mobile devices. - Víctor López-Jaquero; Pascual González; Francisco Montero 001; José Pascual Molina (Interacción, 2019)

Motorized Circular Rail with RGB-D Sensor on Cart for Physical Rehabilitation. - Ramón Panduro; Lidia M. Belmonte; Eva Segura; Paulo Novais; José Pascual Molina; Pascual González; Antonio Fernández-Caballero 001; Rafael Morales 001 (ISAmI, 2019)

Influence of the Level of Immersion in Emotion Recognition Using Virtual Humans. - Miguel Á. Vicente-Querol; Antonio Fernández-Caballero 001; José Pascual Molina; Pascual González; Luz M. González-Gualda; Patricia Fernández-Sotos; Arturo S. García 001 (IWINAC (1), 2022)

Imitator: A Mobile Application for Rehabilitation of Emotion Recognition. - Damián Escobar Blázquez; Arturo Simón García Jiménez; Patricia Fernández-Sotos; Antonio Fernández-Caballero 001; José Pascual Molina Massó (UCAmI, 2022)

Facial Affect Recognition in Immersive Virtual Reality: Where is the Participant Looking? - Miguel Á. Vicente-Querol; Antonio Fernández-Caballero 001; José Pascual Molina; Luz M. González-Gualda; Patricia Fernández-Sotos; Arturo S. García 001 (Int. J. Neural Syst., 2022)

Assurance of Software-Intensive Medical Devices: What About Mental Harm? - Jose Luis de la Vara; Barbara Gallina; Antonio Fernández-Caballero 001; José Pascual Molina; Arturo S. García 001; Clara Ayora (DSN-S, 2023)

A Model for Assessing and Sorting Virtual Locomotion Techniques According to Their Fidelity to Real Walking. - José Pascual Molina; Pascual González; Arturo S. García 001; Jorge Juan-González (EuroXR, 2023)

Vision-Based Flying Obstacle Detection for Avoiding Midair Collisions: A Systematic Review. - Daniel Vera Yánez; António Pereira 001; Nuno M. M. Rodrigues; José Pascual Molina; Arturo S. García 001; Antonio Fernández-Caballero 001 (J. Imaging, 2023)

UrbanRehab: a virtual urban scenario design tool for rehabilitating instrumental activities of daily living. - Jorge Juan-González; Arturo S. García 001; José Pascual Molina; Víctor López-Jaquero; Elena Navarro 001; Dulce Romero-Ayuso; Pascual González (J. Ambient Intell. Humaniz. Comput., 2023)

Effect of Action Units, Viewpoint and Immersion on Emotion Recognition Using Dynamic Virtual Faces. - Miguel Á. Vicente-Querol; Antonio Fernández-Caballero 001; Pascual González; Luz M. González-Gualda; Patricia Fernández-Sotos; José Pascual Molina; Arturo S. García 001 (Int. J. Neural Syst., 2023)

Using Touch to Improve Emotion Recognition: Proposed System and Expert Validation. - Luisa Merino Ramínez; José Pascual Molina; Álvaro Lanchas López; Félix de la Paz; Antonio Fernández-Caballero 001; Arturo S. García 001 (IWINAC, 2024)

Prototyping of Augmented Reality interfaces for air traffic alert and their evaluation using a Virtual Reality aircraft-proximity simulator. - Ángel Torres; José Pascual Molina; Arturo S. García 001; Pascual González (VR, 2024)

Optical Flow-Based Obstacle Detection for Mid-Air Collision Avoidance. - Daniel Vera Yánez; António Pereira 001; Nuno M. M. Rodrigues; José Pascual Molina; Arturo S. García 001; Antonio Fernández-Caballero 001 (Sensors, 2024)

Evaluation of virtual locomotion techniques in virtual urban spaces. - Arturo S. García 001; José Pascual Molina; Jorge Juan-González; Pascual González (Multim. Tools Appl., 2025)