Binary space partitioning trees: a multiresolution approach. - Joaquín Huerta; Miguel Chover; Ricardo Quirós; Roberto Vivó; José Ribelles (IV, 1997)

Multiresolution Ordered Meshes. - José Ribelles; Miguel Chover; Joaquín Huerta; Ricardo Quirós (IV, 1998)

Multiresolution modeling using binary space partitioning trees. - Joaquín Huerta; Miguel Chover; José Ribelles; Ricardo Quirós (Comput. Networks, 1998)

A First Step to Evaluate and Compare Multiresolution Models. - José Ribelles; Miguel Chover; Angeles López; Joaquín Huerta (Eurographics (Short Presentations), 1999)

Multiresolution Modelling of Polygonal Surface Meshes Using Triangle Fans. - José Ribelles; Angeles López; Inmaculada Remolar; Oscar Belmonte; Miguel Chover (DGCI, 2000)

Multiresolution Triangle Strips. - Oscar Belmonte; Inmaculada Remolar; José Ribelles; Miguel Chover; Cristina Rebollo; Marcos Fernández 001 (VIIP, 2001)

Searching Triangle Strips Guided by Simplification Criterion. - Oscar Belmonte; José Ribelles; Inmaculada Remolar; Miguel Chover (WSCG (Short Papers), 2001)

Variable Resolution Level-of-Detail of Multiresolution Ordered Meshes. - José Ribelles; Angeles López; Oscar Belmonte; Inmaculada Remolar; Miguel Chover (WSCG, 2001)

Geometric Simplification of Foliage. - Inmaculada Remolar; Miguel Chover; Oscar Belmonte; José Ribelles; Cristina Rebollo (Eurographics (Short Presentations), 2002)

Efficient Implementation of Multiresolution Triangle Strips. - Oscar Belmonte; Inmaculada Remolar; José Ribelles; Miguel Chover; Marcos Fernández 001 (International Conference on Computational Science (2), 2002)

Multiresolution Modelling Using Connectivity Information. - Oscar Belmonte; Inmaculada Remolar; José Ribelles; Miguel Chover; Cristina Rebollo; Marcos Fernández 001 (WSCG, 2002)

Multiresolution modeling of arbitrary polygonal surfaces: a characterization. - José Ribelles; Angeles López; Oscar Belmonte; Inmaculada Remolar; Miguel Chover (Comput. Graph., 2002)

View-Dependent Multiresolution Model For Foliage. - Inmaculada Remolar; Miguel Chover; José Ribelles; Oscar Belmonte (WSCG, 2003)

Real-Time Tree Rendering. - Inmaculada Remolar; Cristina Rebollo; Miguel Chover; José Ribelles (International Conference on Computational Science, 2004)

Efficiently using connectivity information between triangles in a mesh for real-time renderin. - Oscar Belmonte; Inmaculada Remolar; José Ribelles; Miguel Chover; Marcos Fernández 001 (Future Gener. Comput. Syst., 2004)

Mosaicos Virtuales. - Alberto Denia; José Ribelles; Angeles López (CEIG, 2009)

Multiresolution Modeling Using Fractal Image Compression Techniques. - Oscar Belmonte; Sergio Sancho; José Ribelles (TPCG, 2010)

An Improved Discrete Level of Detail Model Through an Incremental Representation. - José Ribelles; Angeles López; Oscar Belmonte (TPCG, 2010)

Low Cost Virtual Animation Effects for Sports Broadcasting: Mosaics, Flags and Big-Sized Flags. - Alberto Denia; José Ribelles; Angeles López; Oscar Belmonte (ICCSA Workshops, 2011)

BUILDUP: interactive creation of urban scenes from large photo collections. - José Ribelles; Diego Gutierrez; Alyosha A. Efros (Multim. Tools Appl., 2017)

Characterising Players of a Cube Puzzle Game with a Two-level Bag of Words. - Xavier Anadón; Pablo Sanahuja; V. Javier Traver; Angeles López; José Ribelles (UMAP (Adjunct Publication), 2021)

Spherical panorama compositing through depth estimation. - Miguel Saura-Herreros; Angeles López; José Ribelles (Vis. Comput., 2021)

Modulating the Gameplay Challenge Through Simple Visual Computing Elements: A Cube Puzzle Case Study. - José Ribelles; Angeles López; V. Javier Traver (Int. J. Interact. Multim. Artif. Intell., 2024)