Use of Residency masks and Object Space Partitioning to Eliminate Ray-Object Intersection calculations. - Joseph M. Cychosz (Graphics Gems III, 1992)

Intersecting a Ray with a quadric surface. - Joseph M. Cychosz; Warren N. Waggenspack (Graphics Gems III, 1992)

An introduction to ray tracing. - Joseph M. Cychosz (Comput. Graph., 1993)

Efficient Binary Image Thinning Using Neighborhood Maps. - Joseph M. Cychosz (Graphics Gems, 1994)

Intersecting a Ray with a Cylinder. - Joseph M. Cychosz; Warren N. Waggenspack (Graphics Gems, 1994)