Sound texture synthesis via filter statistics. - Josh H. McDermott; Andrew J. Oxenham; Eero P. Simoncelli (WASPAA, 2009)

Classifying soundtracks with audio texture features. - Daniel P. W. Ellis; Xiaohong Zeng; Josh H. McDermott (ICASSP, 2011)

Inharmonic speech: a tool for the study of speech perception and separation. - Josh H. McDermott; Daniel P. W. Ellis; Hideki Kawahara (SAPA@INTERSPEECH, 2012)

Visually Indicated Sounds. - Andrew Owens; Phillip Isola; Josh H. McDermott; Antonio Torralba 001; Edward H. Adelson; William T. Freeman (CVPR, 2016)

Ambient Sound Provides Supervision for Visual Learning. - Andrew Owens; Jiajun Wu 001; Josh H. McDermott; William T. Freeman; Antonio Torralba 001 (ECCV (1), 2016)

Distortion products in auditory fMRI research: Measurements and solutions. - Sam Norman-Haignere; Josh H. McDermott (NeuroImage, 2016)

Generative Modeling of Audible Shapes for Object Perception. - Zhoutong Zhang; Jiajun Wu 001; Qiujia Li; Zhengjia Huang; James Traer; Josh H. McDermott; Joshua B. Tenenbaum; William T. Freeman (ICCV, 2017)

Learning Mid-Level Auditory Codes from Natural Sound Statistics. - Wiktor Mlynarski; Josh H. McDermott (CoRR, 2017)

Audition for multimedia computing. - Gerald Friedland; Paris Smaragdis; Josh H. McDermott; Bhiksha Raj (Frontiers of Multimedia Research, 2018)

Auditory scene analysis as Bayesian inference in sound source models. - Maddie Cusimano; Luke B. Hewitt; Josh Tenenbaum 001; Josh H. McDermott (CogSci, 2018)

Percepts and Concepts Across Cultures. - Asifa Majid; Edward Gibson; Tanya M. Luhrmann; Josh H. McDermott; Artin Arshamian (CogSci, 2018)

Physical Inference for Object Perception in Complex Auditory Scenes. - Max H. Siegel; Josh Tenenbaum 001; Josh H. McDermott (CogSci, 2018)

The Sound of Pixels. - Hang Zhao; Chuang Gan 001; Andrew Rouditchenko; Carl Vondrick; Josh H. McDermott; Antonio Torralba 001 (ECCV (1), 2018)

Learning Sight from Sound: Ambient Sound Provides Supervision for Visual Learning. - Andrew Owens; Jiajun Wu 001; Josh H. McDermott; William T. Freeman; Antonio Torralba 001 (Int. J. Comput. Vis., 2018)

Learning Midlevel Auditory Codes from Natural Sound Statistics. - Wiktor Mlynarski; Josh H. McDermott (Neural Comput., 2018)

Scrape, rub, and roll: causal inference in the perception of sustained contact sounds. - Maddie Cusimano; Josh H. McDermott (CogSci, 2019)

Separating object resonance and room reverberation in impact sounds. - Jennifer Hu 001; James Traer; Josh H. McDermott (CogSci, 2019)

Self-Supervised Segmentation and Source Separation on Videos. - Andrew Rouditchenko; Hang Zhao; Chuang Gan 001; Josh H. McDermott; Antonio Torralba 001 (CVPR Workshops, 2019)

Self-supervised Audio-visual Co-segmentation. - Andrew Rouditchenko; Hang Zhao; Chuang Gan 001; Josh H. McDermott; Antonio Torralba 001 (ICASSP, 2019)

Metamers of neural networks reveal divergence from human perceptual systems. - Jenelle Feather; Alex Durango; Ray Gonzalez; Josh H. McDermott (NeurIPS, 2019)

Untangling in Invariant Speech Recognition. - Cory Stephenson; Jenelle Feather; Suchismita Padhy; Oguz H. Elibol; Hanlin Tang; Josh H. McDermott; SueYeon Chung (NeurIPS, 2019)

ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulation. - Chuang Gan 001; Jeremy Schwartz; Seth Alter; Martin Schrimpf; James Traer; Julian De Freitas; Jonas Kubilius; Abhishek Bhandwaldar; Nick Haber; Megumi Sano; Kuno Kim; Elias Wang; et al. (CoRR, 2020)

Deep Network Perceptual Losses for Speech Denoising. - Mark R. Saddler; Andrew Francl; Jenelle Feather; Kaizhi Qian; Yang Zhang 001; Josh H. McDermott (CoRR, 2020)

Object-Based Synthesis of Scraping and Rolling Sounds Based on Non-Linear Physical Constraints. - Vinayak Agarwal; Maddie Cusimano; James Traer; Josh H. McDermott (DAFx, 2021)

Speech Denoising with Auditory Models. - Mark R. Saddler; Andrew Francl; Jenelle Feather; Kaizhi Qian; Yang Zhang 001; Josh H. McDermott (Interspeech, 2021)

Neural Population Geometry Reveals the Role of Stochasticity in Robust Perception. - Joel Dapello; Jenelle Feather; Hang Le 002; Tiago Marques; David D. Cox; Josh H. McDermott; James J. DiCarlo; SueYeon Chung (NeurIPS, 2021)

ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulation. - Chuang Gan 001; Jeremy Schwartz; Seth Alter; Damian Mrowca; Martin Schrimpf; James Traer; Julian De Freitas; Jonas Kubilius; Abhishek Bhandwaldar; Nick Haber; Megumi Sano; Kuno Kim; et al. (NeurIPS Datasets and Benchmarks, 2021)

The ThreeDWorld Transport Challenge: A Visually Guided Task-and-Motion Planning Benchmark for Physically Realistic Embodied AI. - Chuang Gan 001; Siyuan Zhou; Jeremy Schwartz; Seth Alter; Abhishek Bhandwaldar; Dan Gutfreund; Daniel L. K. Yamins; James J. DiCarlo; Josh H. McDermott; Antonio Torralba 001; Joshua B. Tenenbaum (CoRR, 2021)

Inferring object interactions from scraping and rolling sounds. - Vinayak Agarwal; Josh H. McDermott (CogSci, 2022)

Finding Fallen Objects Via Asynchronous Audio-Visual Integration. - Chuang Gan 001; Yi Gu 002; Siyuan Zhou; Jeremy Schwartz; Seth Alter; James Traer; Dan Gutfreund; Joshua B. Tenenbaum; Josh H. McDermott; Antonio Torralba 001 (CVPR, 2022)

The ThreeDWorld Transport Challenge: A Visually Guided Task-and-Motion Planning Benchmark Towards Physically Realistic Embodied AI. - Chuang Gan 001; Siyuan Zhou; Jeremy Schwartz; Seth Alter; Abhishek Bhandwaldar; Dan Gutfreund; Daniel L. K. Yamins; James J. DiCarlo; Josh H. McDermott; Antonio Torralba 001; Joshua B. Tenenbaum (ICRA, 2022)