Explainable PCGML via Game Design Patterns. - Matthew Guzdial; Joshua Reno; Jonathan Chen; Gillian Smith 001; Mark O. Riedl (AIIDE Workshops, 2018)

Friend, Collaborator, Student, Manager: How Design of an AI-Driven Game Level Editor Affects Creators. - Matthew Guzdial; Nicholas Liao; Jonathan Chen; Shao-Yu Chen; Shukan Shah; Vishwa Shah; Joshua Reno; Gillian Smith 001; Mark O. Riedl (CHI, 2019)