Does gender stereotype threat in gamified educational environments cause anxiety? An experimental study. - Josmario Albuquerque; Ig Ibert Bittencourt; Jorge A. P. M. Coelho; Alan P. Silva (Comput. Educ., 2017)

An ontology-driven software product line architecture for developing gamified intelligent tutoring systems. - Diego Dermeval; Glauber Rodrigues Leite; João Almeida; Josmario Albuquerque; Ig Ibert Bittencourt; Sean W. M. Siqueira; Seiji Isotani; Alan Pedro da Silva (Int. J. Knowl. Learn., 2017)

Amplifying Teachers Intelligence in the Design of Gamified Intelligent Tutoring Systems. - Diego Dermeval; Josmário Albuquerque; Ig Ibert Bittencourt; Julita Vassileva; Wansel Lemos; Alan Pedro da Silva; Ranilson Paiva (AIED (2), 2018)

GaTO: An Ontological Model to Apply Gamification in Intelligent Tutoring Systems. - Diego Dermeval; Josmário Albuquerque; Ig Ibert Bittencourt; Seiji Isotani; Alan Pedro da Silva; Julita Vassileva (Frontiers Artif. Intell., 2019)

Decoding Learning Design Decisions: A Cluster Analysis of 12, 749 Teaching and Learning Activities. - Josmario Albuquerque; Bart Rienties; Blazenka Divjak (LAK, 2025)

From hype to evidence: exploring large language models for inter-group bias classification in higher education. - Josmario Albuquerque; Bart Rienties; Wayne Holmes; Martin Hlosta (Interact. Learn. Environ., 2025)