Integrating Educational Board Game in Chinese Learning Environment to Enhance Students' Learning Performance and Flow Experience. - Ju May Wen; Chun-Hung Lin; Eric Zhi-Feng Liu (Int. J. Online Pedagog. Course Des., 2019)

Educational Board Game and Flashcard: Which one is better for learners at beginner level of Chinese language? - Ju May Wen; Hai Dung Do; Eric Zhi-Feng Liu; Chun-Hung Lin; Shihping Kevin Huang (Int. J. Serious Games, 2020)

Learning Chinese in a Role as News Broadcaster: Is This a Worth-Trying Teaching Method? - Ju May Wen; Hai Dung Do; Eric Zhi-Feng Liu; Chun-Hung Lin; Shihping Kevin Huang (Int. J. Online Pedagog. Course Des., 2021)

Hard Skill Gap between University Education and the Robotic Industry. - Hai Dung Do; Kun-Tan Tsai; Ju May Wen; Shihping Kevin Huang (J. Comput. Inf. Syst., 2023)

The Impact of Integrating Gamification Strategies Into Courses on Students' English Speaking Anxiety: Is Gamification Teaching a Solution to English Learning Anxiety? - Ji-Yun Pai; Yu-Hsuan Liu; Eric Zhi-Feng Liu; Ju May Wen (Int. J. Online Pedagog. Course Des., 2024)