Gamification as a Methodological Complement to Flipped Learning - An Incident Factor in Learning Improvement. - Santiago Pozo Sánchez; Jesús López Belmonte; Arturo Fuentes Cabrera; Juan Antonio López Núñez (Multimodal Technol. Interact., 2020)

Effectiveness of Innovate Educational Practices with Flipped Learning and Remote Sensing in Earth and Environmental Sciences - An Exploratory Case Study. - Juan Antonio López Núñez; Jesús López Belmonte; Antonio José Moreno Guerrero; Santiago Pozo Sánchez (Remote. Sens., 2020)

Augmented reality in education. A scientific mapping in Web of Science. - Jesús López Belmonte; Antonio José Moreno Guerrero; Juan Antonio López Núñez; Francisco Javier Hinojo-Lucena (Interact. Learn. Environ., 2023)