Applications of Gamification in the Context of Higher Education. A Theoretical Approach. - Santiago Alonso-García; Carmen Rodríguez Jiménez; Juan Carlos de la Cruz Campos; María Jesús Santos Villalba (MIS4TEL, 2021)

Introduction to the Extended Reality as a Teaching Resource in Higher Education. - Juan Carlos de la Cruz Campos; Magdalena Ramos Navas-Parejo; Fernando Lara-Lara; Blanca Berral Ortiz (DCAI (1), 2023)

Teaching Innovation in Higher Education Through Virtual Reality. - Fernando Lara-Lara; Juan Carlos de la Cruz Campos; Magdalena Ramos Navas-Parejo; Blanca Berral Ortiz (ISAmI, 2023)