Assessment of VR Technology and its Applications to Engineering Problems. - Sankar Jayaram; Judy M. Vance; Rajit Gadh; Uma Jayaram; Hari Srinivasan (J. Comput. Inf. Sci. Eng., 2001)

Effectiveness of Haptic Sensation for the Evaluation of Virtual Prototypes. - Sergei Volkov; Judy M. Vance (J. Comput. Inf. Sci. Eng., 2001)

Interactive Visualization of Line Congruences for Spatial Mechanism Design. - Pierre M. Larochelle; Judy M. Vance; John N. Kihonge (J. Comput. Inf. Sci. Eng., 2002)

PHANToM Haptic Device Implemented in a Projection Screen Virtual Environment. - Andrew Fischer; Judy M. Vance (IPT/EGVE, 2003)

Integrating Operations Simulation Results with an Immersive Virtual Reality Environment. - Gordon D. Rehn; Marco Lemessi; Judy M. Vance; Denis V. Dorozhkin (WSC, 2004)

Collision Detection and Part Interaction Modeling to Facilitate Immersive Virtual Assembly Methods. - Chang E. Kim; Judy M. Vance (J. Comput. Inf. Sci. Eng., 2004)

Desktop haptic virtual assembly using physically based modelling. - Brad M. Howard; Judy M. Vance (Virtual Real., 2007)

Development of a Dual-Handed Haptic Assembly System: SHARP. - Abhishek Seth; Hai-Jun Su; Judy M. Vance (J. Comput. Inf. Sci. Eng., 2008)

Assessment of haptics-based interaction for assembly tasks in virtual reality. - Dao M. Vo; Judy M. Vance; Mervyn G. Marasinghe (WHC, 2009)

Editorial. - James M. Ritchie; Judy M. Vance; Satyandra K. Gupta (Virtual Real., 2011)

Virtual reality for assembly methods prototyping: a review. - Abhishek Seth; Judy M. Vance; James H. Oliver (Virtual Real., 2011)

VR JuggLua: A framework for VR applications combining Lua, OpenSceneGraph, and VR Juggler. - Ryan A. Pavlik; Judy M. Vance (SEARIS, 2012)

Puzzle assembly training: Real world vs. virtual environment. - Mike Oren; Patrick Carlson; Stephen B. Gilbert; Judy M. Vance (VR, 2012)

Coupling of interactive manufacturing operations simulation and immersive virtual reality. - Denis V. Dorozhkin; Judy M. Vance; Gordon D. Rehn; Marco Lemessi (Virtual Real., 2012)

Poster: Rapid development of natural user interaction using kinect sensors and VRPN. - Timothy B. Morgan; Diana Jarrell; Judy M. Vance (3DUI, 2014)

Disassembly Sequence Evaluation: A User Study Leveraging Immersive Computing Technologies. - Leif P. Berg; Sara Behdad; Judy M. Vance; Deborah L. Thurston (J. Comput. Inf. Sci. Eng., 2015)

Interacting With Grasped Objects in Expanded Haptic Workspaces Using the Bubble Technique. - Ryan A. Pavlik; Judy M. Vance (J. Comput. Inf. Sci. Eng., 2015)

Virtual Training: Learning Transfer of Assembly Tasks. - Patrick Carlson; Anicia Peters; Stephen B. Gilbert; Judy M. Vance; Andy Luse (IEEE Trans. Vis. Comput. Graph., 2015)

An evaluation of asymmetric interfaces for bimanual virtual assembly with haptics. - Patrick Carlson; Judy M. Vance; Meisha Berg (Virtual Real., 2016)

An Industry Case Study: Investigating Early Design Decision Making in Virtual Reality. - Leif P. Berg; Judy M. Vance (J. Comput. Inf. Sci. Eng., 2017)

Industry use of virtual reality in product design and manufacturing: a survey. - Leif P. Berg; Judy M. Vance (Virtual Real., 2017)