Machine Learning Introduces New Perspectives to Data Agency in K - 12 Computing Education. - Matti Tedre; Henriikka Vartiainen; Juho Kahila; Tapani Toivonen; Ilkka Jormanainen; Teemu Valtonen (FIE, 2020)

Machine learning for middle-schoolers: Children as designers of machine-learning apps. - Henriikka Vartiainen; Tapani Toivonen; Ilkka Jormanainen; Juho Kahila; Matti Tedre; Teemu Valtonen (FIE, 2020)

Co-Designing Machine Learning Apps in K-12 With Primary School Children. - Tapani Toivonen; Ilkka Jormanainen; Juho Kahila; Matti Tedre; Teemu Valtonen; Henriikka Vartiainen (ICALT, 2020)

Escape Room Game for CT Learning Activities in the Primary School. - Juho Kahila; Tuomo Parkki; Anssi Gröhn; Atte Karvinen; Elmeri Telimaa; Pekka Riikonen; Riku Tiitta; Pasi Haantio; Anssi Keinänen; Tero Kerkkänen; Ilkka Jormanainen; Silja Penttinen; et al. (Koli Calling, 2020)

Children's Experiences on Learning the 21st-Century Skills With Digital Games. - Juho Kahila; Teemu Valtonen; Matti Tedre; Kati Mäkitalo; Olli Saarikoski (Games Cult., 2020)

"If the game does not work, it is lagging, or you die in game, you just get furious" - Children's experiences on gamer rage. - Juho Kahila; Satu Piispa-Hakala; Sanni Kahila; Teemu Valtonen; Henriikka Vartiainen; Matti Tedre (GamiFIN, 2021)

Teaching Machine Learning in K-12 Classroom: Pedagogical and Technological Trajectories for Artificial Intelligence Education. - Matti Tedre; Tapani Toivonen; Juho Kahila; Henriikka Vartiainen; Teemu Valtonen; Ilkka Jormanainen; Arnold Pears (IEEE Access, 2021)

Teaching Machine Learning in K-12 Computing Education: Potential and Pitfalls. - Matti Tedre; Tapani Toivonen; Juho Kahila; Henriikka Vartiainen; Teemu Valtonen; Ilkka Jormanainen; Arnold Pears (CoRR, 2021)

Machine learning for middle schoolers: Learning through data-driven design. - Henriikka Vartiainen; Tapani Toivonen; Ilkka Jormanainen; Juho Kahila; Matti Tedre; Teemu Valtonen (Int. J. Child Comput. Interact., 2021)

Interacting By Drawing: Introducing Machine Learning Ideas to Children at a K-9 Science Fair. - Tapani Toivonen; Ilkka Jormanainen; Matti Tedre; Radu Mariescu-Istodor; Teemu Valtonen; Henriikka Vartiainen; Juho Kahila (CHI Extended Abstracts, 2022)

Mapping students' temporal pathways in a computational thinking escape room. - Henriikka Vartiainen; Sonsoles López-Pernas; Mohammed Saqr; Juho Kahila; Tuomo Parkki; Matti Tedre; Teemu Valtonen (FLAIEC, 2022)

Games and Rewards: A Scientometric Study of Rewards in Educational and Serious Games. - Janne Tyni; Anni Tarkiainen; Sonsoles López-Pernas; Mohammed Saqr; Juho Kahila; Roman Bednarik; Matti Tedre (IEEE Access, 2022)

Gamer rage - Children's perspective on issues impacting losing one's temper while playing digital games. - Juho Kahila; Jaana Viljaranta; Sanni Kahila; Satu Piispa-Hakala; Henriikka Vartiainen (Int. J. Child Comput. Interact., 2022)

Generation AI: Participatory Machine Learning Co-Design Projects with K-9 Students in Finland. - Matti Tedre; Kati Mäkitalo; Henriikka Vartiainen; Juho Kahila; Jari Laru; Megumi Iwata (ITiCSE (2), 2023)

How we taught AI concepts, workflows, and ethics to 200 schoolchildren. - Juho Kahila; Eetu Arkko; Anssi Lin (Koli Calling, 2023)

Reward Types in Popular Recreational and Educational Mobile Games. - Janne Tyni; Aatu Turunen; Juho Kahila; Roman Bednarik; Matti Tedre (IEEE Access, 2023)

Exploring the Dynamics of Scaffolding in K-12 ML/AI Education: Insights from a Machine Learning Workshop. - Ilkka Jormanainen; Henriikka Vartiainen; Juho Kahila; Matti Tedre (ICALT, 2024)

An Educational Tool for Learning about Social Media Tracking, Profiling, and Recommendation. - Nicolas Pope; Juho Kahila; Jari Laru; Henriikka Vartiainen; Teemu Roos; Matti Tedre (ICALT, 2024)

A No-Code AI Education Tool for Learning AI in K-12 by Making Machine Learning-Driven Apps. - Nicolas Pope; Henriikka Vartiainen; Juho Kahila; Jari Laru; Matti Tedre (ICALT, 2024)

Enhancing Understanding of Data Traces and Profiling Among K-9 Students Through an Interactive Classroom Game. - Juho Kahila; Henriikka Vartiainen; Eetu Arkko; Anssi Lin; Nicolas Pope; Matti Tedre (WiPSCE, 2024)

Teaching K-12 students about the impact and mechanics of social media. - Anssi Lin; Eetu Arkko; Nicolas Pope; Juho Kahila (WiPSCE, 2024)

Pedagogical framework for cultivating children's data agency and creative abilities in the age of AI. - Juho Kahila; Henriikka Vartiainen; Matti Tedre; Eetu Arkko; Anssi Lin; Nicolas Pope; Ilkka Jormanainen; Teemu Valtonen (Informatics Educ., 2024)

A Bird Matching Game: Difficulty, Rewards and Intrinsic Motivation. - Janne Tyni; Roman Bednarik; Juho Kahila; Matti Tedre (Int. J. Serious Games, 2024)

Can ChatGPT Match the Experts? A Feedback Comparison for Serious Game Development. - Janne Tyni; Aatu Turunen; Juho Kahila; Roman Bednarik; Matti Tedre (Int. J. Serious Games, 2024)

Pre-service teachers' insights on data agency. - Henriikka Vartiainen; Lotta Pellas; Juho Kahila; Teemu Valtonen; Matti Tedre (New Media Soc., 2024)

An XAI Social Media Platform for Teaching K-12 Students AI-Driven Profiling, Clustering, and Engagement-Based Recommending. - Nicolas Pope; Juho Kahila; Henriikka Vartiainen; Mohammed Saqr; Sonsoles López-Pernas; Teemu Roos; Jari Laru; Matti Tedre (AAAI, 2025)

A Typology of Metagamers: Identifying Player Types Based on Beyond the Game Activities. - Juho Kahila; Teemu Valtonen; Sonsoles López-Pernas; Mohammed Saqr; Henriikka Vartiainen; Sanni Kahila; Matti Tedre (Games Cult., 2025)

Children's AI Design Platform for Making and Deploying ML-Driven Apps: Design, Testing, and Development. - Nicolas Pope; Juho Kahila; Henriikka Vartiainen; Matti Tedre (IEEE Trans. Learn. Technol., 2025)

Classroom Activities and New Classroom Apps for Enhancing Children's Understanding of Social Media Mechanisms. - Henriikka Vartiainen; Nicolas Pope; Juho Kahila; Sonsoles López-Pernas; Matti Tedre (CoRR, 2025)

Breakable Machine: A K-12 Classroom Game for Transformative AI Literacy Through Spoofing and eXplainable AI (XAI). - Olli Hilke; Nicolas Pope; Juho Kahila; Henriikka Vartiainen; Teemu Roos; Tuomo Parkki; Matti Tedre (CoRR, 2025)