A New Computational Approach to the Game of Go. - Julian Churchill; Richard J. Cant; David Al-Dabass (GAME-ON, 2001)

Feasibility of Distributed Parallel Simulation of AI Search Algorithms. - Julian Churchill; Richard J. Cant; David Al-Dabass (ESM, 2002)

Genetic Search Techniques for Line Play Generation in the Game of GO. - Julian Churchill; Richard J. Cant; David Al-Dabass (GAME-ON, 2003)

An investigation into hybrid artificial intelligence techniques applied to the game of Go. - Julian Churchill (2006)