Real-Time Virtual Pipes Simulation and Modeling for Small-Scale Shallow Water. - François Dagenais; Julián E. Guzmán; Valentin Vervondel; Alexander Hay; Sébastien Delorme; David Mould; Eric Paquette (VRIPHYS, 2018)

Extended virtual pipes for the stable and real-time simulation of small-scale shallow water. - François Dagenais; Valentin Vervondel; Julián E. Guzmán; Alexander Hay; Sébastien Delorme; David Mould; Eric Paquette (Comput. Graph., 2018)

Distribution Update of Deformable Patches for Texture Synthesis on the Free Surface of Fluids. - Jonathan Gagnon; Julián E. Guzmán; Valentin Vervondel; François Dagenais; David Mould; Eric Paquette (Comput. Graph. Forum, 2019)

Patch Erosion for Deformable Lapped Textures on 3D Fluids. - Jonathan Gagnon; Julián E. Guzmán; David Mould; Eric Paquette (Comput. Graph. Forum, 2021)

Adaptive multiresolution exemplar-based texture synthesis on animated fluids. - Julián E. Guzmán; David Mould; Eric Paquette (Comput. Graph., 2026)