Ray Differentials and Multiresolution Geometry Caching for Distribution Ray Tracing in Complex Scenes. - Per H. Christensen; David M. Laur; Julian Fong; Wayne L. Wooten; Dana Batali (Comput. Graph. Forum, 2003)

Production volume rendering: SIGGRAPH 2017 course. - Julian Fong; Magnus Wrenninge; Christopher D. Kulla; Ralf Habel (SIGGRAPH Courses, 2017)

RenderMan: An Advanced Path-Tracing Architecture for Movie Rendering. - Per H. Christensen; Julian Fong; Jonathan Shade; Wayne L. Wooten; Brenden Schubert; Andrew Kensler; Stephen Friedman; Charlie Kilpatrick; Cliff Ramshaw; Marc Bannister; Brenton Rayner; Jonathan Brouillat; et al. (ACM Trans. Graph., 2018)

Volume Rendering for Pixar's Elemental. - Julian Fong (SIGGRAPH Talks, 2023)