The cube of doom: A bimanual perceptual user experience. - Henrique Debarba; Juliano Franz; Vitor Reus; Anderson Maciel; Luciana Porcher Nedel (3DUI, 2011)

Assessment of a user centered interface for teleoperation and 3D environments. - Juliano Franz; Anderson Maciel; Luciana Porcher Nedel (SAC, 2013)

SecSpace: prototyping usable privacy and security for mixed reality collaborative environments. - Derek Reilly; Mohamad H. Salimian; Bonnie MacKay; Niels Raabjerg Mathiasen; W. Keith Edwards; Juliano Franz (EICS, 2014)

3D gesture mouse: Being multitask without losing the focus. - Juliano Franz; Aline Menin; Luciana P. Nedel (3DUI, 2016)

Lossless Multitasking: Using 3D Gestures Embedded in Mouse Devices. - Juliano Franz; Aline Menin; Luciana P. Nedel (SVR, 2016)

TangiWoZ: A Tangible Interface for Wizard of Oz Studies. - Juliano Franz; Derek Reilly (CHI Extended Abstracts, 2017)

SpaceHopper: Bounce Your Way to Galactic Domination. - Juliano M. Franz; Joseph W. Malloch; Derek Reilly; Vinicius Sanches (CHI Extended Abstracts, 2018)

3DAthlon: 3D Gestural Interfaces to Support a 3-Stage Contest in VR. - Jerônimo Gustavo Grandi; Henrique Galvan Debarba; Juliano Franz; Victor Adriel de J. Oliveira; Abel Ticona; Gabrielle Almeida de Souza; Izadora Berti; Steeven Villa; Luciana P. Nedel; Anderson Maciel (VR, 2018)

AR in the Gallery: The Psychogeographer's Table. - Juliano Franz; Mohammed Alnusayri; Joseph W. Malloch; Akshay Gahlon; Derek Reilly (CHI Extended Abstracts, 2019)

Instant Rephotography. - Juliano Franz; Anderson Maciel; Luciana P. Nedel (INTERACT (3), 2019)

A Comparative Evaluation of Techniques for Sharing AR Experiences in Museums. - Juliano Franz; Mohammed Alnusayri; Joseph W. Malloch; Derek Reilly (Proc. ACM Hum. Comput. Interact., 2019)

Compensating for Perspective-based Distortion on Large Interactive Floor Displays: the SpaceHopper Field Experiment. - Juliano Franz; Joseph W. Malloch; Derek Reilly (IMX, 2020)

Ride With Me: Exploring Group Road Cycling Through Contextual Design. - Juliano Franz; Derek Reilly (Conference on Designing Interactive Systems, 2022)

Design of an Extended Reality Collaboration Architecture for Mixed Immersive and Multi-surface Interaction. - Thiago Malheiros Porcino; Seyed Adel Ghaeinian; Juliano Franz; Joseph W. Malloch; Derek Reilly (ICEC, 2022)

Design of an XR Collab. Arch. for Mixed Immersive and MS Interaction. - Thiago Malheiros Porcino; Seyed Adel Ghaeinian; Juliano Franz; Joseph W. Malloch; Derek Reilly (CoRR, 2022)