Let's play: understanding the role and meaning of digital games in the lives of older adults. - Julie A. Brown (FDG, 2012)

Ageing Playfully: Advancing Research on Games for Older Adults Beyond Accessibility and Health Benefits. - Kathrin Gerling; Bob De Schutter; Julie A. Brown; Jason C. Allaire (CHI PLAY, 2015)

The domestication of digital games in the lives of older adults. - Bob De Schutter; Julie A. Brown; Vero Vanden Abeele (New Media Soc., 2015)

Exploring the Next Generation of Older Gamers: Middle-Aged Gamers. - Julie A. Brown (HCI (25), 2016)

Digital Games as a Source of Enjoyment in Later Life. - Bob De Schutter; Julie A. Brown (Games Cult., 2016)

Game Design for Older Adults: Lessons from a Life Course Perspective. - Julie A. Brown; Bob De Schutter (Int. J. Gaming Comput. Mediat. Simulations, 2016)

Digital Gaming Perceptions Among Older Adult Non-gamers. - Julie A. Brown (HCI (28), 2017)

Gen X and Digital Games: Looking Back to Look Forward. - Julie A. Brown; Hannah Ramsden Marston (HCI (27), 2018)

Safety and Ethical Considerations When Designing a Virtual Reality Study with Older Adult Participants. - Julie A. Brown; An T. Dinh; Chorong Oh (HCI (29), 2022)