Gestures all around us: user differences in social acceptability perceptions of gesture based interfaces. - Julie Rico; Stephen A. Brewster (Mobile HCI, 2009)

Evaluating the social acceptability of multimodal mobile interactions. - Julie Rico (CHI Extended Abstracts, 2010)

Usable gestures for mobile interfaces: evaluating social acceptability. - Julie Rico; Stephen A. Brewster (CHI, 2010)

Designing for performative interactions in public spaces. - Julie Rico; Giulio Jacucci; Stuart Reeves; Lone Koefoed Hansen; Stephen A. Brewster (UbiComp (Adjunct Papers), 2010)

Gesture and voice prototyping for early evaluations of social acceptability in multimodal interfaces. - Julie Rico; Stephen A. Brewster (ICMI-MLMI, 2010)

Capturing Performative Actions for Interaction and Social Awareness. - Julie R. Williamson; Stephen A. Brewster (MSSP, 2010)

Performative interaction in public space. - Lone Koefoed Hansen; Julie Rico; Giulio Jacucci; Stephen A. Brewster; Daniel Ashbrook (CHI Extended Abstracts, 2011)

Send me bubbles: multimodal performance and social acceptability. - Julie Rico Williamson (CHI Extended Abstracts, 2011)

Multimodal mobile interactions: usability studies in real world settings. - Julie R. Williamson; Andrew Crossan; Stephen A. Brewster (ICMI, 2011)

Gesture-Based Interfaces: Practical Applications of Gestures in Real World Mobile Settings. - Julie Rico; Andrew Crossan; Stephen A. Brewster (Whole Body Interaction, 2011)

Designing performative interactions in public spaces. - Julie R. Williamson; Lone Koefoed Hansen (Conference on Designing Interactive Systems, 2012)

What colour is 'exercise?': designing multimodal reminders for the home. - Julie R. Williamson; Marilyn Rose McGee-Lennon; Stephen A. Brewster (CHI Extended Abstracts, 2012)

Designing multimodal reminders for the home: pairing content with presentation. - Julie R. Williamson; Marilyn Rose McGee-Lennon; Stephen A. Brewster (ICMI, 2012)

User experience, performance, and social acceptability : usable multimodal mobile interaction. - Julie R. Williamson (2012)

Designing a smartpen reminder system for older adults. - Julie R. Williamson; Marilyn Rose McGee-Lennon; Euan Freeman; Stephen A. Brewster (CHI Extended Abstracts, 2013)

Mo!Games: evaluating mobile gestures in the wild. - Julie R. Williamson; Stephen A. Brewster; Rama Vennelakanti (ICMI, 2013)

Analysing Pedestrian Traffic Around Public Displays. - Julie R. Williamson; John Williamson 001 (PerDis, 2014)

Understanding performative interactions in public settings. - Julie R. Williamson; Lone Koefoed Hansen; Giulio Jacucci; Ann Light; Stuart Reeves (Pers. Ubiquitous Comput., 2014)

Deep Cover HCI: A Case for Covert Research in HCI. - Julie R. Williamson; Daniel Sundén (CHI Extended Abstracts, 2015)

Multi-Player Gaming on Spherical Displays. - Julie R. Williamson; John Williamson 001; Daniel Sundén; Jay Bradley (CHI Extended Abstracts, 2015)

GlobalFestival: evaluating real world interaction on a spherical display. - Julie R. Williamson; Daniel Sundén; Jay Bradley (UbiComp, 2015)

Enter the Circle: Blending Spherical Displays and Playful Embedded Interaction in Public Spaces. - Julie R. Williamson; Daniel Sundén (PerDis, 2015)

Mobile Phone Usage Cycles: A Torus Topology for Spherical Visualisation. - Julie R. Williamson; John Williamson 001; Vassilis Kostakos; Keith Hamilton; Jeremy Green (CHI Extended Abstracts, 2016)

The lay of the land: techniques for displaying discrete and continuous content on a spherical display. - Julie R. Williamson; Daniel Sundén; Keith Hamilton (PerDis, 2016)

Deep cover HCI: the ethics of covert research. - Julie R. Williamson; Daniel Sundén (Interactions, 2016)

Design Fiction for Mixed-Reality Performances. - Asreen Rostami; Chiara Rossitto; Louise Barkhuus; Jonathan Hook; Jarmo Laaksolahti; Robyn Taylor; Donald McMillan; Jocelyn Spence; Julie R. Williamson (CHI Extended Abstracts, 2017)

Understanding Public Evaluation: Quantifying Experimenter Intervention. - Julie R. Williamson; John Williamson 001 (CHI, 2017)

Textured surfaces for ultrasound haptic displays. - Euan Freeman; Ross Anderson; Julie R. Williamson; Graham A. Wilson; Stephen A. Brewster (ICMI, 2017)

Playlab: telling stories with technology (workshop summary). - Julie R. Williamson; Tom Flint; Chris Speed (ICMI, 2017)

Levitate: interaction with floating particle displays. - Julie R. Williamson; Euan Freeman; Stephen A. Brewster (PerDis, 2017)

Sunken ripples: exploring performative interactions with non-planar displays. - Julie R. Williamson; John Williamson 001; Daniel Sundén (PerDis, 2017)

Floating Widgets: Interaction with Acoustically-Levitated Widgets. - Euan Freeman; Ross Anderson; Carl Andersson; Julie R. Williamson; Stephen A. Brewster (ISS, 2017)

Point-and-Shake: Selecting from Levitating Object Displays. - Euan Freeman; Julie R. Williamson; Sriram Subramanian; Stephen A. Brewster (CHI, 2018)

(Un)Acceptable!?!: Re-thinking the Social Acceptability of Emerging Technologies. - Marion Koelle; Susanne Boll; Thomas Olsson 002; Julie R. Williamson; Halley Profita; Shaun K. Kane; Robb Mitchell (CHI Extended Abstracts, 2018)

Object Manipulation in Virtual Reality Under Increasing Levels of Translational Gain. - Graham A. Wilson; Mark McGill; Matthew Jamieson; Julie R. Williamson; Stephen A. Brewster (CHI, 2018)

Levitating Particle Displays with Interactive Voxels. - Euan Freeman; Julie R. Williamson; Praxitelis Kourtelos; Stephen A. Brewster (PerDis, 2018)

Glimpses of the future: designing fictions for mixed-reality performances. - Asreen Rostami; Chiara Rossitto; Donald McMillan; Jocelyn Spence; Robyn Taylor; Jonathan Hook; Julie R. Williamson; Louise Barkhuus (Interactions, 2018)

User Study Data from "Point-and-Shake: Selecting from Levitating Object Displays". - Euan Freeman; Julie R. Williamson; Sriram Subramanian; Stephen A. Brewster (Zenodo, 2018)

Moving Towards a Journal-centric Publication Model for CHI: Possible Paths, Opportunities and Risks. - Gilbert Cockton; Kristina Höök; Jofish Kaye; Annika Waern; Eleanor Wynn; Julie R. Williamson (CHI Extended Abstracts, 2019)

Challenges Using Head-Mounted Displays in Shared and Social Spaces. - Jan Gugenheimer; Christian Mai; Mark McGill; Julie R. Williamson; Frank Steinicke; Ken Perlin (CHI Extended Abstracts, 2019)

Tangible Interactions with Acoustic Levitation. - Asier Marzo; Steven Kockaya; Euan Freeman; Julie R. Williamson (CHI Extended Abstracts, 2019)

PlaneVR: Social Acceptability of Virtual Reality for Aeroplane Passengers. - Julie R. Williamson; Mark McGill; Khari Outram (CHI, 2019)

Tangible Interactions with Acoustically Levitated Voxels. - Asier Marzo; Oscar Ardaiz; Steven Kockaya; Julie R. Williamson; Euan Freeman (Interacción, 2019)

Enhancing physical objects with actuated levitating particles. - Euan Freeman; Asier Marzo; Praxitelis B. Kourtelos; Julie R. Williamson; Stephen A. Brewster (PerDis, 2019)

Research in the Wild via Performance: Challenges, Ethics and Opportunities. - Robyn Taylor; Julie R. Williamson; Jocelyn Spence; Matthew Wood; Jonathan Hook; Ko-Le Chen (TVX, 2019)

What is (un)acceptable?: thoughts on social acceptability in HCI research. - Marion Koelle; Thomas Olsson 002; Robb Mitchell; Julie R. Williamson; Susanne Boll (Interactions, 2019)

The new SIGCHI EC's values and strategic initiatives. - Helena M. Mentis; Cliff Lampe; Regina Bernhaupt; Anirudha Joshi; Susan R. Fussell; Susan M. Dray; Dan Olsen; Aaron Quigley; Julie R. Williamson; Eunice Ratna Sari; Loren Terveen; Allison Druin; et al. (Interactions, 2019)

Exploring Potentially Abusive Ethical, Social and Political Implications of Mixed Reality Research in HCI. - Jan Gugenheimer; Mark McGill; Samuel Huron; Christian Mai; Julie R. Williamson; Michael Nebeling (CHI Extended Abstracts, 2020)

TangibleSphere - Interaction Techniques for Physical and Virtual Spherical Displays. - David Englmeier; Joseph O'Hagan; Mengyi Zhang; Florian Alt; Andreas Butz; Tobias Höllerer; Julie R. Williamson (NordiCHI, 2020)

Reality aware VR headsets. - Joseph O'Hagan; Julie R. Williamson (PerDis, 2020)

Bystander interruption of VR users. - Joseph O'Hagan; Julie R. Williamson; Mohamed Khamis (PerDis, 2020)

Augmenting TV Viewing using Acoustically Transparent Auditory Headsets. - Mark McGill; Florian Mathis; Mohamed Khamis; Julie R. Williamson (IMX, 2020)

SIGCHI's quick response in a time of crisis. - Helena M. Mentis; David Ayman Shamma; Andrew L. Kun; Neha Kumar 001; Julie R. Williamson; Regan L. Mandryk (Interactions, 2020)

Publication matters. - Julie R. Williamson (Interactions, 2020)

Challenges in passenger use of mixed reality headsets in cars and other transportation. - Mark McGill; Julie R. Williamson; Alexander Ng; Frank E. Pollick; Stephen A. Brewster (Virtual Real., 2020)

Social VR: A New Medium for Remote Communication and Collaboration. - Jie Li 064; Vinoba Vinayagamoorthy; Julie R. Williamson; David A. Shamma; Pablo César (CHI Extended Abstracts, 2021)

Proxemics and Social Interactions in an Instrumented Virtual Reality Workshop. - Julie R. Williamson; Jie Li 064; Vinoba Vinayagamoorthy; David A. Shamma; Pablo César (CHI, 2021)

"You, Move There!": Investigating the Impact of Feedback on Voice Control in Virtual Environments. - Mitchell Baxter; Anna Bleakley; Justin Edwards; Leigh Clark; Benjamin R. Cowan; Julie R. Williamson (CUI, 2021)

Alternative Design For An Interactive Exhibit Learning In Museums: How Does User Experience Differ Across Different Technologies-VR, Tangible, And Gesture. - Pornphan Phichai; Julie R. Williamson; Matthew Barr (iLRN, 2021)

The Passenger Experience of Mixed Reality Virtual Display Layouts in Airplane Environments. - Alexander Ng; Daniel Medeiros 001; Mark McGill; Julie R. Williamson; Stephen A. Brewster (ISMAR, 2021)

Safety, Power Imbalances, Ethics and Proxy Sex: Surveying In-The-Wild Interactions Between VR Users and Bystanders. - Joseph O'Hagan; Julie R. Williamson; Mark McGill; Mohamed Khamis (ISMAR, 2021)

Surveying Consumer Understanding & Sentiment Of VR. - Joseph O'Hagan; Mohamed Khamis; Julie R. Williamson (MMVE@MMSys, 2021)

Virtual Reality in transit: how acceptable is VR use on public transport? - Laura Bajorunaite; Stephen A. Brewster; Julie R. Williamson (VR Workshops, 2021)

Exploring Manipulating In-VR Audio To Facilitate Verbal Interactions Between VR Users And Bystanders. - Joseph O'Hagan; Julie R. Williamson; Mohamed Khamis; Mark McGill (AVI, 2022)

"Reality Anchors": Bringing Cues from Reality into VR on Public Transport to Alleviate Safety and Comfort Concerns. - Laura Bajorunaite; Stephen A. Brewster; Julie R. Williamson (CHI Extended Abstracts, 2022)

When Virtuality Surpasses Reality: Possible Futures of Ubiquitous XR. - Ross Johnstone; Neil McDonnell 001; Julie R. Williamson (CHI Extended Abstracts, 2022)

Digital Proxemics: Designing Social and Collaborative Interaction in Virtual Environments. - Julie R. Williamson; Joseph O'Hagan; John Alexis Guerra Gómez; John H. Williamson 001; Pablo César; David A. Shamma (CHI, 2022)

Design and User Research in AR/VR/MR. - Bektur Ryskeldiev; Joelle Zimmermann; Mark Billinghurst; Kai Kunze; Jie Li 064; Julie R. Williamson (ISMAR Adjunct, 2022)

Exploring Attitudes Towards Increasing User Awareness of Reality From Within Virtual Reality. - Joseph O'Hagan; Mohamed Khamis; Mark McGill; Julie R. Williamson (IMX, 2022)

From Shielding to Avoidance: Passenger Augmented Reality and the Layout of Virtual Displays for Productivity in Shared Transit. - Daniel Medeiros 001; Mark McGill; Alexander Ng; Robert McDermid; Nadia Pantidi; Julie R. Williamson; Stephen A. Brewster (IEEE Trans. Vis. Comput. Graph., 2022)

Re-Evaluating VR User Awareness Needs During Bystander Interactions. - Joseph O'Hagan; Julie R. Williamson; Florian Mathis; Mohamed Khamis; Mark McGill (CHI, 2023)

Social XR: The Future of Communication and Collaboration (Dagstuhl Seminar 23482). - Mark Billinghurst; Pablo César; Mar González-Franco; Katherine Isbister; Julie R. Williamson; Alexandra Kitson (Dagstuhl Reports, 2023)

Reality Anchors: Bringing Cues from Reality to Increase Acceptance of Immersive Technologies in Transit. - Laura Bajorunaite; Stephen A. Brewster; Julie R. Williamson (Proc. ACM Hum. Comput. Interact., 2023)

Surveying the Social Comfort of Body, Device, and Environment-Based Augmented Reality Interactions in Confined Passenger Spaces Using Mixed Reality Composite Videos. - Daniel Medeiros 001; Romane Dubus; Julie R. Williamson; Graham A. Wilson; Katharina Margareta Theresa Pöhlmann; Mark McGill (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2023)

Understanding User Acceptance of Electrical Muscle Stimulation in Human-Computer Interaction. - Sarah Faltaous; Julie R. Williamson; Marion Koelle; Max Pfeiffer; Jonas Keppel; Stefan Schneegass (CHI, 2024)

Building a Metaverse for All: Opportunities and Challenges for Future Inclusive and Accessible Virtual Environments. - Callum Parker; Soojeong Yoo; Joel Fredericks; Tram Thi Minh Tran; Julie R. Williamson; Youngho Lee; Woontack Woo (CHI Extended Abstracts, 2024)

Being Social in XR. - Julie R. Williamson (EICS (Companion), 2024)

A Platform for Collecting User Behaviour Data during Social VR Experiments Using Mozilla Hubs. - Thomas Röggla; David A. Shamma; Julie R. Williamson; Irene Viola 001; Silvia Rossi 001; Pablo César (MMVE@MMSys, 2024)

VR Headsets In-The-Wild: Qualitative Insights on Safety, Awareness, and Social Challenges from Real Train Journeys. - Laura Bajorunaite; Julie R. Williamson; Stephen A. Brewster (MUM, 2024)

The Pervasive Multiverse. - Florian Alt; Pascal Knierim; Julie R. Williamson; Joe A. Paradiso (IEEE Pervasive Comput., 2024)

Understanding Social Interactions in Reality Versus Virtuality. - Aurélien Léchappé; Ross Johnstone; Aurélien Milliat; John H. Williamson 001; Mathieu Chollet; Julie R. Williamson (CHI, 2025)

Enacting Asymmetric Passenger Experiences Using Disparate Immersive Devices in Transit. - Laura Bajorunaite; Stephen A. Brewster; Julie R. Williamson (ACM Trans. Comput. Hum. Interact., 2025)