User needs analysis to design a 3D multimodal protein-docking interface. - Nicolas Férey; Guillaume Bouyer; Christine Martin; Patrick Bourdot; Julien Nelson; Jean-Marie Burkhardt (3DUI, 2008)

Docking de protéines en réalité virtuelle Une approche hybride et multimodale. - Nicolas Férey; Guillaume Bouyer; Christine Martin; Abdelhamid Drif; Patrick Bourdot; Mehdi Ammi; Julien Nelson; Jean-Marie Burkhardt; Ludovic Autin (Tech. Sci. Informatiques, 2009)

Multisensory VR interaction for protein-docking in the CoRSAIRe project. - Nicolas Férey; Julien Nelson; Christine Martin; Lorenzo Picinali; Guillaume Bouyer; Alex Tek; Patrick Bourdot; Jean-Marie Burkhardt; Brian F. G. Katz; Mehdi Ammi; Catherine Etchebest; Ludovic Autin (Virtual Real., 2009)

Multisensory VR exploration for computer fluid dynamics in the CoRSAIRe project. - Jean-Marc Vézien; Bob Ménélas; Julien Nelson; Lorenzo Picinali; Patrick Bourdot; Mehdi Ammi; Brian F. G. Katz; Jean-Marie Burkhardt; Luc Pastur; François Lusseyran (Virtual Real., 2009)

Creativity as a tool for prospective use analysis in the design of innovative products. - Julien Nelson; Stéphanie Buisine; Améziane Aoussat (Erog'IA, 2010)

Optimiser le processus d'innovation grâce aux traces informatiques d'usages. - Stéphanie Buisine; Karan Fouladi; Julien Nelson; William Turner (IC, 2010)

Collaborative Design Tools: A Comparison between Free Software and PLM Solutions in Engineering Education. - Nicolas Maranzana; Frédéric Segonds; Frederic Lesage; Julien Nelson (PLM, 2012)

Interactions in an online community in ergonomics: from sharing information to comparing practices? - Flore Barcellini; Catherine Delgoulet; Dominique Fréard; Julien Nelson (ECCE, 2013)

6DoF navigation in virtual worlds: comparison of joystick-based and head-controlled paradigms. - Weiya Chen; Anthony Plancoulaine; Nicolas Férey; Damien Touraine; Julien Nelson; Patrick Bourdot (VRST, 2013)

Proposition of a PLM tool to support textile design: A case study applied to the definition of the early stages of design requirements. - Frédéric Segonds; Fabrice Mantelet; Julien Nelson; Stéphane Gaillard (Comput. Ind., 2015)

Designing orientation maps accessible to visually impaired people. - Andréa Boisadan; Philippe Moreau; Julien Nelson; Stéphanie Buisine (Erog'IA, 2016)

Are online discussions enough to constitute communities of practice in professional domain? A case study of ergonomics' practice in France. - Flore Barcellini; Catherine Delgoulet; Julien Nelson (Cogn. Technol. Work., 2016)

The Relationship Between Contextual Cues in Virtual Environments and Creative Processes. - Jérôme Guegan; Julien Nelson; Todd Lubart (Cyberpsychology Behav. Soc. Netw., 2017)

"I'd like to be under the sea": Contextual cues in virtual environments influence the orientation of idea generation. - Julien Nelson; Jérôme Guegan (Comput. Hum. Behav., 2019)

Apports de l'oculométrie dans l'analyse d'une tâche procédurale. - Noémie Kempa; Elie Netter Jouguet; Mateo Campos; Stéphane Buffat; Damien Ricard; Flavie Bompaire; Marie Baruteau; Marie De Laage; Julien Nelson (Ergo'IA, 2021)

Dreamlike and Playful Virtual Environments to Inspire Children's Divergent Thinking. - Jérôme Guegan; Claire Brechet; Julien Nelson (J. Media Psychol. Theor. Methods Appl., 2021)

A multimodal approach to the uncanny valley effect. - Elodie Dabo; Wafa Chérigui; Lise Haddouk; Julien Nelson (Ergo'IA, 2023)