Toward a Computational Model for the Automatic Generation of Character Personality in Interactive Narrative. - Julio César Bahamón; Robert Michael Young (IVA, 2012)

CB-POCL: A Choice-Based Algorithm for Character Personality in Planning-based Narrative Generation. - Julio César Bahamón; Robert Michael Young (CMN, 2013)

IC-CRIME snapshots: training crime scene photographers using procedural content generation in games. - Julio César Bahamón; Maxim Litvinov; Phillip Wright; Roderick Gayle; Kurt Lippert; Robert Michael Young (CHI PLAY, 2014)

A Goal-Based Model of Personality for Planning-Based Narrative Generation. - Julio César Bahamón; Camille Barot; Robert Michael Young (AAAI, 2015)

A Formative Study Evaluating the Perception of Personality Traits for Planning-Based Narrative Generation. - Julio César Bahamón; Robert Michael Young (ICIDS, 2016)

An Empirical Evaluation of a Generative Method for the Expression of Personality Traits through Action Choice. - Julio César Bahamón; R. Michael Young (AIIDE, 2017)

Developing Soft Skills with a Classroom Behavior Management Game: (Abstract Only). - Stacey Watson; Julio César Bahamón; Harini Ramaprasad; Heather Richter Lipford (SIGCSE, 2018)

The 13th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. - Brian Magerko; Julio César Bahamón; Michael Buro; Rossana Damiano; Jo Mazeika; Santiago Ontañón; Justus Robertson; James Ryan; Kristin Siu (AI Mag., 2018)

An Investigation of Learning Outcomes Between Two Teaching Modalities to Improve Student Learning in Online Courses. - Audrey Rorrer; Julio César Bahamón (SIGCSE, 2019)

Improving Student Learning Outcomes in Online Courses: An Investigation Into the Effects of Multiple Teaching Modalities. - Julio César Bahamón; Audrey Rorrer (SIGCSE, 2020)

Incorporating Embedded Systems Security Awareness into a Computer Science Course via Minimal Interventions. - Harini Ramaprasad; Julio César Bahamón; Riley H. Jones; Stacey Watson (SIGCSE, 2020)

Using Forcing Functions to Improve Student Preparedness in an Operating Systems and Networking Class. - Harini Ramaprasad; Julio César Bahamón; Riley H. Jones; Stacey Watson (SIGCSE, 2020)

Conceptualizing Embodied Pedagogical Mediation (EPM): The Plávana Project, A Choreographer's Toolkit. - Brian Curlee; Taylor Newman; Kaustavi Sarkar; Julio César Bahamón (CHI PLAY, 2021)

Criminal Investigations: An InteractiveExperience to Improve Student Engagement and Achievement in Cybersecurity courses. - Abhinav Mohanty; Pooja Murarisetty; Ngoc Diep Nguyen; Julio César Bahamón; Harini Ramaprasad; Meera Sridhar (SIGCSE, 2021)

A Case Study on The Adoption of Open Educational Resources in a C Programming Course. - Julio César Bahamón (SIGCSE (2), 2022)

Criminal Investigations: An Interactive Experience to Improve Student Engagement and Achievement in Cybersecurity Courses. - John Grady Hall; Abhinav Mohanty; Pooja Murarisetty; Ngoc Diep Nguyen; Julio César Bahamón; Harini Ramaprasad; Meera Sridhar (SIGCSE (1), 2022)

Toward a Multidisciplinary Approach for Game Design and Development Pedagogy. - Julio César Bahamón (SIGCSE (2), 2023)

Glitch Defense: A Computer Game to Teach Cybersecurity Concepts and Broaden Participation in Computing. - Julio César Bahamón; Hallie E. Johnson (SIGCSE (2), 2025)