Meme Media and Topica Architectures for Editing, Distributing, and Managing Intellectual Assets. - Yuzuru Tanaka; Jun Fujima (Kyoto International Conference on Digital Libraries, 2000)

Meme Media and Meme Pools for Re-editing and Redistributing Intellectual Assets. - Yuzuru Tanaka; Jun Fujima; Tsuyoshi Sugibuchi (OHS-7/SC-3/AH-3, 2001)

Relational Annotation for Organizing and Accessing Web Resources. - Jun Fujima; Yuzuru Tanaka (WWW (Posters), 2003)

Meme Media for the Knowledge Federation Over the Web and Pervasive Computing Environments. - Yuzuru Tanaka; Jun Fujima; Makoto Ohigashi (ASIAN, 2004)

Accessing Related Web Resources Through Annotated Documents. - Jun Fujima; Yuzuru Tanaka (Intuitive Human Interfaces for Organizing and Accessing Intellectual Assets, 2004)

Clip, connect, clone: combining application elements to build custom interfaces for information access. - Jun Fujima; Aran Lunzer; Kasper Hornbæk; Yuzuru Tanaka (UIST, 2004)

C3W: clipping, connecting and cloning for the web. - Jun Fujima; Aran Lunzer; Kasper Hornbæk; Yuzuru Tanaka (WWW (Alternate Track Papers & Posters), 2004)

Meme Media Technologies for the ad hoc Federation of Intellectual Resources over the Web. - Yuzuru Tanaka; Jun Fujima (Leipziger Informatik-Tage, 2005)

Subjunctive Interfaces in Exploratory e-Learning. - Klaus P. Jantke; Aran Lunzer; Jun Fujima (Wissensmanagement (LNCS Volume), 2005)

Meme Media for Clipping and Combining Web Resources. - Yuzuru Tanaka; Kimihito Ito; Jun Fujima (World Wide Web, 2006)

Spreadsheet-based Framework for Interactive 3D Visualization of Web Resources. - Masahiko Itoh; Jun Fujima; Makoto Ohigashi; Yuzuru Tanaka (IV, 2007)

Web Application Orchestration Using Excel. - Jun Fujima; Shohei Yoshihara; Yuzuru Tanaka (Web Intelligence, 2007)

Web-application composition through direct editing of Web documents and multiplexing of information access scenarios. - Jun Fujima; Yuzuru Tanaka (Syst. Comput. Jpn., 2007)

Meme Media and Knowledge Federation. - Yuzuru Tanaka; Jun Fujima; Micke Kuwahara (KI, 2008)

Building and Exploring with the RecipeSheet. - Aran Lunzer; Jun Fujima (C5, 2009)

Living Machinery - Advantages of Webble Technologies for Teaching and Learning. - Jun Fujima; Anja Hawlitschek; Imke Hoppe (CSEDU (1), 2010)

On-demand Help Systems based on Webble Technology. - Jun Fujima; Andrea Hofmann (CSEDU (1), 2011)

Exploring and Understanding the Abstract by Direct Manipulation of the Concrete. - Oksana Arnold; Jun Fujima; Klaus P. Jantke; Yuzuru Tanaka (CSEDU (2), 2012)

Media Multiplicity at Your Fingertips: Direct Manipulation Based on Webbles. - Jun Fujima; Klaus P. Jantke; Oksana Arnold (ICME Workshops, 2012)

Memetic Communication Media - Concepts, Technologies, Applications. - Klaus P. Jantke; Jun Fujima; Oksana Arnold; André Schulz 003 (ICME Workshops, 2012)

Storyboarding Serious Games for Large-scale Training Applications. - Sebastian Arnold 002; Jun Fujima; Klaus P. Jantke (CSEDU, 2013)

Digital game playing as storyboard interpretation. - Jun Fujima; Klaus P. Jantke; Sebastian Arnold 002 (IGIC, 2013)

Adaptive Behavior with User Modeling and Storyboarding in Serious Games. - Sebastian Arnold 002; Jun Fujima; Andreas Karsten; Harald Simeit (SITIS, 2013)

Web service wrapping technologies for customizable consumer electronics. - Jun Fujima; Klaus P. Jantke (GCCE, 2014)

Analysis, Visualization and Exploration Scenarios: Formal Methods for Systematic Meta Studies of Big Data Applications. - Klaus P. Jantke; Jun Fujima (ISIP, 2015)

Interaction Semantics versus Interaction Syntax in Data Visualization and Exploration: Design, Implementation and Utilization of Meme Media. - Jun Fujima; Klaus P. Jantke; Oksana Arnold; Bernd Schmidt 010 (FLAIRS, 2017)