An Adaptive Architecture for Presenting Interactive Media Onto Distributed Interfaces. - Jun Hu 001; Loe M. G. Feijs (Applied Informatics, 2003)

An agent-based architecture for distributed interfaces and timed media in a storytelling application. - Jun Hu 001; Loe M. G. Feijs (AAMAS, 2003)

Component-Wise Mapping of Media-Needs to a Distributed Presentation Environment. - Loe M. G. Feijs; Jun Hu 001 (COMPSAC, 2004)

Designing Social Navigation for a Virtual Community of Practice. - Wen Xu; Karel Kreijns; Jun Hu 001 (Edutainment, 2006)

IPML: Extending SMIL for Distributed Multimedia Presentations. - Jun Hu 001; Loe M. G. Feijs (VSMM, 2006)

UML in Action: Integrating Formal Methods in Industrial Design Education. - Jun Hu 001; Philip Ross; Loe M. G. Feijs; Yuechen Qian (Edutainment, 2007)

AIRSF: a new entertainment adaptive framework for stress free air travels. - Hao Liu 009; Jun Hu 001; Matthias Rauterberg (Advances in Computer Entertainment Technology, 2008)

Teaching Machine Learning to Design Students. - Bram J. J. van der Vlist; Rick van de Westelaken; Christoph Bartneck; Jun Hu 001; René M. C. Ahn; Emilia I. Barakova; Frank Delbressine; Loe M. G. Feijs (Edutainment, 2008)

Integrating Gesture Recognition in Airplane Seats for In-Flight Entertainment. - Rick van de Westelaken; Jun Hu 001; Hao Liu 009; Matthias Rauterberg (Edutainment, 2008)

Choosing Business Collaborators Using Computing Intelligence Methods. - Yu Zhang; Sheng-Bo Guo; Jun Hu 001; Ann Hodgkinson (ICIC (1), 2008)

Culture Matters: A Study on Presence in an Interactive Movie. - Jun Hu 001; Christoph Bartneck (Cyberpsychology Behav. Soc. Netw., 2008)

ALICE's adventures in cultural computing. - Jun Hu 001; Christoph Bartneck; Ben Salem; Matthias Rauterberg (Int. J. Arts Technol., 2008)

Applying Virtual and Augmented Reality in Cultural Computing. - Christoph Bartneck; Jun Hu 001; Ben Salem; Razvan Cristescu; Matthias Rauterberg (Int. J. Virtual Real., 2008)

Scientometric analysis of the CHI proceedings. - Christoph Bartneck; Jun Hu 001 (CHI, 2009)

AdMoVeo: A Robotic Platform for Teaching Creative Programming to Designers. - Sjriek Alers; Jun Hu 001 (Edutainment, 2009)

IPML: Structuring Distributed Multimedia Presentations in Ambient Intelligent Environments. - Jun Hu 001; Loe M. G. Feijs (Int. J. Cogn. Informatics Nat. Intell., 2009)

A Distributed Multi-agent Architecture in Simulation Based Medical Training. - Jun Hu 001; Loe M. G. Feijs (Trans. Edutainment, 2009)

Transferring Design Knowledge: Challenges and Opportunities. - Jun Hu 001; Wei Chen 015; Christoph Bartneck; Matthias Rauterberg (Edutainment, 2010)

AdMoVeo: Created For Teaching Creative Programming. - Jun Hu 001; Sjriek Alers (ICCE, 2010)

Cultural Computing - How to Investigate a Form of Unconscious User Experiences in Mixed Realities. - Matthias Rauterberg; Jun Hu 001; Geert Langereis (ECS, 2010)

From events to goals: Supporting semantic interaction in smart environments. - Gerrit Niezen; Bram J. J. van der Vlist; Jun Hu 001; Loe M. G. Feijs (ISCC, 2010)

Semantic connections: Exploring and manipulating connections in smart spaces. - Bram J. J. van der Vlist; Gerrit Niezen; Jun Hu 001; Loe M. G. Feijs (ISCC, 2010)

iHeartrate: a heart rate controlled in-flight music recommendation system. - Hao Liu 009; Jun Hu 001; Matthias Rauterberg (MB, 2010)

How to behave as Alice in Wonderland-about boredom and curiosity. - Joran van Aart; Christoph Bartneck; Jun Hu 001; Matthias Rauterberg; Ben Salem (Entertain. Comput., 2010)

The fruits of collaboration in a multidisciplinary field. - Christoph Bartneck; Jun Hu 001 (Scientometrics, 2010)

Synchronizable Objects in Distributed Multimedia Applications. - Jun Hu 001; Loe M. G. Feijs (Trans. Edutainment, 2010)

Interaction primitives: Describing interaction capabilities of Smart Objects in ubiquitous computing environments. - Bram J. J. van der Vlist; Gerrit Niezen; Jun Hu 001; Loe M. G. Feijs (AFRICON, 2011)

Learning Robots: Teaching Design Students in Integrating Intelligence. - Emilia I. Barakova; Jun Hu 001 (Edutainment, 2011)

Learning from Internet of Things for Improving Environmentally Responsible Behavior. - Jun Hu 001; Bram J. J. van der Vlist; Gerrit Niezen; Willem Willemsen; Don Willems; Loe M. G. Feijs (Edutainment, 2011)

Using Semantic Transformers to Enable Interoperability between Media Devices in a Ubiquitous Computing Environment. - Gerrit Niezen; Bram J. J. van der Vlist; Jun Hu 001; Loe M. G. Feijs (GPC Workshops, 2011)

Using Game Engines in Mixed Reality Installations. - Marija Nakevska; Casper Vos; Alex Juarez; Jun Hu 001; Geert Langereis; Matthias Rauterberg (ICEC, 2011)

Sensor integration for perinatology research. - Wei Chen 015; Jun Hu 001; Sibrecht Bouwstra; Sidarto Bambang-Oetomo; Loe M. G. Feijs (Int. J. Sens. Networks, 2011)

Embedding gesture recognition into airplane seats for in-flight entertainment. - Rick van de Westelaken; Jun Hu 001; Hao Liu 009; Matthias Rauterberg (J. Ambient Intell. Humaniz. Comput., 2011)

Tangible Interfaces to Digital Connections, Centralized versus Decentralized. - Matthijs Kwak; Gerrit Niezen; Bram J. J. van der Vlist; Jun Hu 001; Loe M. G. Feijs (Trans. Edutainment, 2011)

Perceptual and Computational Time Models in Game Design for Time Orientation in Learning Disabilities. - Geert Langereis; Jun Hu 001; Pongpanote Gongsook; Matthias Rauterberg (Edutainment, 2012)

Alice's adventures in an immersive mixed reality environment. - Marija Nakevska; Jun Hu 001; Geert Langereis; Matthias Rauterberg (ISMAR, 2012)

Socialize or Perish: Relating Social Behavior at a Scientific Conference to Publication Citations. - Mathias Funk; Jun Hu 001; Matthias Rauterberg (SocialInformatics, 2012)

Lighting and Sound Installation for Elderly with Dementia. - Jing Gu; Yu Zhang; Jun Hu 001 (Culture and Computing, 2013)

Participatory Public Media Arts for Social Creativity. - Jun Hu 001; Feng Wang; Mathias Funk; Joep W. Frens; Yu Zhang; Thom van Boheemen; Chenxi Zhang; Qi Yuan; Hongrui Qu; Matthias Rauterberg (Culture and Computing, 2013)

Learning from Traditional Dynamic Arts: Elements for Interaction Design. - Yu Zhang; Jing Gu; Jun Hu 001; Joep W. Frens; Mathias Funk; Kai Kang; Qi Dong; Yuanyuan Wang; Feng Wang; Matthias Rauterberg (Culture and Computing, 2013)

A Diagnostic Tool on Time Perception of Children with ADHD. - Pongpanote Gongsook; Janneke Peijnenborgh; Christian Sallustro; Erik Van der Spek; Jun Hu 001; Francesco Bellotti; Matthias Rauterberg; Jos Hendriksen (GALA, 2013)

Attractiveness of an Interactive Public Art Installation. - Jun Hu 001; Duy Le; Mathias Funk; Feng Wang; Matthias Rauterberg (HCI (25), 2013)

Augmented Home - Integrating a Virtual World Game in a Physical Environment. - Serge Offermans; Jun Hu 001 (ICEC, 2013)

Designing the Internet of Things for learning environmentally responsible behaviour. - Jun Hu 001; Bram J. J. van der Vlist; Gerrit Niezen; Willem Willemsen; Don Willems; Loe M. G. Feijs (Interact. Learn. Environ., 2013)

Configuring and controlling ubiquitous computing infrastructure with semantic connections: a tangible and an AR approach. - Bram J. J. van der Vlist; Gerrit Niezen; Stefan Rapp; Jun Hu 001; Loe M. G. Feijs (Pers. Ubiquitous Comput., 2013)

Driver-to-Driver Communication on the Highway: What Drivers Want. - Chao Wang 055; Jing Gu; Jacques M. B. Terken; Jun Hu 001 (AmI, 2014)

"Liking" other Drivers' Behavior while Driving. - Chao Wang 055; Jacques M. B. Terken; Jun Hu 001 (AutomotiveUI (adjunct), 2014)

Social recipe recommendation to reduce food waste. - Fulya Yalvaç; Veranika Lim; Jun Hu 001; Mathias Funk; Matthias Rauterberg (CHI Extended Abstracts, 2014)

The Journey: A Service-Based Adaptive Serious Game on Probability. - Maira B. Carvalho; Francesco Bellotti; Riccardo Berta; Francesco Curatelli; Alessandro De Gloria; Giorgia Gazzarata; Jun Hu 001; Michael D. Kickmeier-Rust; Chiara Martinengo (GALA, 2014)

Designing a Serious Game as a Diagnostic Tool. - Pongpanote Gongsook; Janneke Peijnenborgh; Erik Van der Spek; Jun Hu 001; Francesco Bellotti; Riccardo Berta; Alessandro De Gloria; Francesco Curatelli; Chiara Martinengo; Matthias Rauterberg; Jos Hendriksen (GALA, 2014)

Influence of Interactivity on Social Connectedness - A Study on User Experience in an Interactive Public. - Thom van Boheemen; Jun Hu 001 (HCI (22), 2014)

Design for Social Interaction in Public Spaces. - Jun Hu 001; Joep W. Frens; Mathias Funk; Feng Wang; Yu Zhang (HCI (19), 2014)

Scripting Interactive Art Installations in Public Spaces. - Yu Zhang; Joep W. Frens; Mathias Funk; Jun Hu 001; Matthias Rauterberg (HCI (1), 2014)

Can time perception be affected by interactive comics? - Xinwei Wang; Jun Hu 001; Bart Hengeveld; Matthias Rauterberg (ICCE, 2014)

Interactive Storytelling in a Mixed Reality Environment: How Does Sound Design and Users' Preknowledge of the Background Story Influence the User Experience? - Marija Nakevska; Mathias Funk; Jun Hu 001; Berry Eggen; Matthias Rauterberg (ICIDS, 2014)

Designing Interactive Public Art Installations: New Material Therefore New Challenges. - Jun Hu 001; Mathias Funk; Yu Zhang; Feng Wang (ICEC, 2014)

Can we reduce waste and waist together through EUPHORIA? - Veranika Lim; Fulya Yalvaç; Mathias Funk; Jun Hu 001; Matthias Rauterberg (PerCom Workshops, 2014)

Design and Evaluation of an Ambient Lighting Interface of HRV Biofeedback System in Home Setting. - Bin Yu 004; Jun Hu 001; Loe M. G. Feijs (UCAmI, 2014)

Reducing driving violations by receiving feedback from other drivers. - Chao Wang 055; Jacques M. B. Terken; Bin Yu 004; Jun Hu 001 (AutomotiveUI (adjunct), 2015)

E-Gaze: Create Gaze Communication for People with Visual Disability. - Shi Qiu 001; Hirotaka Osawa; Jun Hu 001; Matthias Rauterberg (HAI, 2015)

Review on Interaction Design for Social Context in Public Spaces. - Xu Lin 001; Jun Hu 001; Matthias Rauterberg (HCI (12), 2015)

Interact Through Your Data: Collective Immersive Experience Design for Indoor Exercises. - Xu Lin 001; Linkai Tao; Bin Yu 004; Yongyan Guo; Jun Hu 001 (HCI (13), 2015)

Designing Auditory Display of Heart Rate Variability in Biofeedback Context. - Bin Yu 004; Loe M. G. Feijs; Mathias Funk; Jun Hu 001 (ICAD, 2015)

Towards a Service-Oriented Architecture Framework for Educational Serious Games. - Maira B. Carvalho; Francesco Bellotti; Jun Hu 001; Jannicke Baalsrud Hauge; Riccardo Berta; Alessandro De Gloria; Matthias Rauterberg (ICALT, 2015)

Perception of Human Activities - A Means to Support Connectedness Between the Elderly and Their Caregivers. - Kadian Davis; Evans Owusu; Carlo S. Regazzoni; Lucio Marcenaro; Loe M. G. Feijs; Jun Hu 001 (ICT4AgeingWell, 2015)

Breathe with Touch: A Tactile Interface for Breathing Assistance System. - Bin Yu 004; Loe M. G. Feijs; Mathias Funk; Jun Hu 001 (INTERACT (3), 2015)

Tutorial: Service-Oriented Architecture (SOA) Development for Serious Games. - Maira B. Carvalho; Jun Hu 001; Francesco Bellotti; Alessandro De Gloria; Matthias Rauterberg (ICEC, 2015)

Social Hue: A subtle awareness system for connecting the elderly and their caregivers. - Kadian Davis; Jun Hu 001; Loe M. G. Feijs; Evans Owusu (PerCom Workshops, 2015)

An activity theory-based model for serious games analysis and conceptual design. - Maira B. Carvalho; Francesco Bellotti; Riccardo Berta; Alessandro De Gloria; Carolina Islas Sedano; Jannicke Baalsrud Hauge; Jun Hu 001; Matthias Rauterberg (Comput. Educ., 2015)

A case study on Service-Oriented Architecture for Serious Games. - Maira B. Carvalho; Francesco Bellotti; Riccardo Berta; Alessandro De Gloria; Giorgia Gazzarata; Jun Hu 001; Michael D. Kickmeier-Rust (Entertain. Comput., 2015)

A research method to capture design state based on multi-fuzzy cognitive mapping. - Mingjiu Yu; Min Qu; Jun Hu 001 (J. Intell. Fuzzy Syst., 2015)

A Study on User Acceptance of Different Auditory Content for Relaxation. - Bin Yu 004; Jun Hu 001; Mathias Funk; Loe M. G. Feijs (Audio Mostly Conference, 2016)

"Likes" and "Dislikes" on the Road: A Social Feedback System for Improving Driving Behavior. - Chao Wang 055; Jacques M. B. Terken; Jun Hu 001; Matthias Rauterberg (AutomotiveUI, 2016)

Improving Connectedness between Drivers by Digital Augmentation. - Chao Wang 055; Jacques M. B. Terken; Jun Hu 001; Matthias Rauterberg (AutomotiveUI (adjunct), 2016)

HeartPlotter: Visualizing Bio-data by Drawing on Paper. - Bin Yu 004; Rogier Arents; Mathias Funk; Jun Hu 001; Loe M. G. Feijs (CHI Extended Abstracts, 2016)

Learning Analytics for a Puzzle Game to Discover the Puzzle-Solving Tactics of Players. - Mehrnoosh Vahdat; Maira B. Carvalho; Mathias Funk; Matthias Rauterberg; Jun Hu 001; Davide Anguita (EC-TEL, 2016)

Activity recognition based on inertial sensors for Ambient Assisted Living. - Kadian Davis; Evans Owusu; Vahid Bastani; Lucio Marcenaro; Jun Hu 001; Carlo S. Regazzoni; Loe M. G. Feijs (FUSION, 2016)

Exploring Social Interaction with Everyday Object based on Perceptual Crossing. - Siti Aisyah binti Anas; Shi Qiu 001; Matthias Rauterberg; Jun Hu 001 (HAI, 2016)

Exploring Gaze in Interacting with Everyday Objects with an Interactive Cup. - Siti Aisyah binti Anas; Shi Qiu 001; Matthias Rauterberg; Jun Hu 001 (HAI, 2016)

Whispering Bubbles: Exploring Anthropomorphism through Shape-Changing Interfaces. - Shi Qiu 001; Siti Aisyah Anas; Jun Hu 001 (HAI, 2016)

Model-Driven Gaze Simulation for the Blind Person in Face-to-Face Communication. - Shi Qiu 001; Siti Aisyah Anas; Hirotaka Osawa; Matthias Rauterberg; Jun Hu 001 (HAI, 2016)

Social Things: Design Research on Social Computing. - Jun Hu 001 (HCI (11), 2016)

Designing and Evaluating a Wearable Device for Accessing Gaze Signals from the Sighted. - Shi Qiu 001; Matthias Rauterberg; Jun Hu 001 (HCI (7), 2016)

ViewBricks: A Participatory System to Increase Social Connectedness for the Elderly in Care Homes. - Xu Lin 001; Kai Kang; Cun Li; Jun Hu 001; Bart Hengeveld; Matthias Rauterberg; Caroline Hummels (Intelligent Environments (Workshops), 2016)

i-Ribbon: Social Expression Through Wearables to Support Weight-Loss Efforts. - Nan Yang 008; Gerbrand van Hout; Loe M. G. Feijs; Wei Chen 015; Jun Hu 001 (Intelligent Environments (Workshops), 2016)

Improving Awareness and Social Connectedness through the Social Hue: Insights and Perspectives. - Kadian Davis; Loe M. G. Feijs; Jun Hu 001; Lucio Marcenaro; Carlo S. Regazzoni (ITAP, 2016)

Promoting Social Connectedness through Human Activity-Based Ambient Displays. - Kadian Davis; Evans Owusu; Jun Hu 001; Lucio Marcenaro; Carlo S. Regazzoni; Loe M. G. Feijs (ITAP, 2016)

E-Gaze Glasses: Simulating Natural Gazes for Blind People. - Shi Qiu 001; Siti Aisyah Anas; Hirotaka Osawa; Matthias Rauterberg; Jun Hu 001 (TEI, 2016)

Tactile Band: Accessing Gaze Signals from the Sighted in Face-to-Face Communication. - Shi Qiu 001; Matthias Rauterberg; Jun Hu 001 (TEI, 2016)

Heart Calligraphy: an Abstract Portrait Inside the Body. - Bin Yu 004; Rogier Arents; Jun Hu 001; Mathias Funk; Loe M. G. Feijs (TEI, 2016)

LivingSurface: Biofeedback through Shape-changing Display. - Bin Yu 004; Nienke Bongers; Alissa van Asseldonk; Jun Hu 001; Mathias Funk; Loe M. G. Feijs (TEI, 2016)

StressTree: A Metaphorical Visualization for Biofeedback-assisted Stress Management. - Bin Yu 004; Mathias Funk; Jun Hu 001; Loe M. G. Feijs (Conference on Designing Interactive Systems, 2017)

HUD - AR: Enhancing Communication between Drivers by Affordable Technology. - Chao Wang 055; Zhixiong Lu; Jacques M. B. Terken; Jun Hu 001 (AutomotiveUI (adjunct), 2017)

Designing for Enhancing Situational Awareness of Semi-Autonomous Driving Vehicles. - Chao Wang 055; Sander Steeghs; Debayan Chakraborty; Archita Gorle; Debargha Dey; Sietze van de Star; Adityen Sudhakaran; Jacques M. B. Terken; Jun Hu 001 (AutomotiveUI (adjunct), 2017)

An interactive thought visualization tool for insomnia treatment. - Begum Erten-Uyumaz; Rosa Hendrikx; Laury Quaedackers; Loe M. G. Feijs; Mili Docampo Rama; Sebastiaan Overeem; Jun Hu 001 (CENTERIS/ProjMAN/HCist, 2017)

SEE ME ROAR: Self-determination Enhanced Engagement for Math Education Relying On Augmented Reality. - Jingya Li; Erik D. Van der Spek; Jun Hu 001; Loe M. G. Feijs (CHI PLAY (Companion), 2017)

Designing Elements for a Gaze Sensitive Object: Meet the CoffeePet. - Siti Aisyah binti Anas; Matthias Rauterberg; Jun Hu 001 (HAI, 2017)

Exploring Gaze-Activated Object With the CoffeePet. - Siti Aisyah binti Anas; Matthias Rauterberg; Jun Hu 001 (HAI, 2017)

Development and Evaluation of a Non-obtrusive Patient Monitoring System with Smart Patient Beds. - Ruben van Dijk; Weifeng Liang; Biyong Zhang; Jun Hu 001 (HCI (21), 2017)

Augmented Reality Games for Learning: A Literature Review. - Jingya Li; Erik D. Van der Spek; Loe M. G. Feijs; Feng Wang; Jun Hu 001 (HCI (21), 2017)

Interactive Gallery: Enhance Social Interaction for Elders by Story Sharing. - Cun Li; Xu Lin 001; Kai Kang; Jun Hu 001; Bart Hengeveld; Caroline Hummels; Matthias Rauterberg (DCH@ICE/ITMC, 2017)

Using Observational Engagement Assessment Method VC-IOE for Evaluating an Interactive Table Designed for Seniors with Dementia. - Yuan Feng 004; Ruud van Reijmersdal; Suihuai Yu; Jun Hu 001; Matthias Rauterberg; Emilia I. Barakova (ICSH, 2017)

Closer to Nature - Interactive Installation Design for Elderly with Dementia. - Carlijn Valk; Xu Lin 001; Loe Fijes; Matthias Rauterberg; Jun Hu 001 (ICT4AgeingWell, 2017)

Dynamorph: Montessori Inspired Design for Seniors with Dementia Living in Long-Term Care Facilities. - Yuan Feng 004; Ruud van Reijmersdal; Suihuai Yu; Matthias Rauterberg; Jun Hu 001; Emilia I. Barakova (INTETAIN, 2017)

CarNote: Reducing Misunderstanding between Drivers by Digital Augmentation. - Chao Wang 055; Jacques M. B. Terken; Jun Hu 001 (IUI, 2017)

Presenting a Real-Time Activity-Based Bidirectional Framework for Improving Social Connectedness. - Kadian Davis; Evans Owusu; Geert van den Boomen; Henk Apeldoorn; Lucio Marcenaro; Carlo S. Regazzoni; Loe M. G. Feijs; Jun Hu 001 (IWANN (2), 2017)

Eliciting values through wearable expression in weight loss. - Nan Yang 008; Gerbrand van Hout; Loe M. G. Feijs; Wei Chen 015; Jun Hu 001 (MobileHCI, 2017)

Effects of Ambient Lighting Displays on Peripheral Activity Awareness. - Kadian Davis; Evans Owusu; Lucio Marcenaro; Loe M. G. Feijs; Carlo S. Regazzoni; Jun Hu 001 (IEEE Access, 2017)

Interactive storytelling in a mixed reality environment: The effects of interactivity on user experiences. - Marija Nakevska; Anika van der Sanden; Mathias Funk; Jun Hu 001; Matthias Rauterberg (Entertain. Comput., 2017)

A Model of Nature Soundscape for Calm Information Display. - Bin Yu 004; Jun Hu 001; Mathias Funk; Loe M. G. Feijs (Interact. Comput., 2017)

Effects of playful audio augmentation on teenagers' motivations in cooperative physical play. - Yudan Ma; Tilde Bekker; Xipei Ren; Jun Hu 001; Steven Vos (IDC, 2018)

Segmentation of Panels in d-Comics. - Xinwei Wang; Jun Hu 001; Bart Hengeveld; Matthias Rauterberg (ArtsIT/DLI, 2018)

Closer to Nature: Multi-sensory Engagement in Interactive Nature Experience for Seniors with Dementia. - Yuan Feng 004; Suihuai Yu; Dirk van de Mortel; Emilia I. Barakova; Matthias Rauterberg; Jun Hu 001 (CCHI, 2018)

Designing an augmented print media system to promote social interaction in nursing homes: a preliminary study. - Kai Kang; Jun Hu 001; Bart Hengeveld; Caroline Hummels (CCHI, 2018)

Creating Tactile Emotional Expressions Based on Breathing Patterns. - Ning Zhang; Bin Yu 004; Pengcheng An; Min Li; Yajun Li; Jun Hu 001 (CCHI, 2018)

Chinese CHI 2018 Workshop. - Zhiyong Fu; Jun Hu 001; Haipeng Mi; Xing-Dong Yang (CHI Extended Abstracts, 2018)

BioFidget: Biofeedback for Respiration Training Using an Augmented Fidget Spinner. - Rong-Hao Liang; Bin Yu 004; Mengru Xue; Jun Hu 001; Loe M. G. Feijs (CHI, 2018)

BioFidget Demo: Biofeedback for Respiration Training Using an Augmented Fidget Spinner. - Rong-Hao Liang; Bin Yu 004; Mengru Xue; Jun Hu 001; Loe M. G. Feijs (CHI Extended Abstracts, 2018)

BioFidget Video: Biofeedback for Respiration Training Using an Augmented Fidget Spinner. - Rong-Hao Liang; Bin Yu 004; Mengru Xue; Jun Hu 001; Loe M. G. Feijs (CHI Extended Abstracts, 2018)

Flavor Explore: Rapid Prototyping and Evaluation of User Interfaces. - Shi Qiu 001; Liangyi Du; Ting Han 002; Jun Hu 001 (HCI (21), 2018)

HCI Design for People with Visual Disability in Social Interaction. - Shi Qiu 001; Ting Han 002; Hirotaka Osawa; Matthias Rauterberg; Jun Hu 001 (HCI (21), 2018)

Design for Fetal Heartbeat Detection and Monitoring in Pregnancy Care. - Biyong Zhang; Iuliia Lebedeva; Haiqiang Zhang; Jun Hu 001 (HCI (21), 2018)

EVE: A Combined Physical-Digital Interface for Insomnia Sleep Diary. - Linkai Tao; Myrte Elise Thoolen; Bram de Vogel; Loe M. G. Feijs; Wei Chen 015; Jun Hu 001 (IntelliSys (2), 2018)

Impact of Simulated Gaze Gestures on Social Interaction for People with Visual Impairments. - Shi Qiu 001; Ting Han 002; Matthias Rauterberg; Jun Hu 001 (TE, 2018)

Slots-story: facilitate inter-generational life story sharing and preservation of the elderly. - Cun Li; Jun Hu 001; Bart Hengeveld; Caroline Hummels (NordiCHI, 2018)

A Digital Sleep Restriction System for Insomnia Therapy Based on Sleep Window Shift Negotiation. - Begum Erten-Uyumaz; Sebastiaan Overeem; Loe M. G. Feijs; Mili Docampo Rama; Jun Hu 001 (PETRA, 2018)

See Me Roar: On the Over-Positive, Cross-Cultural Response on an AR Game for Math Learning. - Jingya Li; Erik Van der Spek; Jun Hu 001; Loe M. G. Feijs (JCSG, 2018)

RESonance: Lightweight, Room-Scale Audio-Visual Biofeedback for Immersive Relaxation Training. - Bin Yu 004; Jun Hu 001; Mathias Funk; Rong-Hao Liang; Mengru Xue; Loe M. G. Feijs (IEEE Access, 2018)

Unwind: a musical biofeedback for relaxation assistance. - Bin Yu 004; Mathias Funk; Jun Hu 001; Loe M. G. Feijs (Behav. Inf. Technol., 2018)

Slots-Memento : A System Facilitating Intergenerational Story Sharing and Preservation of Family Mementos. - Cun Li; Jun Hu 001; Bart Hengeveld; Caroline Hummels (CoRR, 2018)

Biofeedback for Everyday Stress Management: A Systematic Review. - Bin Yu 004; Mathias Funk; Jun Hu 001; Qi Wang 075; Loe M. G. Feijs (Frontiers ICT, 2018)

Designing interactive public displays in caring environments: A case study of OutLook. - Kai Kang; Xu Lin 001; Cun Li; Jun Hu 001; Bart Hengeveld; Caroline Hummels; Matthias Rauterberg (J. Ambient Intell. Smart Environ., 2018)

DeLight: biofeedback through ambient light for stress intervention and relaxation assistance. - Bin Yu 004; Jun Hu 001; Mathias Funk; Loe M. G. Feijs (Pers. Ubiquitous Comput., 2018)

LiveNature: Ambient Display and Social Robot-Facilitated Multi-Sensory Engagement for People with Dementia. - Yuan Feng 004; Suihuai Yu; Dirk van de Mortel; Emilia I. Barakova; Jun Hu 001; Matthias Rauterberg (Conference on Designing Interactive Systems, 2019)

Story-Me: Design of a System to Support Intergenerational Storytelling and Preservation for Older Adults. - Cun Li; Jun Hu 001; Bart Hengeveld; Caroline Hummels (Conference on Designing Interactive Systems (Companion Volume), 2019)

Exploring Tangible Interaction and Diegetic Feedback in an AR Math Game for Children. - Jingya Li; Jun Hu 001; Erik D. Van der Spek; Loe M. G. Feijs (IDC, 2019)

A Review of Design Interventions for Promoting Adolescents' Physical Activity. - Yudan Ma; Annemiek Veldhuis; Tilde Bekker; Jun Hu 001; Steven Vos (IDC, 2019)

Turning Your Book into a Game: Improving Motivation through Tangible Interaction and Diegetic Feedback in an AR Mathematics Game for Children. - Jingya Li; Erik D. Van der Spek; Jun Hu 001; Loe M. G. Feijs (CHI PLAY, 2019)

A Classification of Fantasy in Serious Games. - Tengjia Zuo; Loe M. G. Feijs; Erik D. Van der Spek; Jun Hu 001 (CHI PLAY (Companion), 2019)

An Unobtrusive Stress Recognition System for the Smart Office. - Bin Yu 004; Biyong Zhang; Pengcheng An; Lisheng Xu; Mengru Xue; Jun Hu 001 (EMBC, 2019)

Automatic Detection of Atrial Fibrillation from Ballistocardiogram (BCG) Using Wavelet Features and Machine Learning. - Bin Yu 004; Biyong Zhang; Lisheng Xu; Peng Fang 001; Jun Hu 001 (EMBC, 2019)

Take a Photo for My Story: Social Connectedness for the Elderly. - Xu Lin 001; Xuechen Liu; Matthias Rauterberg; Jun Hu 001 (HCI (22), 2019)

Expressing Segmentation in d-Comics. - Xinwei Wang; Jun Hu 001; Bart Hengeveld; Matthias Rauterberg (HCI (33), 2019)

Supporting Weight Loss Through Digitally-Augmented Social Expression. - Nan Yang 008; Gerbrand van Hout; Loe M. G. Feijs; Wei Chen 015; Jun Hu 001 (HCI (22), 2019)

SocialBike: Quantified-Self Data as Social Cue in Physical Activity. - Nan Yang 008; Gerbrand van Hout; Loe M. G. Feijs; Wei Chen 015; Jun Hu 001 (HealthyIoT, 2019)

Simulating Social Cycling Experience in Design Research. - Nan Yang 008; Gerbrand van Hout; Loe M. G. Feijs; Wei Chen 015; Jun Hu 001 (IHSED, 2019)

Facilitating Storytelling and Preservation of Mementos for the Elderly Through Tangible Interface. - Cun Li; Jun Hu 001; Bart Hengeveld; Caroline Hummels (IHSED, 2019)

R2S: A Public Augmented Printed Media System to Promote Care Home Residents' Social Interaction. - Kai Kang; Bart Hengeveld; Jun Hu 001; Shengxiong Zhang; Caroline Hummels (MobileHCI, 2019)

Design and evaluation of a negotiation-based sleep scheduler app for insomnia treatment. - Begum Erten-Uyumaz; Mohit Ahuja; Tudor Vacaretu; Mili Docampo Rama; Sebastiaan Overeem; Thomas Visser; Jun Hu 001; Loe M. G. Feijs (PervasiveHealth, 2019)

Slots-Memento: Facilitating Intergenerational Memento Storytelling and Preservation for the Elderly. - Cun Li; Jun Hu 001; Bart Hengeveld; Caroline Hummels (TEI, 2019)

Augmenting Public Reading Experience to Promote Care Home Residents' Social Interaction. - Kai Kang; Jun Hu 001; Bart Hengeveld; Caroline Hummels (TVX, 2019)

AffectiveWall: Designing Collective Stress-Related Physiological Data Visualization for Reflection. - Mengru Xue; Rong-Hao Liang; Bin Yu 004; Mathias Funk; Jun Hu 001; Loe M. G. Feijs (IEEE Access, 2019)

LightSit: An Unobtrusive Health-Promoting System for Relaxation and Fitness Microbreaks at Work. - Xipei Ren; Bin Yu 004; Yuan Lu 002; Biyong Zhang; Jun Hu 001; Aarnout Brombacher (Sensors, 2019)

Towards a Deeper Understanding of the Behavioural Implications of Bidirectional Activity-Based Ambient Displays in Ambient Assisted Living Environments. - Kadian Davis-Owusu; Evans Owusu; Lucio Marcenaro; Carlo S. Regazzoni; Loe M. G. Feijs; Jun Hu 001 (Enhanced Living Environments, 2019)

Exploring an augmented reality social learning game for elementary school students. - Jingya Li; Erik D. Van der Spek; Xiaoyu Yu; Jun Hu 001; Loe M. G. Feijs (IDC, 2020)

A System Supporting Intergenerational Storytelling for Older Adults. - Cun Li; Jun Hu 001; Bart Hengeveld; Caroline Hummels (AHFE (5), 2020)

Exploring Fantasy Play in MathMythos AR. - Tengjia Zuo; Max Valentin Birk; Erik D. Van der Spek; Jun Hu 001 (CHI PLAY (Companion), 2020)

Computer Vision on Wheelchairs: Detecting Sleeping Behavior of People with Intellectual Disabilities. - Lang Bai; Jun Hu 001 (HCI (23), 2020)

A Framework Designing for Story Sharing of the Elderly: From Design Opportunities to Concept Selection. - Cun Li; Jun Hu 001; Bart Hengeveld; Caroline Hummels (IHSI, 2020)

FitBirds: Designing Heart Rate Feedback for Playful and Social Physical Education. - Yudan Ma; Bin Yu 004; Tilde Bekker; Jun Hu 001; Steven Vos (NordiCHI, 2020)

The Thought Journal App: Designed to confront thoughts that influence sleep. - Begum Erten-Uyumaz; Umut Uyumaz; Mili Docampo Rama; Sebastiaan Overeem; Jun Hu 001; Loe M. G. Feijs (PervasiveHealth, 2020)

Designing Proactive Objects with Artificial Eyes Based on Perceptual Crossing Paradigm. - Siti Aisyah binti Anas; Rong-Hao Liang; Jun Hu 001; Matthias Rauterberg (RO-MAN, 2020)

Creating Mediated Touch Gestures with Vibrotactile Stimuli for Smart Phones. - Qianhui Wei; Min Li; Jun Hu 001; Loe M. G. Feijs (TEI, 2020)

An Evaluation of a Wearable Assistive Device for Augmenting Social Interactions. - Shi Qiu 001; Jun Hu 001; Ting Han 002; Hirotaka Osawa; Matthias Rauterberg (IEEE Access, 2020)

Social Glasses: Simulating Interactive Gaze for Visually Impaired People in Face-to-Face Communication. - Shi Qiu 001; Jun Hu 001; Ting Han 002; Hirotaka Osawa; Matthias Rauterberg (Int. J. Hum. Comput. Interact., 2020)

Enhancing Social Closeness between Drivers by Digital Augmentation. - Chao Wang 055; Jacques M. B. Terken; Jun Hu 001; Matthias Rauterberg (Int. J. Hum. Comput. Interact., 2020)

Facilitating intergenerational storytelling for older adults in the nursing home: A case study. - Cun Li; Jun Hu 001; Bart Hengeveld; Caroline Hummels (J. Ambient Intell. Smart Environ., 2020)

Enhancing Intrinsic Motivation in Physical Activity through Quantified-self Data Sharing. - Nan Yang 008; Gerbrand van Hout; Loe M. G. Feijs; Wei Chen 015; Jun Hu 001 (EAI Endorsed Trans. Pervasive Health Technol., 2020)

Effects of the Level of Interactivity of a Social Robot and the Response of the Augmented Reality Display in Contextual Interactions of People with Dementia. - Yuan Feng 004; Emilia I. Barakova; Suihuai Yu; Jun Hu 001; Matthias Rauterberg (Sensors, 2020)

Understanding visually impaired people's experiences of social signal perception in face-to-face communication. - Shi Qiu 001; Pengcheng An; Jun Hu 001; Ting Han 002; Matthias Rauterberg (Univers. Access Inf. Soc., 2020)

Strategies for Panel Sequence Segmentations in d-Comics. - Xinwei Wang; Jun Hu 001; Bart Hengeveld; Matthias Rauterberg (HCI (21), 2021)

Intelligent Product Design with Natural Interaction. - Rui Wang; Feng Wang; Jun Hu 001 (HCI (21), 2021)

Investigating the Motivational Effect of Fantasy and Similarity Through Avatar Identification in AR Game-Based Learning. - Tengjia Zuo; Erik D. Van der Spek; Jun Hu 001; Max Valentin Birk (INTETAIN, 2021)

An Introduction to ChemiKami AR. - Tengjia Zuo; Erik D. Van der Spek; Max Valentin Birk; Jun Hu 001 (ICEC, 2021)

ViBreathe: Heart Rate Variability Enhanced Respiration Training for Workaday Stress Management via an Eyes-Free Tangible Interface. - Bin Yu 004; Pengcheng An; Sjoerd Hendriks; Ning Zhang; Loe M. G. Feijs; Min Li; Jun Hu 001 (Int. J. Hum. Comput. Interact., 2021)

Designing and Engineering Interactive Computing Systems. - Mathias Funk; Rong-Hao Liang; Philippe A. Palanque; Jun Hu 001; Panos Markopoulos 001 (Proc. ACM Hum. Comput. Interact., 2021)

Adjusting to a Distributed Collaborative Design Process During the COVID-19 Pandemic. - Xinhui Ye; Joep W. Frens; Jun Hu 001 (IEEE Pervasive Comput., 2021)

Effects of Dynamic Digital Art with Audio-visual Emotional Congruence on Relieving Stress. - Qiurui Wang; Zhenyu Liu; Caihong He; Jun Hu 001 (CCHI, 2022)

Design Tools for Supporting the Remote Collaborative Design Process: A Systematic Review. - Xinhui Ye; Joep W. Frens; Jun Hu 001 (CCHI, 2022)

Understanding How Group Workers Reflect on Organizational Stress with a Shared, Anonymous Heart Rate Variability Data Visualization. - Mengru Xue; Rong-Hao Liang; Jun Hu 001; Bin Yu 004; Loe M. G. Feijs (CHI Extended Abstracts, 2022)

Collective Stress Visualization Enabled by Smart Cushions for Office Chairs. - Matthijs Hoekstra; Peilin Lu; Tan Lyu; Biyong Zhang; Jun Hu 001 (HCI (24), 2022)

Design for Connecting People Through Digital Artworks with Personal Information. - Rui Wang; Jun Hu 001 (ICEC, 2022)

Effects of Color Tone of Dynamic Digital Art on Emotion Arousal. - Qiurui Wang; Zhenyu Liu; Jun Hu 001 (ICEC, 2022)

Digital Arts and Health. - Mengru Xue; Cheng Yao; Jun Hu 001; Yuqi Hu; Hui Lyu (ICEC, 2022)

ApEn: A Stress-Aware Pen for Children with Autism Spectrum Disorder. - Jing Li 133; Emilia I. Barakova; Jun Hu 001; Wouter Staal; Martine van Dongen-Boomsma (IWINAC (1), 2022)

Extracting Design Guidelines for Augmented Reality Serious Games for Children. - Jingya Li; Erik D. Van der Spek; Jun Hu 001; Loe M. G. Feijs (IEEE Access, 2022)

Investigation of a Web-Based Explainable AI Screening for Prolonged Grief Disorder. - Wan-Jou She; Chee Siang Ang; Robert A. Neimeyer; Laurie A. Burke; Yihong Zhang 001; Adam Jatowt; Yukiko Kawai; Jun Hu 001; Matthias Rauterberg; Holly Gwen Prigerson; Panote Siriaraya (IEEE Access, 2022)

The mediating effect of fantasy on engagement in an AR game for learning. - Tengjia Zuo; Max Valentin Birk; Erik D. Van der Spek; Jun Hu 001 (Entertain. Comput., 2022)

Enhancing Social Interaction among Nursing Homes Residents with Interactive Public Display Systems. - Kai Kang; Bart Hengeveld; Caroline Hummels; Jun Hu 001 (Int. J. Hum. Comput. Interact., 2022)

Context-Enhanced Human-Robot Interaction: Exploring the Role of System Interactivity and Multimodal Stimuli on the Engagement of People with Dementia. - Yuan Feng 004; Giulia Perugia; Suihuai Yu; Emilia I. Barakova; Jun Hu 001; G. W. Matthias Rauterberg (Int. J. Soc. Robotics, 2022)

Active and Passive Mediated Social Touch with Vibrotactile Stimuli in Mobile Communication. - Qianhui Wei; Jun Hu 001; Min Li (Inf., 2022)

Supporting intergenerational memento storytelling for older adults through a tangible display: a case study. - Cun Li; Jun Hu 001; Bart Hengeveld; Caroline Hummels (Pers. Ubiquitous Comput., 2022)

A Review of Data Gathering Methods for Evaluating Socially Assistive Systems. - Shi Qiu 001; Pengcheng An; Kai Kang; Jun Hu 001; Ting Han 002; Matthias Rauterberg (Sensors, 2022)

Perceived Depth and Roughness of Virtual Buttons With Touchscreens. - Qianhui Wei; Min Li; Jun Hu 001; Loe M. G. Feijs (IEEE Trans. Haptics, 2022)

Co-constructing Stories Based on Users Lived Experiences to Investigate Visualization Design for Collective Stress Management. - Mengru Xue; Pengcheng An; Rong-Hao Liang; Zengrong Guo; Jun Hu 001; Preben Hansen; Loe M. G. Feijs (Conference on Designing Interactive Systems, 2023)

Enhancing Workplace Well-being: Integrating Physiological Data into Aromatherapy through Calm Technology. - Qiurui Wang; Caihong He; Jun Hu 001 (CCHI, 2023)

A Review of Prototyping and Evaluating Approaches for Social Exergames Targeting Older Adults. - Rui Yuan; Sunxiya Zhang; Xiongjie Yang; Shi Qiu 001; Ting Han 002; Jun Hu 001 (CCHI, 2023)

Understanding the effect of Fantasy in Augmented Reality Game-Based Learning from a Player Journey Perspective. - Tengjia Zuo; Jun Hu 001; Erik D. Van der Spek; Max Birk (CCHI, 2023)

Toward Designing for Social Connectedness in Cardiovascular Disease Self-Care. - Jhon Adrián Cerón-Guzmán; Daniel Tetteroo; Jun Hu 001; Panos Markopoulos 001 (ECCE, 2023)

HabitAR: Motivating Outdoor Walk with Animal-Watching Activities. - Mengyan Guo; Alec Kouwenberg; Alexandra van Dijk; Niels Horrevoets; Nikki Koonings; Jun Hu 001; Steven Vos (ICEC, 2023)

Calm Digital Artwork for Connectedness: A Case Study. - Qiurui Wang; Luc Streithorst; Caihong He; Loe M. G. Feijs; Jun Hu 001 (ICEC, 2023)

Aesthetics and Empowerment. - Mengru Xue; Cheng Yao; Jun Hu 001; Yuqi Hu; Hui Lyu (ICEC, 2023)

Embodied technologies for stress management in children: A systematic review. - Jing Li 133; Pinhao Wang; Emilia I. Barakova; Jun Hu 001 (RO-MAN, 2023)

PopStress: designing organizational stress intervention for office workers. - Yanchi Bao; Mengru Xue; Jennifer Gohumpu; Yumeng Cao; Jun Hu 001 (Frontiers Comput. Sci., 2023)

Mediated Social Touch With Mobile Devices: A Review of Designs and Evaluations. - Qianhui Wei; Min Li; Jun Hu 001 (IEEE Trans. Haptics, 2023)

User-defined gestures for mediated social touch on touchscreens. - Qianhui Wei; Jun Hu 001; Min Li (Pers. Ubiquitous Comput., 2023)

Correction to: User‑defined gestures for mediated social touch on touchscreens. - Qianhui Wei; Jun Hu 001; Min Li (Pers. Ubiquitous Comput., 2023)

Towards the Senior Resident Social Interaction System: A Case Study of Interactive Gallery. - Cun Li; Linghao Zhang; Xu Lin 001; Kai Kang; Jun Hu 001; Bart Hengeveld; Caroline Hummels (Syst., 2023)

The effect of fantasy on learning and recall of declarative knowledge in AR game-based learning. - Tengjia Zuo; Max V. Birk; Erik D. Van der Spek; Jun Hu 001 (Entertain. Comput., 2023)

Investigating socially assistive systems from system design and evaluation: a systematic review. - Shi Qiu 001; Pengcheng An; Kai Kang; Jun Hu 001; Ting Han 002; Matthias Rauterberg (Univers. Access Inf. Soc., 2023)

Correction to: Investigating socially assistive systems from system design and evaluation: a systematic review. - Shi Qiu 001; Pengcheng An; Kai Kang; Jun Hu 001; Ting Han 002; Matthias Rauterberg (Univers. Access Inf. Soc., 2023)

Aesthetics of Connectivity for Empowerment - Considerations and Challenges. - Mengru Xue; Cheng Yao; Jun Hu 001; Yuan Feng 004; Jiabao Li; Preben Hansen (Conference on Designing Interactive Systems (Companion Volume), 2024)

Stress Diffuser: A Biofeedback Agent for Stress Management in Children During Homework with Parent Involvement. - Jing Li 133; Pinhao Wang; Emilia I. Barakova; Jun Hu 001; Guang Dai (IDC, 2024)

Animated Scale: Adaption of the Motivational Scale for User Testing with Children. - Jingya Li; Tengjia Zuo; Erik Van der Spek; Jun Hu 001 (CHI Extended Abstracts, 2024)

SUStory: Usability Evaluation of Conversational Interfaces for Children with a Narrative on a Game Board. - Shanshan Chen; Panos Markopoulos 001; Jun Hu 001 (CUI, 2024)

VIT.IN: Visualizing Collective Stress with a Dynamic Painting. - Danique R. C. Stappers; Jun Hu 001 (HCI (36), 2024)

Aesthetics and Empowerment: Exploring AI-Driven Creativity. - Mengru Xue; Cheng Yao; Jun Hu 001; Yuqi Hu; Hui Lyu; Yuan Feng 004 (ICEC, 2024)

Enhancing Social Messaging with Mediated Social Touch. - Qianhui Wei; Jun Hu 001; Min Li (Int. J. Hum. Comput. Interact., 2024)

TIDAL: exploring the potential of data physicalization-based interactive environment on runners' motivation. - Mengyan Guo; Jun Hu 001; Steven Vos (J. Ambient Intell. Humaniz. Comput., 2024)

I'm not upset-I get it: Effects of co-workers' stress cues on help-seekers' social diction and empathy in telecommuting. - Ning Zhang; Bin Yu 004; Jun Hu 001; Min Li; Pengcheng An (Int. J. Hum. Comput. Stud., 2024)

Can blindfolded users replace blind ones in product testing? an empirical study. - Shi Qiu 001; Jun Hu 001; Ting Han 002; Matthias Rauterberg (Behav. Inf. Technol., 2024)

Social Balance Ball: Designing and Evaluating an Exergame That Promotes Social Interaction between Older and Younger Players. - Shi Qiu 001; Emiran Kaisar; Ren Bo Ding; Ting Han 002; Jun Hu 001; Matthias Rauterberg (Int. J. Hum. Comput. Interact., 2024)

Enhanced Presence Evaluation in Virtual Reality Feedback System with TOPSIS Model. - Shuo Li; Hongtao Zheng; Ting Han 002; Jun Hu 001; Chenqi Zhang; Cong Yu (Int. J. Hum. Comput. Interact., 2024)

"Did you sleep well?": A Multimodal Sleep Diary for Sustained Self-Reporting by Children. - Shanshan Chen; Jun Hu 001; Hannah Christina van Iterson; Ning Fang; Panos Markopoulos 001 (CHI, 2025)

Interactive AI for Preventive Health: Personalization, Gamification, and Ethics. - Parvaneh Parvin; Jun Hu 001 (EICS (Companion), 2025)

Exploring How Generative AI Painting Systems Can Enhance Social Connectedness Between Young Adults and Parents Living Apart. - Chenwei Liang; Rui Wang; Ye Lin; Pengcheng An; Jun Hu 001 (ICEC, 2025)

Accessibility and Empowerment Research Summit. - Thomas Westin; Jérôme Dupire; Esteban Clua; Mengru Xue; Tengjia Zuo; Jingya Li; Cheng Yao; Jun Hu 001 (ICEC, 2025)

Multi-scale Inception-based Deep Fusion Network for electrooculogram-based eye movements classification. - Zheng Zeng; Linkai Tao; Jun Hu 001; Ruizhi Su; Long Meng; Chen Chen 039; Wei Chen 015 (Biomed. Signal Process. Control., 2025)

"It's a little bit like cardiomyopathy Tinder": Toward designing to facilitate locating peers and learning self-care ideas in online health communities. - Jhon Adrián Cerón-Guzmán; Daniel Tetteroo; Jun Hu 001; Panos Markopoulos 001 (Int. J. Hum. Comput. Stud., 2025)

"Having it physical is a different story": Physicalizing personal data publicly to motivate physical activity. - Mengyan Guo; Qianhui Wei; Xingjian Zeng; Lorenzo J. James; Pieter Van Gorp; Steven Vos; Steven Houben; Jun Hu 001 (Int. J. Hum. Comput. Stud., 2025)

A systematic review of shared personal informatics. - Mengru Xue; Pengcheng An; Zengrong Guo; Rong-Hao Liang; Jun Hu 001; Preben Hansen; Loe M. G. Feijs (Inf. Softw. Technol., 2025)

Petting Pen for Stress Awareness and Management in Children. - Jing Li 133; Pinhao Wang; Emilia I. Barakova; Jun Hu 001 (CoRR, 2025)

Workshop on Aesthetics of Connectivity for Empowerment at ACM Designing Interactive Systems 2024. - Jun Hu 001; Mengru Xue; Cheng Yao; Yuan Feng 004; Jiabao Li; Preben Hansen (CoRR, 2025)

Towards Emotion Co-regulation with LLM-powered Socially Assistive Robots: Integrating LLM Prompts and Robotic Behaviors to Support Parent-Neurodivergent Child Dyads. - Jing Li 133; Felix Schijve; Sheng Li 010; Yuye Yang; Jun Hu 001; Emilia I. Barakova (CoRR, 2025)