QueryFind: Search Ranking Based on Users? Feedback and Expert?s Agreement. - Po-Hsiang Wang; Jung-Ying Wang; Hahn-Ming Lee (EEE, 2004)

Model selection of SVMs using GA approach. - Peng-Wei Chen; Jung-Ying Wang; Hahn-Ming Lee (IJCNN, 2004)

Dynamic difficulty adjustment by fuzzy rules using in a neural network controlled game. - Jung-Ying Wang; Yen-Rui Tseng (ICNC, 2013)

Comparison of game experience and preferences between young and elderly. - Jung-Ying Wang (ICAILP, 2014)

Facilitating English-Language Reading Performance by a Digital Reading Annotation System with Self-Regulated Learning Mechanisms. - Chih-Ming Chen 001; Jung-Ying Wang; Yen-Chang Chen (J. Educ. Technol. Soc., 2014)

A variety weapons and armors design algorithm for role-playing games. - Jung-Ying Wang (SNPD, 2015)

Forecasting reading anxiety for promoting English-language reading performance based on reading annotation behavior. - Chih-Ming Chen 001; Jung-Ying Wang; Yong-Ting Chen; Jhih-Hao Wu (Interact. Learn. Environ., 2016)

Assessing the attention levels of students by using a novel attention aware system based on brainwave signals. - Chih-Ming Chen 001; Jung-Ying Wang; Chih-Ming Yu (Br. J. Educ. Technol., 2017)

Effects of online synchronous instruction with an attention monitoring and alarm mechanism on sustained attention and learning performance. - Chih-Ming Chen 001; Jung-Ying Wang (Interact. Learn. Environ., 2018)

A visual interactive reading system based on eye tracking technology to improve digital reading performance. - Chih-Ming Chen 001; Jung-Ying Wang; Yu-Chieh Lin 003 (Electron. Libr., 2019)

Enhancement of English learning performance by using an attention-based diagnosing and review mechanism in paper-based learning context with digital pen support. - Ming Chen 001; Jung-Ying Wang; Mi Lin (Univers. Access Inf. Soc., 2019)

An interactive test dashboard with diagnosis and feedback mechanisms to facilitate learning performance. - Chih-Ming Chen 001; Jung-Ying Wang; Li-Chieh Hsu (Comput. Educ. Artif. Intell., 2021)

An effective method for incentivizing groups implemented in a collaborative problem-based learning system to enhance positive peer interaction and learning performance. - Chih-Ming Chen 001; Jung-Ying Wang; Rong-Hua Zhao (Interact. Learn. Environ., 2022)