Dissection of hybrid soft tissue models using position-based dynamics. - JunJun Pan; Junxuan Bai; Xin Zhao; Aimin Hao; Hong Qin 001 (VRST, 2014)

Virtual reality based laparoscopic surgery simulation. - Kun Qian 009; Junxuan Bai; Xiaosong Yang; JunJun Pan; Jian-Jun Zhang 001 (VRST, 2015)

Real-time haptic manipulation and cutting of hybrid soft tissue models by extended position-based dynamics. - JunJun Pan; Junxuan Bai; Xin Zhao; Aimin Hao; Hong Qin 001 (Comput. Animat. Virtual Worlds, 2015)

Essential techniques for laparoscopic surgery simulation. - Kun Qian 009; Junxuan Bai; Xiaosong Yang; JunJun Pan; Jian-Jun Zhang 001 (Comput. Animat. Virtual Worlds, 2017)

Novel metaballs-driven approach with dynamic constraints for character articulation. - Junxuan Bai; JunJun Pan; Yuhan Yang; Hong Qin 001 (Sci. China Inf. Sci., 2018)

Real-time Animation and Motion Retargeting of Virtual Characters Based on Single RGB-D Camera. - Ning Kang 006; Junxuan Bai; Junjun Pan; Hong Qin 001 (VR, 2019)

Interactive animation generation of virtual characters using single RGB-D camera. - Ning Kang 006; Junxuan Bai; JunJun Pan; Hong Qin 001 (Vis. Comput., 2019)

Flower Factory: A Component-based Approach for Rapid Flower Modeling. - Siyuan Wang; Junjun Pan; Junxuan Bai; Jinglei Wang (ISMAR, 2020)

3D-CariNet: End-to-end 3D Caricature Generation from Natural Face Images with Differentiable Renderer. - Meijia Huang; Ju Dai; Junjun Pan; Junxuan Bai; Hong Qin 001 (PG (Short Papers, Posters, and Work-in-Progress Papers), 2021)

Human Motion Synthesis and Control via Contextual Manifold Embedding. - Rui Zeng; Ju Dai; Junxuan Bai; Junjun Pan; Hong Qin 001 (PG (Short Papers, Posters, and Work-in-Progress Papers), 2021)

Diverse Dance Synthesis via Keyframes with Transformer Controllers. - Junjun Pan; Siyuan Wang; Junxuan Bai; Ju Dai (Comput. Graph. Forum, 2021)

EmoDescriptor: A hybrid feature for emotional classification in dance movements. - Junxuan Bai; Rong Dai; Ju Dai; Junjun Pan (Comput. Animat. Virtual Worlds, 2021)

Attribute-Decomposable Motion Compression Network for 3D MoCap Data. - Zengming Chen; Junxuan Bai; Ju Dai (DCC, 2022)

KD-Former: Kinematic and dynamic coupled transformer network for 3D human motion prediction. - Ju Dai; Hao Li; Rui Zeng; Junxuan Bai; Feng Zhou 007; Junjun Pan (Pattern Recognit., 2023)

Foot-constrained spatial-temporal transformer for keyframe-based complex motion synthesis. - Hao Li; Ju Dai; Rui Zeng; Junxuan Bai; Zhangmeng Chen; Junjun Pan (Comput. Animat. Virtual Worlds, 2024)

DGFormer: Dynamic graph transformer for 3D human pose estimation. - Zhangmeng Chen; Ju Dai; Junxuan Bai; Junjun Pan (Pattern Recognit., 2024)

Free editing of Shape and Texture with Deformable Net for 3D Caricature Generation. - Yuanyuan lin; Ju Dai; Junjun Pan; Feng Zhou 007; Junxuan Bai (Vis. Comput., 2024)

Motion In-Betweening via Recursive Keyframe Prediction. - Rui Zeng; Ju Dai; Junxuan Bai; Junjun Pan (Comput. Animat. Virtual Worlds, 2025)

Motion Editing for Quadruped Characters via Latent Frequency Embedding. - Rui Zeng; Junjun Pan; Ju Dai; Yang Gao 032; Junxuan Bai; Hong Qin 001 (IEEE Trans. Vis. Comput. Graph., 2025)

LiteNeRFAvatar: A lightweight NeRF with local feature learning for dynamic human avatar. - Junjun Pan; Xiaoyu Li; Junxuan Bai; Ju Dai (Pattern Recognit., 2026)