Large scale VFX pipelines. - Andy Wright; Matthew Chambers; Justin Israel; Nick Shore (DigiPro, 2016)

Large scale VFX pipelines. - Matthew Chambers; Justin Israel; Andy Wright (SIGGRAPH Talks, 2017)

Toward a Design Theory of Game-Mediated Social Experiences - A Study of Among Us. - Derek Haqq; Morva Saaty; Jonathan Thomas Rukaj; Saylee Marulkar; Justin Israel; Emily Newton; Rudra Patel; Stephen Tan; D. Scott McCrickard (CHI PLAY, 2021)

How much cloud is too much cloud?: What we wish we knew before we started. - Andy Wright; Sam Bui; Justin Israel; Bill Ryder; Tristan Mcmahon; Angus Williams; Matt Cahill; Graeme Demmocks (DigiPro, 2023)