Modelling Character Knowledge in Plan-Based Interactive Narrative to Extend Accomodative Mediation. - Justus Robertson; Robert Michael Young (Intelligent Narrative Technologies, 2013)

Foreseeing Meaningful Choices. - Rogelio Enrique Cardona-Rivera; Justus Robertson; Stephen G. Ware; Brent E. Harrison; David L. Roberts 001; Robert Michael Young (AIIDE, 2014)

Finding Schrödinger's Gun. - Justus Robertson; Robert Michael Young (AIIDE, 2014)

Playable Experiences at AIIDE 2015. - Michael Cook 001; Squirrel Eiserloh; Justus Robertson; Robert Michael Young; Tommy Thompson; David Churchill; Martin Cerný 001; Sergio Poo Hernandez; Vadim Bulitko (AIIDE, 2015)

Automated Gameplay Generation from Declarative World Representations. - Justus Robertson; Robert Michael Young (AIIDE, 2015)

Interactive Narrative Intervention Alibis through Domain Revision. - Justus Robertson; R. Michael Young (INT/SBG@AIIDE, 2015)

Bardic: Generating Multimedia Narratives for Game Logs. - Camille Barot; Michael Branon; Rogelio E. Cardona-Rivera; Markus Eger; Michelle L. Glatz; Nancy L. Green; James Mattice; Colin M. Potts; Justus Robertson; Makiko Shukonobe; Laura Tateosian; Brandon R. Thorne; et al. (AIIDE Workshops, 2017)

Directing Intentional Superposition Manipulation. - Justus Robertson; Adam Amos-Binks; R. Michael Young (AIIDE Workshops, 2017)

Narrative Mediation as Probabilistic Planning. - Justus Robertson; R. Michael Young (AIIDE Workshops, 2017)

Abstractions for Narrative Comprehension Tasks. - Yi-Chun Chen 003; Justus Robertson; Arnav Jhala (INT/WICED@AIIDE, 2018)

The 13th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. - Brian Magerko; Julio César Bahamón; Michael Buro; Rossana Damiano; Jo Mazeika; Santiago Ontañón; Justus Robertson; James Ryan; Kristin Siu (AI Mag., 2018)

Story Quality as a Matter of Perception: Using Word Embeddings to Estimate Cognitive Interest. - Morteza Behrooz; Justus Robertson; Arnav Jhala (AIIDE, 2019)

Investigating the Use of Word Embeddings to Estimate Cognitive Interest in Stories. - Morteza Behrooz; Justus Robertson; Arnav Jhala (CogSci, 2019)

Efficient choice enumeration for narrative world design. - Justus Robertson; Arnav Jhala; R. Michael Young (FDG, 2019)

Perceptual Experience Management. - Justus Robertson; R. Michael Young (IEEE Trans. Games, 2019)

Invisible Dynamic Mechanic Adjustment in Virtual Reality Games. - Justus Robertson; Rogelio E. Cardona-Rivera; R. Michael Young (AIVR, 2020)

Interactive Summarization for Data Filtering and Triage. - Justus Robertson; Brent E. Harrison; Arnav Jhala (FLAIRS, 2020)

WARDS: Modelling the Worth of Vision in MOBA's. - Alan Pedrassoli Chitayat; Athanasios Vasileios Kokkinakis; Sagarika Patra; Simon Demediuk; Justus Robertson; Oluseyi Olarewaju; Marian Ursu; Ben Kirman; Jonathan Hook; Florian Block; Anders Drachen (SAI (2), 2020)

DAX: Data-Driven Audience Experiences in Esports. - Athanasios Vasileios Kokkinakis; Simon Demediuk; Isabelle Nölle; Oluseyi Olarewaju; Sagarika Patra; Justus Robertson; Peter York; Alan Pedrassoli Chitayat; Alistair Coates; Daniel Slawson; Peter Hughes; Nicolas Hardie; et al. (IMX, 2020)

A Plan-Based Formal Model of Character Regret. - Martin Martinelli; Justus Robertson (ICIDS, 2021)

Wait, But Why?: Assessing Behavior Explanation Strategies for Real-Time Strategy Games. - Justus Robertson; Athanasios Vasileios Kokkinakis; Jonathan Hook; Ben Kirman; Florian Block; Marian Florin Ursu; Sagarika Patra; Simon Demediuk; Anders Drachen; Oluseyi Olarewaju (IUI, 2021)

Evolving Interactive Narrative Worlds. - Justus Robertson; John Heiden; Rogelio E. Cardona-Rivera (AIIDE, 2023)