Understanding Empathy in Children through 3D Character Design. - Kah Chan; Douglas Easterly; Aukje Thomassen (DiGRA Conference, 2009)

Visual ethnography in game design: a case study of user-centric concept for a mobile social traffic game. - Kah Chan (MindTrek, 2011)

The switchboard: a virtual proprioceptive training and rehabilitation device. - Edgar Rodriguez; Kah Chan; Sarah Hadfield (Mobile HCI, 2014)

Smart interactions for home healthcare: a semantic shift. - Edgar Rodriguez; Kah Chan (Int. J. Arts Technol., 2016)

A tangible interface and augmented reality game for facilitating sit-to-stand exercises for stroke rehabilitation. - Edgar R. Rodríguez Ramírez; Regan Petrie; Kah Chan; Nada Signal (IOT, 2018)