Toolkit for user-created augmented reality games. - Kai Kuikkaniemi; Marko Turpeinen; Antti Salovaara; Timo Saari; Janne Vuorenmaa (MUM, 2006)

Playability and Player Experience Research [Panel Abstracts]. - Lennart E. Nacke; Anders Drachen; Kai Kuikkaniemi; Jörg Niesenhaus; Hannu Korhonen; Wouter van den Hoogen; Karolien Poels; Wijnand A. IJsselsteijn; Yvonne A. W. de Kort (DiGRA Conference, 2009)

Mobile Camera Gaming: Using Camera Enabled Mobile Phones for Photo Playing. - Kai Kuikkaniemi; Lassi Seppälä (GI Jahrestagung, 2009)

Emotionally Adapted Games - An Example of a First Person Shooter. - Timo Saari; Marko Turpeinen; Kai Kuikkaniemi; Ilkka Kosunen; Niklas Ravaja (HCI (4), 2009)

The influence of implicit and explicit biofeedback in first-person shooter games. - Kai Kuikkaniemi; Toni Laitinen; Marko Turpeinen; Timo Saari; Ilkka Kosunen; Niklas Ravaja (CHI, 2010)

Large displays in urban life - from exhibition halls to media facades. - Uta Hinrichs; Nina Valkanova; Kai Kuikkaniemi; Giulio Jacucci; Sheelagh Carpendale; Ernesto Arroyo (CHI Extended Abstracts, 2011)

Next step in electronic brainstorming: collaborative creativity with the web. - Lassi A. Liikkanen; Kai Kuikkaniemi; Petri Lievonen; Pauli Ojala (CHI Extended Abstracts, 2011)

FizzyVis: designing for playful information browsing on a multitouch public display. - Céline Coutrix; Kai Kuikkaniemi; Esko Kurvinen; Giulio Jacucci; Ivan Avdouevski; Riikka Mäkelä (DPPI, 2011)

From Space to Stage: How Interactive Screens Will Change Urban Life. - Kai Kuikkaniemi; Giulio Jacucci; Marko Turpeinen; Eve E. Hoggan; Jörg Müller 001 (Computer, 2011)

Spaceify: a client-edge-server ecosystem for mobile computing in smart spaces. - Petri Savolainen; Sumi Helal; Jukka Reitmaa; Kai Kuikkaniemi; Giulio Jacucci; Mikko Rinne; Marko Turpeinen; Sasu Tarkoma (MobiCom, 2013)

BubblesDial: exploring large display content graphs on small devices. - Joanna Bergstrom-Lehtovirta; Tommy Eklund; Antti Jylhä; Kai Kuikkaniemi; Chao An; Giulio Jacucci (MUM, 2013)

Producing live participation with big screen: case study of constructive design of kupla ui. - Kai Kuikkaniemi (ITS, 2013)

Introducing Kupla UI: a generic interactive wall user interface based on physics modeled spherical content widgets. - Kai Kuikkaniemi; Max Vilkki; Jouni Ojala; Matti Nelimarkka; Giulio Jacucci (ITS, 2013)

Interactive Public Displays. - Uta Hinrichs; Sheelagh Carpendale; Nina Valkanova; Kai Kuikkaniemi; Giulio Jacucci; Andrew Vande Moere (IEEE Computer Graphics and Applications, 2013)

Lost lab of professor millennium: creating a pervasive adventure with augmented reality-based guidance. - Kai Kuikkaniemi; Andrés Lucero; Valeria Orso; Giulio Jacucci; Marko Turpeinen (Advances in Computer Entertainment, 2014)

My Data fueling wellbeing applications. - Kai Kuikkaniemi; Antti Poikola; Olli Pitkänen (Advances in Computer Entertainment (Workshops), 2014)

A Field Trial of an Anonymous Backchannel Among Primary School Pupils. - Matti Nelimarkka; Kai Kuikkaniemi; Giulio Jacucci (GROUP, 2014)

Designing for presenters at public walk-up-and-use displays. - Kai Kuikkaniemi; Vilma Lehtinen; Matti Nelimarkka; Max Vilkki; Jouni Ojala; Giulio Jacucci (TEI, 2014)

Personal Device as a Controller for Interactive Surfaces: Usability and Utility of Different Connection Methods. - Jouni Vepsäläinen; Antonella Di Rienzo; Matti Nelimarkka; Jouni A. Ojala; Petri Savolainen; Kai Kuikkaniemi; Sasu Tarkoma; Giulio Jacucci (ITS, 2015)

Threading and conversation in co-located chats. - Matti Nelimarkka; Vilma Lehtinen; Antti Ukkonen; Kai Kuikkaniemi; Giulio Jacucci (Comput. Hum. Behav., 2015)

Live Participation: Augmenting Events with Audience-Performer Interaction Systems. - Matti Nelimarkka; Kai Kuikkaniemi; Antti Salovaara; Giulio Jacucci (Conference on Designing Interactive Systems, 2016)

Digital Me: Controlling and Making Sense of My Digital Footprint. - Mats Sjöberg; Hung-Han Chen; Patrik Floréen; Markus Koskela; Kai Kuikkaniemi; Tuukka Lehtiniemi; Jaakko Peltonen (Symbiotic, 2016)

Web-Based Public-Screen Gaming: Insights from Deployments. - Jouni Vepsäläinen; Petri Savolainen; Jouni Ojala; Antonella Di Rienzo; Matti Nelimarkka; Kai Kuikkaniemi; Sasu Tarkoma; Giulio Jacucci (IEEE Pervasive Comput., 2016)

Heart-rate sonification biofeedback for poker. - Ilkka Kosunen; Jussi Palomäki; Michael Laakasuo; Kai Kuikkaniemi; Niklas Ravaja; Giulio Jacucci (Int. J. Hum. Comput. Stud., 2018)

Augmenting the Performer-Audience Live Participation in Professional Event Productions. - Antti Salovaara; Matti Nelimarkka; Kai Kuikkaniemi; Giulio Jacucci (MindTrek, 2021)

Data Mesh and Data Space: A Comparative Analysis with a Focus on Governance. - Attila Papp; Udo Bub; Viivi Lähteenoja; Kai Kuikkaniemi; Marko Turpeinen; Sami Jokela (I4CS, 2025)