Design of an Auxiliary Device for Home-based Stroke Rehabilitation. - Shuhao Zhang 006; Mengjie Huang; Liu Wang 001; Kai-Lun Liao; Rui Yang 007 (LifeTech, 2021)

A Virtual Reality Serious Game Design for Upper Limb Rehabilitation. - Kai-Lun Liao; Mengjie Huang; Yiqi Wang 006; Zhen Wu; Rui Yang 007; Jingjing Zhang; Liu Wang 001 (SEGAH, 2021)

Movement Modulation in Virtual Rehabilitation: Its Influence on Agency and Motor Performance. - Liu Wang 001; Mengjie Huang; Yiqi Wang 006; Rui Yang 007; Kai-Lun Liao; Jingjing Zhang; Wenxin Sun (SEGAH, 2021)

What Design Choices are Effective in Inducing Fear and Tension in First-Person PC Horror Games? - Kai-Lun Liao; Mengjie Huang; Rui Yang 007 (HSI, 2022)

TacPoint: Influence of Partial Visuo-Tactile Feedback on Sense of Embodiment in Virtual Reality. - Jingjing Zhang; Mengjie Huang; Yonglin Chen; Xiaoyi Xue; Kai-Lun Liao; Rui Yang; Jiajia Shi (VR Workshops, 2024)

TouchMark: Partial Tactile Feedback Design for Upper Limb Rehabilitation in Virtual Reality. - Jingjing Zhang; Mengjie Huang; Yonglin Chen; Kai-Lun Liao; Jiajia Shi; Hai-Ning Liang; Rui Yang 007 (IEEE Trans. Vis. Comput. Graph., 2024)

Focus-Driven Augmented Feedback: Enhancing Focus and Maintaining Engagement in Upper Limb Virtual Reality Rehabilitation. - Kai-Lun Liao; Mengjie Huang; Jiajia Shi; Chen Min; Rui Yang 007 (IEEE Trans. Vis. Comput. Graph., 2025)