Sensor networks as video game input devices. - Anthony D. Whitehead; Nick Crampton; Kaitlyn Fox; Hannah Johnston (Future Play, 2007)

Device agnostic 3D gesture recognition using hidden Markov models. - Anthony D. Whitehead; Kaitlyn Fox (Future Play, 2009)

Homogeneous accelerometer-based sensor networks for game interaction. - Anthony D. Whitehead; Hannah Johnston; Kaitlyn Fox; Nick Crampton; Joe Tuen (Comput. Entertain., 2011)

3-D pose presentation for training applications. - Kaitlyn Fox; Anthony D. Whitehead (Interact. Technol. Smart Educ., 2011)