Kaiwen Zhang

According to our database1, Kaiwen Zhang authored at least 40 papers between 2008 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2019
Transactions in Massively Multiplayer Online Games.
Proceedings of the Encyclopedia of Big Data Technologies., 2019

Performance Modeling and Analysis of the Bitcoin Inventory Protocol.
Proceedings of the IEEE International Conference on Decentralized Applications and Infrastructures, 2019

2018
Towards Solving the Data Availability Problem for Sharded Ethereum.
Proceedings of the 2nd Workshop on Scalable and Resilient Infrastructures for Distributed Ledgers, 2018

Blockchain Landscape and AI Renaissance: The Bright Path Forward.
Proceedings of the 19th International Middleware Conference Tutorials, 2018

Poster Abstract: Ensuring Low-Latency and Scalable Data Dissemination for Smart-City Applications.
Proceedings of the 2018 IEEE/ACM Third International Conference on Internet-of-Things Design and Implementation, 2018

Multi-Client Transactions in Distributed Publish/Subscribe Systems.
Proceedings of the 38th IEEE International Conference on Distributed Computing Systems, 2018

Towards Dependable, Scalable, and Pervasive Distributed Ledgers with Blockchains.
Proceedings of the 38th IEEE International Conference on Distributed Computing Systems, 2018

Scalable Edge Computing for Low Latency Data Dissemination in Topic-Based Publish/Subscribe.
Proceedings of the 2018 IEEE/ACM Symposium on Edge Computing, 2018

EVA: Fair and Auditable Electric Vehicle Charging Service using Blockchain.
Proceedings of the 12th ACM International Conference on Distributed and Event-based Systems, 2018

Deconstructing Blockchains: Concepts, Systems, and Insights.
Proceedings of the 12th ACM International Conference on Distributed and Event-based Systems, 2018

2017
Hyperpubsub: a decentralized, permissioned, publish/subscribe service using blockchains: demo.
Proceedings of the 18th ACM/IFIP/USENIX Middleware Conference: Posters and Demos, Las Vegas, NV, USA, December 11, 2017

Combat state-aware interest management for online games: demo.
Proceedings of the 18th ACM/IFIP/USENIX Middleware Conference: Posters and Demos, Las Vegas, NV, USA, December 11, 2017

VIBES: fast blockchain simulations for large-scale peer-to-peer networks: demo.
Proceedings of the 18th ACM/IFIP/USENIX Middleware Conference: Posters and Demos, Las Vegas, NV, USA, December 11, 2017

Efficient covering for top-k filtering in content-based publish/subscribe systems.
Proceedings of the 18th ACM/IFIP/USENIX Middleware Conference, Las Vegas, NV, USA, December 11, 2017

Incremental Topology Transformation for Publish/Subscribe Systems Using Integer Programming.
Proceedings of the 37th IEEE International Conference on Distributed Computing Systems, 2017

Hardware Acceleration Landscape for Distributed Real-Time Analytics: Virtues and Limitations.
Proceedings of the 37th IEEE International Conference on Distributed Computing Systems, 2017

Self-Evolving Subscriptions for Content-Based Publish/Subscribe Systems.
Proceedings of the 37th IEEE International Conference on Distributed Computing Systems, 2017

Subscription Covering for Relevance-Based Filtering in Content-Based Publish/Subscribe Systems.
Proceedings of the 37th IEEE International Conference on Distributed Computing Systems, 2017

PopSub: Improving Resource Utilization in Distributed Content-based Publish/Subscribe Systems.
Proceedings of the 11th ACM International Conference on Distributed and Event-based Systems, 2017

2016
Demo Abstract: MOS: A Bandwidth-Efficient Cross-Platform Middleware for Publish/Subscribe.
Proceedings of the Posters and Demos Session of the 17th International Middleware Conference, 2016

Publish/Subscribe for Mobile Applications Using Shared Dictionary Compression.
Proceedings of the 36th IEEE International Conference on Distributed Computing Systems, 2016

DL-Store: A Distributed Hybrid OLTP and OLAP Data Processing Engine.
Proceedings of the 36th IEEE International Conference on Distributed Computing Systems, 2016

Shared dictionary compression in publish/subscribe systems.
Proceedings of the 10th ACM International Conference on Distributed and Event-based Systems, 2016

Evolving pub/sub subscriptions for multiplayer online games: demo.
Proceedings of the 10th ACM International Conference on Distributed and Event-based Systems, 2016

MothPad: monitoring pub/sub activity in cyber-physical systems.
Proceedings of the 26th Annual International Conference on Computer Science and Software Engineering, 2016

2015
Minimizing the Communication Cost of Aggregation in Publish/Subscribe Systems.
Proceedings of the 35th IEEE International Conference on Distributed Computing Systems, 2015

High performance stream queries in scala.
Proceedings of the 9th ACM International Conference on Distributed Event-Based Systems, 2015

2014
PSBench: a benchmark for content- and topic-based publish/subscribe systems.
Proceedings of the Middleware '14 Posters & Demos Session, 2014

A publish/subscribe network engine testbed for multiplayer games.
Proceedings of the Middleware '14 Posters & Demos Session, 2014

Publish/subscribe network designs for multiplayer games.
Proceedings of the 15th International Middleware Conference, 2014

PSoCCN: publish/subscribe support in content-centric networking.
Proceedings of the Middleware '14 Posters & Demos Session, 2014

Distributed event aggregation for content-based publish/subscribe systems.
Proceedings of the 8th ACM International Conference on Distributed Event-Based Systems, 2014

2013
Smart phone application for connected vehicles and smart transportation.
Proceedings of the Proceedings Demo & Poster Track of ACM/IFIP/USENIX International Middleware Conference, 2013

Distributed Ranked Data Dissemination in Social Networks.
Proceedings of the IEEE 33rd International Conference on Distributed Computing Systems, 2013

Poster: MADES - a multi-layered, adaptive, distributed event store.
Proceedings of the 7th ACM International Conference on Distributed Event-Based Systems, 2013

Grand challenge: the bluebay soccer monitoring engine.
Proceedings of the 7th ACM International Conference on Distributed Event-Based Systems, 2013

2012
Total Order in Content-Based Publish/Subscribe Systems.
Proceedings of the 2012 IEEE 32nd International Conference on Distributed Computing Systems, 2012

Solving manufacturing equipment monitoring through efficient complex event processing: DEBS grand challenge.
Proceedings of the Sixth ACM International Conference on Distributed Event-Based Systems, 2012

2011
Transaction Models for Massively Multiplayer Online Games.
Proceedings of the 30th IEEE Symposium on Reliable Distributed Systems (SRDS 2011), 2011

2008
Persistence in massively multiplayer online games.
Proceedings of the 7th ACM SIGCOMM Workshop on Network and System Support for Games, 2008


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