Improving learning outcomes by designing engaging educational tools. - John Casey; Nilufar Baghaei; Kalpana Nand (FIE, 2014)

Enhancing Children's Numeracy & Te Reo Skills using Computer Games. - Kalpana Nand; Nilufar Baghaei; John Casey (ICCE, 2014)

Engaging children with educational content via Gamification. - Kalpana Nand; Nilufar Baghaei; John Casey; Bashar Barmada; Farhad Mehdipour; Hai-Ning Liang (Smart Learn. Environ., 2019)