IGameFloor: a platform for co-located collaborative games. - Kaj Grønbæk; Ole Sejer Iversen; Karen Johanne Kortbek; Kaspar Rosengreen Nielsen; Louise Aagaard (Advances in Computer Entertainment Technology, 2007)

Stepstone: an interactive floor application for hearing impaired children with a cochlear implant. - Ole Sejer Iversen; Karen Johanne Kortbek; Kaspar Rosengreen Nielsen; Louise Aagaard (IDC, 2007)

Interactive Floor Support for Kinesthetic Interaction in Children Learning Environments. - Kaj Grønbæk; Ole Sejer Iversen; Karen Johanne Kortbek; Kaspar Rosengreen Nielsen; Louise Aagaard (INTERACT (2), 2007)

Mobile Urban Drama - Setting the Stage with Location Based Technologies. - Frank Allan Hansen; Karen Johanne Kortbek; Kaj Grønbæk (ICIDS, 2008)

Interaction design for public spaces. - Karen Johanne Kortbek (ACM Multimedia, 2008)

Interactive spatial multimedia for communication of art in the physical museum space. - Karen Johanne Kortbek; Kaj Grønbæk (ACM Multimedia, 2008)

Communicating art through interactive technology: new approaches for interaction design in art museums. - Karen Johanne Kortbek; Kaj Grønbæk (NordiCHI, 2008)

Kinesthetic interaction: revealing the bodily potential in interaction design. - Maiken Hillerup Fogtmann; Jonas Fritsch; Karen Johanne Kortbek (OZCHI, 2008)

Mobile urban drama for multimedia-based out-of-school learning. - Frank Allan Hansen; Karen Johanne Kortbek; Kaj Grønbæk (MUM, 2010)

Designing Playful Interactive Installations for Urban Environments - The SwingScape Experience. - Kaj Grønbæk; Karen Johanne Kortbek; Claus Møller; Jesper Nielsen; Liselott Stenfeldt (Advances in Computer Entertainment, 2012)

Mobile Urban Drama: interactive storytelling in real world environments. - Frank Allan Hansen; Karen Johanne Kortbek; Kaj Grønbæk (New Rev. Hypermedia Multim., 2012)