Using augmented reality games to teach 21st century skills. - Karen Schrier (SIGGRAPH Educators Program, 2006)

Workshop: Ethics in Videogames [Extended Abstracts]. - José P. Zagal; Karen Schrier; Miguel Sicart (DiGRA Conference, 2009)

What's in a name?: naming games that solve real-world problems. - Karen Schrier (FDG, 2017)

Designing Games for Moral Learning and Knowledge Building. - Karen Schrier (Games Cult., 2019)

Piloting a Game Jam in Nigeria to Support Empathy and Compassion. - Karen Schrier; Eugene Ohu; Ikeola Bodunde; Morenike Alugo; Cynthia Emami; Adeola Babatunde (ICGJ, 2021)

Beyond Winning: A Situational Analysis of Two Digital Autobiographical Games. - Matthew Farber; Karen Schrier (Game Stud., 2021)

Disability and Video Games Journalism: A Discourse Analysis of Accessibility and Gaming Culture. - Sky LaRell Anderson; Karen Schrier (Games Cult., 2022)

Exploring Empathic Design for Children Based on Role-Play Activities: Opportunities and Challenges within the Indian Context. - Ekaterina Muravevskaia; Bicky Kuriappan; Panos Markopoulos 001; Swathi Lekshmi; Krishnaveni M; Karen Schrier (IDC, 2024)

How Do We Teach Eudaimonia through Games? - Karen Schrier (FDG, 2024)