A Framework for Business Simulator: A First Experience. - Frédéric Collé; Karim Sehaba; Pascal Estraillier (ICEIS (3), 2003)

Interactive Educational Games for Autistic Children with Agent-Based System. - Karim Sehaba; Pascal Estraillier; Didier Lambert (ICEC, 2005)

Game execution control by analysis of player's behavior. - Karim Sehaba; Pascal Estraillier (Advances in Computer Entertainment Technology, 2006)

Attention analysis in interactive software for children with autism. - A. Ould Mohamed; Vincent Courboulay; Karim Sehaba; Michel Ménard (ASSETS, 2006)

An Emotional Model for Synthetic Characters with Personality. - Karim Sehaba; Nicolas Sabouret; Vincent Corruble (ACII, 2007)

Dialogs taking into account experience, emotions and personality. - Anne-Gwenn Bosser; Guillaume Levieux; Karim Sehaba; Axel Buendia; Vincent Corruble; Guillaume de Fondaumière (DIMEA, 2007)

Dialogs Taking into Account Experience, Emotions and Personality. - Anne-Gwenn Bosser; Guillaume Levieux; Karim Sehaba; Axel Buendia; Vincent Corruble; Guillaume de Fondaumière; Viviane Gal; Stéphane Natkin; Nicolas Sabouret (ICEC, 2007)

Adaptive TEL Based on Interaction Traces. - Karim Sehaba; Benoît Encelle (TUMAS-A@AIED, 2009)

Modelling and Visualising Traces for Reflexivity in Synchronous Collaborative Systems. - Damien Clauzel; Karim Sehaba; Yannick Prié (INCoS, 2009)

Helping children with cognitive disabilities through serious games: project CLES. - Aarij Mahmood Hussaan; Karim Sehaba; Alain Mille (ASSETS, 2011)

A System for Generating Pedagogical Scenarios for Serious Games. - Aarij Mahmood Hussaan; Karim Sehaba (CSEDU (1), 2011)

Using Interaction Traces for Evolutionary Design Support - Application on the Virtual Campus VCIel. - Karim Sehaba; Stéphanie Mailles-Viard Metz (CSEDU (2), 2011)

Partage d'expériences entre utilisateurs différents : Adaptation des modalités d'interaction. - Karim Sehaba (IC, 2011)

A Framework for Observation and Analysis of Learners' Behavior in a Full-Scope Simulator of a Nuclear Power Plant - Approach Based on Modelled Traces. - Olivier Champalle; Karim Sehaba; Alain Mille; Yannick Prié (ICALT, 2011)

Tailoring Serious Games with Adaptive Pedagogical Scenarios: A Serious Game for Persons with Cognitive Disabilities. - Aarij Mahmood Hussaan; Karim Sehaba; Alain Mille (ICALT, 2011)

Adaptation of Shared Traces in e-learning Environment. - Karim Sehaba (ICALT, 2011)

Enhancing synchronous collaboration by using interactive visualisation of modelled traces. - Damien Clauzel; Karim Sehaba; Yannick Prié (Simul. Model. Pract. Theory, 2011)

Observations Models to Track Learners' Activity during Training on a Nuclear Power Plant Full-Scope Simulator. - Olivier Champalle; Karim Sehaba; Alain Mille (EC-TEL, 2012)

Generator of Adaptive Learning Scenarios: Design and Evaluation in the Project CLES. - Aarij Mahmood Hussaan; Karim Sehaba (EC-TEL, 2012)

Sharing Experiences between Learners with Different Profiles: Adaptation of Interaction Traces. - Karim Sehaba (ICALT, 2012)

Assistance to Trainers for the Observation and Analysis Activities of Operators Trainees on Nuclear Power Plant Full-Scope Simulator. - Olivier Champalle; Karim Sehaba; Dino Cosmas; Alain Mille; Yannick Prié (INCoS, 2012)

Identifying Learner's Engagement in Learning Games - A Qualitative Approach based on Learner's Traces of Interaction. - Patrice Bouvier; Élise Lavoué; Karim Sehaba; Sébastien George (CSEDU, 2013)

Capitalize and Share Observation and Analysis Knowledge to Assist Trainers in Professional Training with Simulation - Case of Training and Skills Maintain of Nuclear Power Plant Control Room Staff. - Olivier Champalle; Karim Sehaba; Alain Mille (CSEDU, 2013)

Réutiliser les connaissances d'expert pour assister l'analyse de l'activité sur simulateur pleine échelle de conduite de centrale nucléaire - Approche à base de M-Trace. - Olivier Champalle; Karim Sehaba (EGC, 2013)

Approche qualitative pour identifier et qualifier l'engagement des joueurs à partir de leurs traces d'interaction. - Patrice Bouvier; Karim Sehaba; Élise Lavoué; Sébastien George (IC, 2013)

Using Traces to Qualify Learner's Engagement in Game-Based Learning. - Patrice Bouvier; Karim Sehaba; Élise Lavoué; Sébastien George (ICALT, 2013)

Adaptive Serious Game for Rehabilitation of Persons with Cognitive Disabilities. - Aarij Mahmood Hussaan; Karim Sehaba (ICALT, 2013)

Towards adaptive robots based on interaction traces: A user study. - Abir-Beatrice Karami; Karim Sehaba; Benoît Encelle (ICAR, 2013)

Adaptive and Personalised Robots - Learning from Users' Feedback. - Abir-Beatrice Karami; Karim Sehaba; Benoît Encelle (ICTAI, 2013)

GOALS: generator of adaptive learning scenarios. - Karim Sehaba; Aarij Mahmood Hussaan (Int. J. Learn. Technol., 2013)

Learn and Evolve the Domain Model in Intelligent Tutoring Systems - Approach Based on Interaction Traces. - Aarij Mahmood Hussaan; Karim Sehaba (CSEDU (1), 2014)

Apprentissage de connaissances d'adaptation à partir des feedbacks des utilisateurs. - Abir-Beatrice Karami; Karim Sehaba; Benoît Encelle (IC, 2014)

Learn to adapt based on users' feedback. - Abir-Beatrice Karami; Karim Sehaba; Benoît Encelle (RO-MAN, 2014)

A trace-based approach to identifying users' engagement and qualifying their engaged-behaviours in interactive systems: application to a social game. - Patrice Bouvier; Karim Sehaba; Élise Lavoué (User Model. User Adapt. Interact., 2014)

Recommendation of Learning Resources based on Social Relations. - Mohammed Tadlaoui; Karim Sehaba; Sébastien George (CSEDU (2), 2015)

Facilitate Sharing of Training Experience by Exploring Behavior Discovery in Trainees Traces. - Olivier Champalle; Karim Sehaba; Alain Mille (EC-TEL, 2015)

Consistency Verification of Learner Profiles in Adaptive Serious Games. - Aarij Mahmood Hussaan; Karim Sehaba (EC-TEL, 2016)

Familiarity Detection with the Component Process Model. - Joseph P. Garnier; Jean-Charles Marty; Karim Sehaba (IVA, 2016)

Adaptive artificial companions learning from users' feedback. - Abir-Beatrice Karami; Karim Sehaba; Benoît Encelle (Adapt. Behav., 2016)

Observation et analyse de comportements des utilisateurs à base de traces. Analyse des activités sur simulateurs pleine échelle de conduite de centrale nucléaire. - Olivier Champalle; Karim Sehaba; Alain Mille (Tech. Sci. Informatiques, 2016)

Towards Serious Game Content-Extraction for a Pedagogical Evaluation. - Afef Ghannem; Karim Sehaba; Raoudha Khchérif; Henda Hajjami Ben Ghézala (ICALT, 2017)

Assisting activity analysis in professional learning environments. Case study: activity analysis of trainees on nuclear power plant full-scale simulators. - Karim Sehaba; Olivier Champalle; Alain Mille (Int. J. Learn. Technol., 2017)

Analysis of Serious Games based Learning Requirements using Feedback and Traces of Users. - Afef Ghannem; Karim Sehaba; Raoudha Khchérif; Henda Ben Ghézala (CSEDU (1), 2018)

Vers une modélisation des tâches pour l'assistance à la navigation et la reconception de sites Web. - Benoît Encelle; Karim Sehaba (IC, 2018)

Calculation of the User Ability Profile in Disability Situations. - Karim Sehaba (ICCHP (1), 2018)

Social recommender approach for technology-enhanced learning. - Mohammed Tadlaoui; Karim Sehaba; Sébastien George; Azeddine Chikh; Karim Bouamrane (Int. J. Learn. Technol., 2018)

Towards Web Browsing Assistance Using Task Modeling Based on Observed Usages. - Benoît Encelle; Karim Sehaba (IC3K, 2019)

Generation of Task Models from Observed Usage Application to Web Browsing Assistance. - Karim Sehaba; Benoît Encelle (KMIS, 2019)

A Pilot Study on Estimating Players Dispositional Profiles from Game Traces Analysis. - Abir-Beatrice Karami; Benoît Encelle; Karim Sehaba (IntelliSys (1), 2019)

Learner Performance Prediction Indicators based on Machine Learning. - Karim Sehaba (CSEDU (1), 2020)

Toward a Meta-design Method for Learning Games. - Bertrand Marne; Mathieu Muratet; Karim Sehaba (CSEDU (2), 2021)

Review of the Adaptability of a Set of Learning Games Meant for Teaching Computational Thinking or Programming in France. - Hajar Saddoug; Aryan Rahimian; Bertrand Marne; Mathieu Muratet; Karim Sehaba; Sébastien Jolivet (CSEDU (1), 2022)

Adaptation in Learning Analytics Dashboards: A Systematic Review. - Rémi Barbé; Benoît Encelle; Karim Sehaba (CSEDU (2), 2024)

Investigating Learning Dashboards Adaptation. - Rémi Barbé; Benoît Encelle; Karim Sehaba (EC-TEL (1), 2024)

A systematic review of online personalized systems for the autonomous learning of people with cognitive disabilities. - Nadia Hocine; Karim Sehaba (Hum. Comput. Interact., 2024)

A Systematic Literature Review of Adaptive Collaborative Systems Based on Dashboards. - Kaouther Soltani; Nadia Hocine; Karim Sehaba (CSEDU (1), 2025)