GIFT: Hybrid Museum Experiences through Gifting and Play. - Jon Back; Benjamin Bedwell; Steve Benford; Lina Eklund; Anders Sundnes Løvlie; William Preston; Paulina Rajkowska; Karin Ryding; Jocelyn Spence; Emily-Clare Thorn; Annika Waern; Tim Wray (CIRA@EuroMed, 2018)

Affective Critical Play. - Karin Ryding (CHI PLAY (Companion), 2019)

Play Design as a Relational Strategy to Intensify Affective Encounters in the Art Museum. - Karin Ryding; Jonas Fritsch (Conference on Designing Interactive Systems, 2020)

The Silent Conversation: Designing for Introspection and Social Play in Art Museums. - Karin Ryding (CHI, 2020)

Designing for Interpersonal Museum Experiences. - Anders Sundnes Løvlie; Lina Eklund; Annika Waern; Karin Ryding; Paulina Rajkowska (CoRR, 2020)

Interpersonalizing Intimate Museum Experiences. - Karin Ryding; Jocelyn Spence; Anders Sundnes Løvlie; Steve Benford (Int. J. Hum. Comput. Interact., 2021)

Playing Games with Tito: Designing Hybrid Museum Experiences for Critical Play. - Anders Sundnes Løvlie; Karin Ryding; Jocelyn Spence; Paulina Rajkowska; Annika Waern; Tim Wray; Steve Benford; William Preston; Emily-Clare Thorn (ACM Journal on Computing and Cultural Heritage, 2021)

Sensitive Pictures: Emotional Interpretation in the Museum. - Steve Benford; Anders Sundnes Løvlie; Karin Ryding; Paulina Rajkowska; Edgar Bodiaj; Dimitrios Paris Darzentas; Harriet R. Cameron; Jocelyn Spence; Joy Egede; Bogdan Spanjevic (CHI, 2022)

Lydspor: an Urban Sound Experience Weaving Together Past and Present through vibrating Bodies. - Karin Ryding; Vasiliki Tsaknaki; Stina Marie Hasse Jørgensen; Jonas Fritsch (CHI, 2023)

'Breathing-with': a design tactic for the more-than-human. - Jonas Fritsch; Vasiliki Tsaknaki; Karin Ryding; Stina Hasse Jørgensen (Hum. Comput. Interact., 2025)