Interactive Narratives in Games: Understanding Player Agency and Experience. - Karina Arrambide (CHI PLAY (Companion), 2019)

The Development of "Orbit": The Collaborative BCI Game for Children with AD(H)D. - Karina Arrambide; Lisa Freiman Cormier; Rina R. Wehbe; Lennart E. Nacke; Mareike Gabele; Sebastian Wagner; Christian Hansen 001 (CHI PLAY (Companion), 2019)

"I Don't Fit into a Single Type": A Trait Model and Scale of Game Playing Preferences. - Gustavo Fortes Tondello; Karina Arrambide; Giovanni Ribeiro; Andrew Jian-lan Cen; Lennart E. Nacke (INTERACT (2), 2019)

"I Don't Want To Shoot The Android": Players Translate Real-Life Moral Intuitions to In-Game Decisions in Detroit: Become Human. - Karina Arrambide; John Yoon; Cayley MacArthur; Katja Rogers; Alessandra Luz; Lennart E. Nacke (CHI, 2022)