Digital game design for elderly users. - Wijnand A. IJsselsteijn; Henk Herman Nap; Yvonne de Kort; Karolien Poels (Future Play, 2007)

"It is always a lot of fun!": exploring dimensions of digital game experience using focus group methodology. - Karolien Poels; Yvonne de Kort; Wijnand A. IJsselsteijn (Future Play, 2007)

Where everybody knows your game: the appeal and function of game cafés in western Europe. - Brian J. Gajadhar; Yvonne de Kort; Wijnand A. IJsselsteijn; Karolien Poels (Advances in Computer Entertainment Technology, 2009)

Playability and Player Experience Research [Panel Abstracts]. - Lennart E. Nacke; Anders Drachen; Kai Kuikkaniemi; Jörg Niesenhaus; Hannu Korhonen; Wouter van den Hoogen; Karolien Poels; Wijnand A. IJsselsteijn; Yvonne A. W. de Kort (DiGRA Conference, 2009)

World of Warcraft, the Aftermath How game elements transfer into real life perceptions and experiences [Abstract]. - Karolien Poels (DiGRA Conference, 2009)

Digital Games, the Aftermath: Qualitative Insights into Postgame Experiences. - Karolien Poels; Wijnand A. IJsselsteijn; Yvonne de Kort; Bart Van Iersel (Evaluating User Experience in Games, 2010)

Putting Brands into Play: How Player Experiences Influence the Effectiveness of In-Game Advertising. - Laura Herrewijn; Karolien Poels (DiGRA Conference, 2011)

The Female Player Does Not Exist: Gender Identity Relates to Differences in Player Motivations and Play Styles. - Karolien Poels; Nele De Cock; Steven Malliet (Cyberpsychology Behav. Soc. Netw., 2012)

Pleasure to Play, Arousal to Stay: The Effect of Player Emotions on Digital Game Preferences and Playing Time. - Karolien Poels; Wouter van den Hoogen; Wijnand A. IJsselsteijn; Yvonne de Kort (Cyberpsychology Behav. Soc. Netw., 2012)

Mobilizing Bystanders of Cyberbullying: an Exploratory Study into Behavioural Determinants of Defending the Victim. - Ann DeSmet; Sara Bastiaensens; Katrien Van Cleemput; Karolien Poels; Heidi Vandebosch; Ilse De Bourdeaudhuij (Annual Review of Cybertherapy and Telemedicine, 2012)

Virtual Touch Sensations in an Online Shopping Context: An Experimental Approach. - Suzanne Overmars; Karolien Poels (ACII, 2013)

The relationship between player involvement and immersion: An experimental investigation. - Laura Herrewijn; Karolien Poels; Gordon Calleja (FDG, 2013)

Determinants of Self-Reported Bystander Behavior in Cyberbullying Incidents Amongst Adolescents. - Ann DeSmet; Charlene Veldeman; Karolien Poels; Sara Bastiaensens; Katrien Van Cleemput; Heidi Vandebosch; Ilse De Bourdeaudhuij (Cyberpsychology Behav. Soc. Netw., 2014)

Cyberbullying on social network sites. An experimental study into bystanders' behavioural intentions to help the victim or reinforce the bully. - Sara Bastiaensens; Heidi Vandebosch; Karolien Poels; Katrien Van Cleemput; Ann DeSmet; Ilse De Bourdeaudhuij (Comput. Hum. Behav., 2014)

Morality and involvement in social virtual worlds: The intensity of moral emotions in response to virtual versus real life cheating. - Katleen Gabriels; Karolien Poels; Johan Braeckman (New Media Soc., 2014)

'Can I afford to help?' How affordances of communication modalities guide bystanders' helping intentions towards harassment on social network sites. - Sara Bastiaensens; Heidi Vandebosch; Karolien Poels; Katrien Van Cleemput; Ann DeSmet; Ilse De Bourdeaudhuij (Behav. Inf. Technol., 2015)

Secondary school educators' perceptions and practices in handling cyberbullying among adolescents: A cluster analysis. - Ann DeSmet; Nathalie Aelterman; Sara Bastiaensens; Katrien Van Cleemput; Karolien Poels; Heidi Vandebosch; Greet Cardon; Ilse De Bourdeaudhuij (Comput. Educ., 2015)

The impact of social setting on the recall and recognition of in-game advertising. - Laura Herrewijn; Karolien Poels (Comput. Hum. Behav., 2015)

Online product experiences: The effect of simulating stroking gestures on product understanding and the critical role of user control. - Suzanne Overmars; Karolien Poels (Comput. Hum. Behav., 2015)

World of Warcraft, the aftermath: How game elements transfer into perceptions, associations and (day)dreams in the everyday life of massively multiplayer online role-playing game players. - Karolien Poels; Wijnand A. IJsselsteijn; Yvonne de Kort (New Media Soc., 2015)

Automatic monitoring of cyberbullying on social networking sites: From technological feasibility to desirability. - Kathleen Van Royen; Karolien Poels; Walter Daelemans; Heidi Vandebosch (Telematics Informatics, 2015)

Help, I Am Losing Control! Examining the Reporting of Sexual Harassment by Adolescents to Social Networking Sites. - Kathleen Van Royen; Karolien Poels; Heidi Vandebosch (Cyberpsychology Behav. Soc. Netw., 2016)

Deciding whether to look after them, to like it, or leave it: A multidimensional analysis of predictors of positive and negative bystander behavior in cyberbullying among adolescents. - Ann DeSmet; Sara Bastiaensens; Katrien Van Cleemput; Karolien Poels; Heidi Vandebosch; Greet Cardon; Ilse De Bourdeaudhuij (Comput. Hum. Behav., 2016)

Bridging behavior science and gaming theory: Using the Intervention Mapping Protocol to design a serious game against cyberbullying. - Ann DeSmet; Katrien Van Cleemput; Sara Bastiaensens; Karolien Poels; Heidi Vandebosch; Steven Malliet; Maïté Verloigne; Griet Vanwolleghem; Lieze Mertens; Greet Cardon; Ilse De Bourdeaudhuij (Comput. Hum. Behav., 2016)

Exposure to cyberbullying as a bystander: An investigation of desensitization effects among early adolescents. - Sara Pabian; Heidi Vandebosch; Karolien Poels; Katrien Van Cleemput; Sara Bastiaensens (Comput. Hum. Behav., 2016)

When and why is perceived congruity important for in-game advertising in fantasy games? - Shana Verberckmoes; Karolien Poels; Nathalie Dens; Laura Herrewijn; Patrick De Pelsmacker (Comput. Hum. Behav., 2016)

"Thinking before posting?" Reducing cyber harassment on social networking sites through a reflective message. - Kathleen Van Royen; Karolien Poels; Heidi Vandebosch; Philippe Adam (Comput. Hum. Behav., 2017)

"Do you like cookies?" Adolescents' skeptical processing of retargeted Facebook-ads and the moderating role of privacy concern and a textual debriefing. - Brahim Zarouali; Koen Ponnet; Michel Walrave; Karolien Poels (Comput. Hum. Behav., 2017)

'You talking to me?' The influence of peer communication on adolescents' persuasion knowledge and attitude towards social advertisements. - Brahim Zarouali; Karolien Poels; Michel Walrave; Koen Ponnet (Behav. Inf. Technol., 2018)

Predicting Consumer Responses to a Chatbot on Facebook. - Brahim Zarouali; Evert Van den Broeck; Michel Walrave; Karolien Poels (Cyberpsychology Behav. Soc. Netw., 2018)

The efficacy of the Friendly Attac serious digital game to promote prosocial bystander behavior in cyberbullying among young adolescents: A cluster-randomized controlled trial. - Ann DeSmet; Sara Bastiaensens; Katrien Van Cleemput; Karolien Poels; Heidi Vandebosch; G. Deboutte; Laura Herrewijn; Steven Malliet; Sara Pabian; Frederik Van Broeckhoven; Olga De Troyer; Gaetan Deglorie; et al. (Comput. Hum. Behav., 2018)

An experimental study on the effect of ad placement, product involvement and motives on Facebook ad avoidance. - Evert Van den Broeck; Karolien Poels; Michel Walrave (Telematics Informatics, 2018)

Chatbot advertising effectiveness: When does the message get through? - Evert Van den Broeck; Brahim Zarouali; Karolien Poels (Comput. Hum. Behav., 2019)

When stress becomes shared: exploring the emergence of team stress. - Steffi Sassenus; Piet Van den Bossche; Karolien Poels (Cogn. Technol. Work., 2022)

The Media Psychology of Boredom and Mobile Media Use: Theoretical and Methodological Innovations. - Karolien Poels; Konrad Rudnicki; Heidi Vandebosch (J. Media Psychol. Theor. Methods Appl., 2022)

Systematic review of determinants and consequences of bystander interventions in online hate and cyberbullying among adults. - Konrad Rudnicki; Heidi Vandebosch; Pierre Voué; Karolien Poels (Behav. Inf. Technol., 2023)

Opt-out, abstain, unplug. A systematic review of the voluntary digital disconnection literature. - Lise-Marie Nassen; Heidi Vandebosch; Karolien Poels; Kathrin Karsay (Telematics Informatics, 2023)

Features for Hate? Using the Delphi Method to Explore Digital Determinants for Online Hate Perpetration and Possibilities for Intervention. - Ina Weber; Heidi Vandebosch; Karolien Poels; Sara Pabian (Cyberpsychology Behav. Soc. Netw., 2023)

Enhancing user satisfaction in the reporting of online sexual harassment on social media: The role of anthropomorphic design in mitigating negative emotions and building trust. - Yuying Tan; Sara Pabian; Heidi Vandebosch; Karolien Poels (Comput. Hum. Behav., 2025)