Generation: A Novel Fabrication Game for Simulating Evolution and Natural Selection. - Katelyn M. Grasse; Edward F. Melcer (CHI PLAY (Companion), 2020)

Getting Academical: A Choice-Based Interactive Storytelling Game for Teaching Responsible Conduct of Research. - Edward F. Melcer; Katelyn M. Grasse; James Owen Ryan; Nick Junius; Max Kreminski; Dietrich Squinkifer; Brent Hill; Noah Wardrip-Fruin (FDG, 2020)

Improving Undergraduate Attitudes Towards Responsible Conduct of Research Through an Interactive Storytelling Game. - Katelyn M. Grasse; Edward F. Melcer; Max Kreminski; Nick Junius; Noah Wardrip-Fruin (CHI Extended Abstracts, 2021)

Mad Mixologist: Exploring How Object Placement in Tangible Play Spaces Affects Collaborative Interaction Strategies. - Katelyn M. Grasse; Marjorie Ann M. Cuerdo; Edward F. Melcer (CoG, 2021)

Using Self-Determination Theory to Explore Enjoyment of Educational Interactive Narrative Games: A Case Study of Academical. - Katelyn M. Grasse; Max Kreminski; Noah Wardrip-Fruin; Michael Mateas; Edward F. Melcer (Frontiers Virtual Real., 2022)

Pseudo-Scientist: Towards Narrative Interventions for Imposter Syndrome. - Katelyn M. Grasse; Nic Junius; Kevin Weatherwax; Shweta K. Sisodiya; Amanda Martin; Elín Carstensdóttir (Proc. ACM Hum. Comput. Interact., 2024)