Personality and Self-Esteem as Predictors of Young People's Technology Use. - Alexandra Ehrenberg; Suzanna Juckes; Katherine M. White; Shari P. Walsh (Cyberpsychology Behav. Soc. Netw., 2008)

The Theory of Planned Behavior Applied to Young People's Use of Social Networking Web Sites. - Emma L. Pelling; Katherine M. White (Cyberpsychology Behav. Soc. Netw., 2009)

Psychological Predictors of Young Adults' Use of Social Networking Sites. - Kathryn Wilson; Stephanie Fornasier; Katherine M. White (Cyberpsychology Behav. Soc. Netw., 2010)

Predicting adolescents' use of social networking sites from an extended theory of planned behaviour perspective. - Rosland K. Baker; Katherine M. White (Comput. Hum. Behav., 2010)

Psychosocial predictors of the use of enhanced podcasting in student learning. - Nathan D. Moss; Erin L. O'Connor; Katherine M. White (Comput. Hum. Behav., 2010)

In Their Own Words: Why Teenagers Don't Use Social Networking Sites. - Rosland K. Baker; Katherine M. White (Cyberpsychology Behav. Soc. Netw., 2011)

Facebook Tells Me So: Applying the Theory of Planned Behavior to Understand Partner-Monitoring Behavior on Facebook. - Millie J. Darvell; Shari P. Walsh; Katherine M. White (Cyberpsychology Behav. Soc. Netw., 2011)

Keeping in constant touch: The predictors of young Australians' mobile phone involvement. - Shari P. Walsh; Katherine M. White; Stephen Cox; Ross McD. Young (Comput. Hum. Behav., 2011)

Predictive modelling: parents' decision making to use online child health information to increase their understanding and/or diagnose or treat their child's health. - Anne M. Walsh; Melissa K. Hyde; Kyra Hamilton; Katherine M. White (BMC Medical Informatics Decis. Mak., 2012)

Sign and Share: What Influences Our Participation in Online Microvolunteering. - Stacey A. Mackay; Katherine M. White; Patricia L. Obst (Cyberpsychology Behav. Soc. Netw., 2016)

Smartphone use while driving: What factors predict young drivers' intentions to initiate, read, and respond to social interactive technology? - Cassandra S. Gauld; Ioni Lewis; Katherine M. White; Judy J. Fleiter; Barry Watson (Comput. Hum. Behav., 2017)

Game Identity-Based Motivations of Playing World of Warcraft and Their Psychological Outcomes. - Patricia L. Obst; Xiang Zhao 006; Katherine M. White; Erin L. O'Connor; Huon Longman (Cyberpsychology Behav. Soc. Netw., 2018)

Facebook False Self-Presentation Behaviors and Negative Mental Health. - Elizabeth J. Wright; Katherine M. White; Patricia L. Obst (Cyberpsychology Behav. Soc. Netw., 2018)

Predictors of Players' Decisions to Help Others in Video Games. - Varuni Wickramasinghe; Katherine M. White; Daniel Johnson 001 (Cyberpsychology Behav. Soc. Netw., 2020)

Need satisfaction, passion, empathy and helping behaviour in videogame play. - Daniel Johnson 001; Xiang Zhao 006; Katherine M. White; Varuni Wickramasinghe (Comput. Hum. Behav., 2021)

Empathy in Long-Term Human-Robot Interaction: A Scoping Review of Emotion Understanding. - Marie S. Newman; Bouchra Senadji; Katherine M. White; Clinton Fookes (Int. J. Soc. Robotics, 2025)