Kathryn E. Merrick

According to our database1, Kathryn E. Merrick authored at least 63 papers between 2005 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

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Bibliography

2018
Hierarchical Deep Reinforcement Learning for Continuous Action Control.
IEEE Trans. Neural Networks Learn. Syst., 2018

Toward Electroencephalographic Profiling of Player Motivation: A Survey.
IEEE Trans. Cogn. Dev. Syst., 2018

Assessing Human Judgment of Computationally Generated Swarming Behavior.
Frontiers Robotics AI, 2018

Intrinsic Rewards for Maintenance, Approach, Avoidance, and Achievement Goal Types.
Frontiers Neurorobotics, 2018

Modular Continuous Learning Framework.
Proceedings of the 2018 Joint IEEE 8th International Conference on Development and Learning and Epigenetic Robotics, 2018

2017
Co-Operative Coevolutionary Neural Networks for Mining Functional Association Rules.
IEEE Trans. Neural Networks Learn. Syst., 2017

A Review of the Relationship between Novelty, Intrinsic Motivation and Reinforcement Learning.
Paladyn J. Behav. Robotics, 2017

Value systems for developmental cognitive robotics: A survey.
Cogn. Syst. Res., 2017

On Taxonomy and Evaluation of Feature Selection-Based Learning Classifier System Ensemble Approaches for Data Mining Problems.
Comput. Intell., 2017

Multi-Task Deep Reinforcement Learning for Continuous Action Control.
Proceedings of the Twenty-Sixth International Joint Conference on Artificial Intelligence, 2017

A 'Breadcrumbs' Model for Controlling an Intrinsically Motivated Swarm Using a Handheld Device.
Proceedings of the AI 2017: Advances in Artificial Intelligence, 2017

2016
Experience-Based Generation of Maintenance andAchievement Goals on a Mobile Robot.
Paladyn J. Behav. Robotics, 2016

A Survey of Game Theoretic Approaches to Modelling Decision-Making in Information Warfare Scenarios.
Future Internet, 2016

Trusted Autonomy and Cognitive Cyber Symbiosis: Open Challenges.
Cogn. Comput., 2016

Intrinsically motivated particle swarm optimisation applied to task allocation for workplace hazard detection.
Adapt. Behav., 2016

A Review of Theoretical and Practical Challenges of Trusted Autonomy in Big Data.
IEEE Access, 2016

Quantifying Swarming Behaviour.
Proceedings of the Advances in Swarm Intelligence, 7th International Conference, 2016

Using game theory with intrinsic motivation to examine anti-hacking policies for autonomous systems.
Proceedings of the 2016 IEEE Symposium Series on Computational Intelligence, 2016

Designing artificial agents to detect the motive profile of users in virtual worlds and games.
Proceedings of the 2016 IEEE Symposium Series on Computational Intelligence, 2016

Eye movements as information markers in EEG data.
Proceedings of the 2016 IEEE Symposium Series on Computational Intelligence, 2016

Detecting Rare Visual and Auditory Events from EEG Using Pairwise-Comparison Neural Networks.
Proceedings of the Advances in Brain Inspired Cognitive Systems, 2016

Computational Models of Motivation for Game-Playing Agents
Springer, ISBN: 978-3-319-33459-2, 2016

2015
Application of chaos measures to a simplified boids flocking model.
Swarm Intell., 2015

The Role of Implicit Motives in Strategic Decision-Making: Computational Models of Motivated Learning and the Evolution of Motivated Agents.
Games, 2015

Task Allocation Using Particle Swarm Optimisation and Anomaly Detection to Generate a Dynamic Fitness Function.
Proceedings of the AI 2015: Advances in Artificial Intelligence, 2015

Autonomous Hypothesis Generation as an Environment Learning Mechanism for Agent Design.
Proceedings of the Artificial Life and Computational Intelligence, 2015

2014
Evolution of intrinsic motives in a multi-player common pool resource game.
Proceedings of the 2014 IEEE Symposium on Computational Intelligence for Human-like Intelligence, 2014

Self-motivated learning of achievement and maintenance tasks for non-player characters in computer games.
Proceedings of the 2014 IEEE Symposium on Computational Intelligence for Human-like Intelligence, 2014

Effective motive profiles and swarm compositions for motivated particle swarm optimisation applied to task allocation.
Proceedings of the 2014 IEEE Symposium on Computational Intelligence for Human-like Intelligence, 2014

Task allocation under communication constraints using motivated particle swarm optimization.
Proceedings of the IEEE Congress on Evolutionary Computation, 2014

An online evolutionary rule learning algorithm with incremental attribute discretization.
Proceedings of the IEEE Congress on Evolutionary Computation, 2014

2013
Performance analysis of rough set ensemble of learning classifier systems with differential evolution based rule discovery.
Evol. Intell., 2013

A shape grammar approach to computational creativity and procedural content generation in massively multiplayer online role playing games.
Entertain. Comput., 2013

Investigating Differential Evolution based rule discovery in learning classifier systems.
Proceedings of the 2013 IEEE Symposium on Differential Evolution, 2013

A hierarchical pea-based anomaly detection model.
Proceedings of the International Conference on Computing, Networking and Communications, 2013

Reduct based ensemble of learning classifier system for real-valued classification problems.
Proceedings of the IEEE Symposium on Computational Intelligence and Ensemble Learning, 2013

Novelty and Beyond: Towards Combined Motivation Models and Integrated Learning Architectures.
Proceedings of the Intrinsically Motivated Learning in Natural and Artificial Systems, 2013

2012
Intrinsic Motivation and Introspection in Reinforcement Learning.
IEEE Trans. Auton. Ment. Dev., 2012

Developing Attention Focus Metrics for Autonomous Hypothesis Generation in Data Mining.
Proceedings of the Simulated Evolution and Learning - 9th International Conference, 2012

Evolution of Intrinsic Motives in Multi-agent Simulations.
Proceedings of the Simulated Evolution and Learning - 9th International Conference, 2012

Task allocation in multi-agent systems using models of motivation and leadership.
Proceedings of the IEEE Congress on Evolutionary Computation, 2012

2011
Case studies using multiuser virtual worlds as an innovative platform for collaborative design.
J. Inf. Technol. Constr., 2011

Achievement, affiliation, and power: Motive profiles for artificial agents.
Adapt. Behav., 2011

A curious agent for network anomaly detection.
Proceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011), 2011

A computational model of achievement motivation for artificial agents.
Proceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011), 2011

Reasoning in the Absence of Goals.
Proceedings of the Advances in Cognitive Systems, 2011

A Pedagogical Approach to Exploring Place and Interaction Design in Collaborative Virtual Environments.
Proceedings of the Collaborative Design in Virtual Environments., 2011

2010
An Empirical Evaluation of Puzzle-Based Learning as an Interest Approach for Teaching Introductory Computer Science.
IEEE Trans. Educ., 2010

A Comparative Study of Value Systems for Self-Motivated Exploration and Learning by Robots.
IEEE Trans. Auton. Ment. Dev., 2010

Modeling Behavior Cycles as a Value System for Developmental Robots.
Adapt. Behav., 2010

2009
Motivated Learning from Interesting Events: Adaptive, Multitask Learning Agents for Complex Environments.
Adapt. Behav., 2009

Evaluating intrinsically motivated robots using affordances and point-cloud matrices.
Proceedings of the Ninth International Conference on Epigenetic Robotics (EpiRob 2009), 2009

Motivated Reinforcement Learning - Curious Characters for Multiuser Games.
Springer, ISBN: 978-3-540-89186-4, 2009

2008
Modelling Behaviour Cycles for Life-Long Learning in Motivated Agents.
Proceedings of the Simulated Evolution and Learning, 7th International Conference, 2008

Designing Toys That Come Alive: Curious Robots for Creative Play.
Proceedings of the Entertainment Computing, 2008

Achieving Creative Behavior Using Curious Learning Agents.
Proceedings of the Creative Intelligent Systems, 2008

2007
Modelling motivation for experience-based attention focus in reinforcement learning.
PhD thesis, 2007

Modeling motivation for adaptive nonplayer characters in dynamic computer game worlds.
Comput. Entertain., 2007

Agents for multidisciplinary design in virtual worlds.
Artif. Intell. Eng. Des. Anal. Manuf., 2007

Motivated reinforcement learning for adaptive characters in open-ended simulation games.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007

2006
Intrinsically Motivated Intelligent Sensed Environments.
Proceedings of the Intelligent Computing in Engineering and Architecture, 2006

Motivated reinforcement learning for non-player characters in persistent computer game worlds.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006

2005
Agent Models for Dynamic 3D Virtual Worlds.
Proceedings of the 4th International Conference on Cyberworlds (CW 2005), 2005


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