Display of the earth taking into account atmospheric scattering. - Tomoyuki Nishita; Takao Sirai; Katsumi Tadamura; Eihachiro Nakamae (SIGGRAPH, 1993)

Modeling of Skylight and Rendering of Outdoor Scenes. - Katsumi Tadamura; Eihachiro Nakamae; Kazufumi Kaneda; Masshi Baba; Hideo Yamashita; Tomoyuki Nishita (Comput. Graph. Forum, 1993)

Skylight for Interior Lighting Design. - Yoshinori Dobashi; Kazufumi Kaneda; Takanobu Nakashima; Hideo Yamashita; Tomoyuki Nishita; Katsumi Tadamura (Comput. Graph. Forum, 1994)

Modelling the Colour of Water in Lighting Design. - Katsumi Tadamura; Eihachiro Nakamae (Computer Graphics, 1995)

A Model of Skylight and Calculation of Its Illuminance. - Eihachiro Nakamae; Guofang Jiao; Katsumi Tadamura; Fujiwa Kato (ICSC, 1995)

Photorealism in computer graphics–past and present. - Eihachiro Nakamae; Katsumi Tadamura (Comput. Graph., 1995)

On the Extraction of Various Regions in Vector Maps. - Guofang Jiao; Eihachiro Nakamae; Katsumi Tadamura; Hiroyuki Inuyama (IEICE Trans. Inf. Syst., 1995)

Dynamic Process Management for Avoiding the Confliction between the Development of a Program and a Job for Producing Animation Frames. - Katsumi Tadamura (PG, 1997)

Multi-Functional Visualization System for Structure Analysis. - Katsumi Tadamura (PG, 1997)

Simple Algorithms for Rational Time Speed Playback of a Standard Video Sequence. - Yasuo Nagai; Isao Tonozuka; Eihachiro Nakamae; Katsumi Tadamura (MMM, 1998)

Computer Generated Still Images Composited with Panned Landscape Video Sequences. - Eihachiro Nakamae; Xueying Qin; Guofang Jiao; Przemyslaw Rokita; Katsumi Tadamura; Yuji Usagawa (MMM, 1998)

Panned/zoomed landscape video sequences composited with computer-generated still images. - Eihachiro Nakamae; Xueying Qin; Guofang Jiao; Katsumi Tadamura; Przemyslaw Rokita; Yuji Usagawa (SIGGRAPH Abstracts and Applications, 1998)

Synchronizing Computer Graphics Animation and Audio. - Katsumi Tadamura; Eihachiro Nakamae (IEEE Multim., 1998)

Rendering Optimal Solar Shadows using Plural Sunlight Depth Buffers. - Katsumi Tadamura; Xueying Qin; Guofang Jiao; Eihachiro Nakamae (Computer Graphics International, 1999)

Creating a Precise Panorama from Panned Video Sequence Images. - Xueying Qin; Eihachiro Nakamae; Katsumi Tadamura (PG, 1999)

Computer-generated still images composited with panned/zoomed landscape video sequences. - Eihachiro Nakamae; Xueying Qin; Guofang Jiao; Przemyslaw Rokita; Katsumi Tadamura (Vis. Comput., 1999)

Fast Rendering Water Surface for Outdoor Scenes. - Katsumi Tadamura; Xueying Qin; Guofang Jiao; Eihachiro Nakamae (Int. J. Image Graph., 2001)

Rendering optimal solar shadows with plural sunlight depth buffers. - Katsumi Tadamura; Xueying Qin; Guofang Jiao; Eihachiro Nakamae (Vis. Comput., 2001)

Automatically Compositing Still Images and Landscape Video Sequences. - Xueying Qin; Eihachiro Nakamae; Katsumi Tadamura (IEEE Computer Graphics and Applications, 2002)

Fast Photo-Realistic Rendering of Trees in Daylight. - Xueying Qin; Eihachiro Nakamae; Katsumi Tadamura; Yasuo Nagai (Comput. Graph. Forum, 2003)

Statistical Displacement Analysis for Handwriting Verification. - Yoshiki Mizukami; Katsumi Tadamura; Mitsu Yoshimura; Isao Yoshimura (ICIAP, 2005)

Optical Flow Computation on Compute Unified Device Architecture. - Yoshiki Mizukami; Katsumi Tadamura (ICIAP, 2007)

Realistic Rain Rendering. - Yoshiki Mizukami; Katsuhiro Sasaki; Katsumi Tadamura (GRAPP, 2008)

CUDA Implementation of Deformable Pattern Recognition and its Application to MNIST Handwritten Digit Database. - Yoshiki Mizukami; Katsumi Tadamura; Jonathan Warrell; Peng Li; Simon Prince (ICPR, 2010)

Sub-pixel disparity search for binocular stereo vision. - Yoshiki Mizukami; Koichi Okada; Atsushi Nomura; Shinya Nakanishi; Katsumi Tadamura (ICPR, 2012)

Performance Study of a Regularization-Based Deformable Handwritten Recognition Approach. - Yoshiki Mizukami; Shinya Nakanishi; Katsumi Tadamura (ICIAP (1), 2013)