A comparison of approaches to automatic language identification using telephone speech. - Yeshwant K. Muthusamy; Kay M. Berkling; Takayuki Arai; Ronald A. Cole; Etienne Barnard (EUROSPEECH, 1993)

Analysis of phoneme-based features for language identification. - Kay M. Berkling; Takayuki Arai; Etienne Barnard (ICASSP (1), 1994)

Language identification of six languages based on a common set of broad phonemes. - Kay M. Berkling; Etienne Barnard (ICSLP, 1994)

Theoretical error prediction for a language identification system using optimal phoneme clustering. - Kay M. Berkling; Etienne Barnard (EUROSPEECH, 1995)

Language identification with inaccurate string matching. - Kay M. Berkling; Etienne Barnard (ICSLP, 1996)

Improving accent identification through knowledge of English syllable structure. - Kay Berkling; Marc A. Zissman; Julie Vonwiller; Christopher Cleirigh (ICSLP, 1998)

Evaluation of confidence measures for language identification. - Kay Berkling; Douglas A. Reynolds; Marc A. Zissman (EUROSPEECH, 1999)

SCoPE, syllable core and periphery evaluation: Automatic syllabification and foreign accent identification. - Kay Berkling (Speech Commun., 2001)

Automatic language identification. - Marc A. Zissman; Kay Berkling (Speech Commun., 2001)

Offshore Software Development: Transferring Research Findings into the Classroom. - Kay Berkling; Michael Geisser; Tobias Hildenbrand; Franz Rothlauf (SEAFOOD, 2007)

Evaluating Collaboration Platforms for Offshore Software Development Scenarios. - Felix Rodriguez; Michael Geisser; Kay Berkling; Tobias Hildenbrand (SEAFOOD, 2007)

Timeline Prediction Framework for Iterative Software Engineering Projects with Changes. - Kay Berkling; Georgios Kiragiannis; Armin Zundel; Subhajit Datta (SEAFOOD, 2008)

HMM-based synthesis of child speech. - Oliver Watts; Junichi Yamagishi; Kay Berkling; Simon King 001 (WOCCI, 2008)

HMM adaptation and voice conversion for the synthesis of child speech: a comparison. - Oliver Watts; Junichi Yamagishi; Simon King 001; Kay Berkling (INTERSPEECH, 2009)

Synthesis of Child Speech With HMM Adaptation and Voice Conversion. - Oliver Watts; Junichi Yamagishi; Simon King 001; Kay Berkling (IEEE Trans. Speech Audio Process., 2010)

Towards Context-Dependent Phonetic Spelling Error Correction in Children's Freely Composed Text for Diagnostic and Pedagogical Purposes. - Sebastian Stüker; Johanna Fay; Kay Berkling (INTERSPEECH, 2011)

Speech technology-based framework for quantitative analysis of German spelling errors in freely composed children's texts. - Kay Berkling; Johanna Fay; Sebastian Stüker (SLaTE, 2011)

Introduction to the special issue on speech and language processing of children's speech for child-machine interaction applications. - Alexandros Potamianos; Diego Giuliani; Shrikanth S. Narayanan; Kay Berkling (ACM Trans. Speech Lang. Process., 2011)

A case study using data exploration of spelling errors towards designing automated interactive diagnostics. - Kay Berkling (WOCCI, 2012)

Understanding the Challenges of Introducing Self-driven Blended Learning in a Restrictive Ecosystem - Step 1 for Change Management: Understanding Student Motivation. - Kay Berkling; Armin Zundel (CSEDU, 2013)

A non-experts user interface for obtaining automatic diagnostic spelling evaluations for learners of the German writing system. - Kay Berkling (INTERSPEECH, 2013)

Looking for Usage Patterns in e-Learning Platforms - A Step Towards Adaptive Environments. - Kay Berkling; Christoph Thomas (CSEDU (1), 2014)

Data Exploration of Sentence Structures and Embellishments in German texts: Comparing Children's Writing vs Literature. - Rémi Lavalley; Kay M. Berkling (KONVENS, 2014)

A Database of Freely Written Texts of German School Students for the Purpose of Automatic Spelling Error Classification. - Kay Berkling; Johanna Fay; Masood Ghayoomi; Katrin Hein; Rémi Lavalley; Ludwig Linhuber; Sebastian Stüker (LREC, 2014)

Phontasia - a phonics trainer for German spelling in primary education. - Kay Berkling; Nadine Pflaumer (WOCCI, 2014)

Connecting Peer Reviews with Students' Motivation - Onboarding, Motivation and Blended Learning. - Kay Berkling (CSEDU (2), 2015)

Gamification Behind the Scenes - Designing a Software Engineering Course. - Kay Berkling (CSEDU (Selected Papers), 2015)

WISE: A Web-Interface for Spelling Error Recognition for German: A Description and Evaluation of the Underlying Algorithm. - Kay Berkling; Rémi Lavalley (GSCL, 2015)

Systematic Acquisition of Reading and Writing: An Exploration of Structure in Didactic Elementary Texts for German. - Kay Berkling; Rémi Lavalley; Uwe D. Reichel (GSCL, 2015)

A Semi-Automatic Word-Level Annotation and Transcription Tool for Spelling Error Categories. - Ludwig Linhuber; Sebastian Stüker; Rémi Lavalley; Kay M. Berkling (HCI (27), 2015)

Phontasia - a game for training German orthography. - Kay Berkling; Nadine Pflaumer; Alexei Coyplove (INTERSPEECH, 2015)

German phonics game using speech synthesis - a longitudinal study about the effect on orthography skills. - Kay Berkling; Nadine Pflaumer; Rémi Lavalley (SLaTE, 2015)

Preparing children's writing database for automated processing. - Rémi Lavalley; Kay Berkling; Sebastian Stüker (LTLT@SLaTE, 2015)

Change Management: Overcoming the Challenges of Introducing Self-Driven Learning. - Kay Berkling; Armin Zundel (Int. J. Eng. Pedagog., 2015)

GamES MOOC - Conceptual Ideas and First Steps Towards Implementation of a MOOC for Children. - Kay Berkling; Abdullrahman El-Husseny; Dennis Latt; Christian Petrov; Andreas Waigand; Jochen Walther (CSEDU (1), 2016)

Personalizing Game Selection for Mobile Learning - With a View Towards Creating an Off-line Learning Environment for Children. - Mohamed Metawaa; Kay Berkling (CSEDU (1), 2016)

Item Presentation in Primers - An Analysis Based on Acquisition Research. - Kay Berkling (KONVENS, 2016)

Corpus for Children's Writing with Enhanced Output for Specific Spelling Patterns (2nd and 3rd Grade). - Kay Berkling (LREC, 2016)

Progression in Materials for Learning to Read and Write - a Cross-Language and Cross-Century Comparison of Readers. - Kay Berkling; Uwe D. Reichel (WOCCI, 2016)

Avoiding Failure in Modern Game Design with Academic Content - A Recipe, an Anti-Pattern and Applications Thereof. - Kay Berkling; Heiko Faller; Micha Piertzik (CSEDU (2), 2017)

WOCCI 2017: 6th international workshop on child computer interaction (workshop summary). - Keelan Evanini; Maryam Najafian; Saeid Safavi 001; Kay Berkling (ICMI, 2017)

The CSU-K Rule-Based Pipeline System for Spoken CALL Shared Task. - Nico Axtmann; Carolina Mehmet; Kay Berkling (SLaTE, 2017)

Phontasia: A phonics game for German and its effect on orthographic skills-first corpus explorations. - Kay Berkling (WOCCI, 2017)

A Critical Examination of Feedback in Early Reading Games. - Laura Benton; Asimina Vasalou; Kay Berkling; Wolmet Barendregt; Manolis Mavrikis (CHI, 2018)

NO-RPG, a game interface to common core sequenced third-party educational games. - Kay Berkling; Mehmet Ali Incekara; Tom Wolske (EDUCON, 2018)

The CSU-K Rule-Based System for the 2nd Edition Spoken CALL Shared Task. - Dominik Jülg; Mario Kunstek; Cem Philipp Freimoser; Kay Berkling; Mengjie Qian (INTERSPEECH, 2018)

A 2nd Longitudinal Corpus for Children's Writing with Enhanced Output for Specific Spelling Patterns. - Kay Berkling (LREC, 2018)

Automatic orthographic error tagging and classification for German texts. - Kay Berkling; Rémi Lavalley (Comput. Speech Lang., 2018)

A Study of Dispositions According to the IEEE Information Technology Curricula 2017 for German Industry and Student Population. - Kay Berkling; Mehmet Ali Incekara; Tom Wolske (EDUCON, 2019)

Presenting an Open-Source Platform for Supporting Gamified Class Teaching with Peer Reviews. - Kay Berkling; Katja Neubehler (EDUCON, 2019)

Boosting Student Performance with Peer Reviews; Integration and Analysis of Peer Reviews in a Gamified Software Engineering Classroom. - Kay Berkling; Katja Neubehler (EDUCON, 2019)

Koding4Kinder: Teaching Computational Thinking to Pupils Using a Combination of Programming and Electronics Platforms. - Nada Sharaf; Ghada Ahmed; Ahmed Adel; Slim Abdennadher; Kay Berkling (EDUCON, 2019)

Training Reading and Writing through Text-based Games; Step 1: Adapting to Gamer Type. - Nikhil Sharma; Kay Berkling (EDUCON, 2019)

Designing a comprehensive evaluation method for learning games - a general approach with specific application to iRead. - Kay Berkling; Roger Gilabert Guerrero (GamiFIN, 2019)

Transfer of Educational Skills from Games to Classroom tasks - A Case Study using iRead to Improve Reading and Writing. - Kay Berkling; Birgit Franken (GamiLearn, 2019)

Designing an Emotive Avatar for a Grammar Game - A Case Study of Engagement and Performance Development. - Kay Berkling; Engy Fawaz; Armin Zundel; Slim Abdennadher (GamiLearn, 2019)

Appropriation of adaptive literacy games into the German elementary school classroom. - Nadine Pflaumer; Nancy Knorr; Kay Berkling (Br. J. Educ. Technol., 2021)

Post-Pandemic Hybrid Lectures are Here to Stay. - Johannes Schmälzle; Kay Berkling (EDUCON, 2023)

Enhancing Student-Centered Learning Environments: A Data-Driven Approach to Hybrid Lecture Room Classification and Resource Allocation. - Kay Berkling; Hui Li; Konstanze Alex (EDUCON, 2025)