Towards a Computational Model of Creative Cultures. - Rob Saunders; Kazjon Grace (AAAI Spring Symposium: Creative Intelligent Systems, 2008)

Teaching Evolutionary Design Systems by Extending "Context Free". - Rob Saunders; Kazjon Grace (EvoWorkshops, 2009)

Constructing Conceptual Spaces for Novel Associations. - Kazjon Grace; Rob Saunders; John S. Gero (ICCC, 2010)

Interpretation-driven Visual Association. - Kazjon Grace; Rob Saunders; John S. Gero (ICCC, 2011)

Representational affordances and creativity in association-based systems. - Kazjon Grace; John S. Gero; Rob Saunders (ICCC, 2012)

Investigating intuitiveness and effectiveness of gestures for free spatial interaction with large displays. - Luke Hespanhol; Martin Tomitsch; Kazjon Grace; Anthony Collins; Judy Kay (PerDis, 2012)

Learning How to Reinterpret Creative Problems. - Kazjon Grace; John S. Gero; Rob Saunders (ICCC, 2013)

Conveying interactivity at an interactive public information display. - Kazjon Grace; Rainer Wasinger; Christopher James Ackad; Anthony Collins; Oliver Dawson; Richard Gluga; Judy Kay; Martin Tomitsch (PerDis, 2013)

Gesture-based interaction design: communication and cognition. - Mary Lou Maher; Tim Clausner; Barbara Tversky; David Kirsh; Judy Kay; Andreea Danielescu 001; Kazjon Grace (CHI Extended Abstracts, 2014)

NatureNet: a model for crowdsourcing the design of citizen science systems. - Mary Lou Maher; Jenny Preece; Tom Yeh; Carol L. Boston; Kazjon Grace; Abhijit Pasupuleti; Abigale Stangl (CSCW Companion, 2014)

What to expect when you're expecting: The role of unexpectedness in computationally evaluating creativity. - Kazjon Grace; Mary Lou Maher (ICCC, 2014)

Specific curiosity as a cause and consequence of transformational creativity. - Kazjon Grace; Mary Lou Maher (ICCC, 2015)

Interpretation-driven mapping: A framework for conducting search and rerepresentation in parallel for computational analogy in design. - Kazjon Grace; John S. Gero; Rob Saunders (Artif. Intell. Eng. Des. Anal. Manuf., 2015)

Surprise-Triggered Reformulation of Design Goals. - Kazjon Grace; Mary Lou Maher (AAAI, 2016)

Enticing Casual Nature Preserve Visitors into Citizen Science via Photos. - Jennifer Preece; Carol L. Boston; Tom Yeh; Jacqueline Cameron; Mary Lou Maher; Kazjon Grace (CSCW Companion, 2016)

The Willful Marionette: Modeling Social Cognition Using Gesture-Gesture Interaction Dialogue. - Mohammad Mahzoon; Mary Lou Maher; Kazjon Grace; Lilla LoCurto; Bill Outcault (HCI (14), 2016)

Combining CBR and Deep Learning to Generate Surprising Recipe Designs. - Kazjon Grace; Mary Lou Maher; David C. Wilson; Nadia A. Najjar (ICCBR, 2016)

The Willful Marionette: Exploring Responses to Embodied Interaction. - Kazjon Grace; Stephanie Grace; Mary Lou Maher; Mohammad Javad Mahzoon; Lina Lee; Lilla LoCurto; Bill Outcault (Creativity & Cognition, 2017)

Supporting Environmental Stewards' Needs with Technology. - Carol L. Boston; Tamara L. Clegg; Daniel Pauw; Jennifer Preece; Elizabeth E. Warrick; Sarah Abdellahi; Travis Christian; Kazjon Grace; Mary Lou Maher; Jacqueline Cameron; Tom Yeh (CSCW Companion, 2017)

Encouraging Curiosity in Case-Based Reasoning and Recommender Systems. - Mary Lou Maher; Kazjon Grace (ICCBR, 2017)

Encouraging p-creative behaviour with computational curiosity. - Kazjon Grace; Mary Lou Maher; Maryam Mohseni; Rafael Pérez y Pérez (ICCC, 2017)

Surprise Me If You Can: Serendipity in Health Information. - Xi Niu; Fakhri Abbas; Mary Lou Maher; Kazjon Grace (CHI, 2018)

A Framework for Interactive Exploratory Learning Analytics. - Mohammad Javad Mahzoon; Mary Lou Maher; Omar Eltayeby; Wenwen Dou; Kazjon Grace (HCI (25), 2018)

Surprise Walks: Encouraging users towards novel concepts with sequential suggestions. - Nicholas Davis 001; Mary Lou Maher; Kazjon Grace; Omar Eltayeby (ICCC, 2018)

Evaluating Creativity in Computational Co-Creative Systems. - Mary Lou Maher; Kazjon Grace; Pegah Karimi; Nicholas Davis 001 (ICCC, 2018)

Computational Surprise in Information Retrieval. - Xi Niu; Wlodek Zadrozny; Kazjon Grace; Weimao Ke (SIGIR, 2018)

Deep Learning for Identifying Potential Conceptual Shifts for Co-creative Drawing. - Pegah Karimi; Nicholas Davis 001; Kazjon Grace; Mary Lou Maher (CoRR, 2018)

A Sequence Data Model for Analyzing Temporal Patterns of Student Data. - Mohammad Javad Mahzoon; Mary Lou Maher; Omar Eltayeby; Wenwen Dou; Kazjon Grace (J. Learn. Anal., 2018)

Expectation-Based Models of Novelty for Evaluating Computational Creativity. - Kazjon Grace; Mary Lou Maher (Computational Creativity, 2019)

Pique: Recommending a Personalized Sequence of Research Papers to Engage Student Curiosity. - Maryam Mohseni; Mary Lou Maher; Kazjon Grace; Nadia Najjar; Fakhri Abbas; Omar Eltayeby (AIED (2), 2019)

Relating Cognitive Models of Design Creativity to the Similarity of Sketches Generated by an AI Partner. - Pegah Karimi; Nicholas Davis 001; Mary Lou Maher; Kazjon Grace; Lina Lee (Creativity & Cognition, 2019)

Creative Sketching Partner: A Co-Creative Sketching Tool to Inspire Design Creativity. - Nicholas Davis 001; Safat Siddiqui; Pegah Karimi; Mary Lou Maher; Kazjon Grace (ICCC, 2019)

Deep Learning in a Computational Model for Conceptual Shifts in a Co-Creative Design System. - Pegah Karimi; Mary Lou Maher; Nicholas Davis 001; Kazjon Grace (ICCC, 2019)

A computational model for visual conceptual blends. - Pegah Karimi; Mary Lou Maher; Kazjon Grace; Nicholas Davis 001 (IBM J. Res. Dev., 2019)

A Speculative Exploration of the Role of Dialogue in Human-ComputerCo-creation. - Oliver Bown 001; Kazjon Grace; Liam Bray; Dan Ventura (ICCC, 2020)

Understanding and Strengthening the Computational Creativity Community: A Report From The Computational Creativity Task Force. - João Miguel Cunha; Sarah Harmon; Christian Guckelsberger; Anna Kantosalo; Paul M. Bodily; Kazjon Grace (ICCC, 2020)

Modalities, Styles and Strategies: An Interaction Framework for Human-Computer Co-Creativity. - Anna Kantosalo; Prashanth Thattai Ravikumar; Kazjon Grace; Tapio Takala (ICCC, 2020)

Challenges facing movement research in the time of Covid-19: Issues in redesigning workshops for remote participation and data collection. - Joanne Martin; Lian Loke; Kazjon Grace (OZCHI, 2020)

Preface: Second Workshop on the Future of Co-Creative Systems. - Anna Kantosalo; Prashanth Thattai Ravikumar; Oliver Bown 001; Kazjon Grace; Tapio Takala; Mary Lou Maher (ICCC, 2021)

Q-Chef: The impact of surprise-eliciting systems on food-related decision-making. - Kazjon Grace; Elanor Finch; Natalia Gulbransen-Diaz; Hamish Henderson (CHI, 2022)

Personalized Curiosity Engine (Pique): A Curiosity Inspiring Cognitive System for Student Directed Learning. - Safat Siddiqui; Mary Lou Maher; Nadia Najjar; Maryam Mohseni; Kazjon Grace (CSEDU (1), 2022)

Towards Co-Creative Drawing Based on Contrastive Language-Image Models. - Francisco Ibarrola; Oliver Brown 001; Kazjon Grace (ICCC, 2022)

An Open-Ended Blended Approach to Teaching Interaction Designers to Code. - Kazjon Grace; Brittany Klaassens; Liam Bray; Alex Elton-Pym (Frontiers Comput. Sci., 2022)

When is a Tool a Tool? User Perceptions of System Agency in Human-AI Co-Creative Drawing. - Tomas Lawton; Kazjon Grace; Francisco Javier Ibarrola (Conference on Designing Interactive Systems, 2023)

Towards Human-AI Collaborative Architectural Concept Design via Semantic AI. - Shuyao Dai; Yang Li 209; Kazjon Grace; Anastasia Globa (CAAD Futures, 2023)

Creative AI for HRI Design Explorations. - Marius Hoggenmueller; Maria Luce Lupetti; Willem van der Maden; Kazjon Grace (HRI (Companion), 2023)

Transformational Creativity Through the Lens of Quality-Diversity. - Jonathan Demke; Kazjon Grace; Francisco Ibarrola; Dan Ventura (ICCC, 2023)

CardLab: A Simple Co-Creative Interface for Designing and Testing Cards in Hearthstone. - Alexander Elton-Pym; Kazjon Grace (ICCC, 2023)

Differentiable Quality-Diversity for Co-Creative Sketching AI. - Francisco Ibarrola; Kazjon Grace (ICCC, 2023)

Prompt diversification for iterating with text-to-image models. - Francisco Ibarrola; Kazjon Grace (ICCC, 2023)

Minimally Juxtapository Tasks as a Co-Creative Systems User Study Method. - Geoffrey Lazarus; Kazjon Grace (ICCC, 2023)

Drawing with Reframer: Emergence and Control in Co-Creative AI. - Tomas Lawton; Francisco Javier Ibarrola; Dan Ventura; Kazjon Grace (IUI, 2023)

Virtual Urban Field Studies: Evaluating Urban Interaction Design Using Context-Based Interface Prototypes. - Robert Dongas; Kazjon Grace; Samuel Gillespie; Marius Hoggenmueller; Martin Tomitsch; Stewart Worrall 002 (Multimodal Technol. Interact., 2023)

Designing to Leverage Presence in VR Rhythm Games. - Robert Dongas; Kazjon Grace (Multimodal Technol. Interact., 2023)

Collective Imaginaries for the Futures of Care Work. - Yiying Wu; Jung-Joo Lee; Ajit G. Pillai; Janghee Cho; Naseem Ahmadpour; Virpi Roto; Thida Sachathep; Jiashuo Liu; Mouna Sawan; Dongjin Song; Martina Caic; Lucas Cheng; et al. (CSCW Companion, 2024)

Measuring Diversity in Co-creative Image Generation. - Francisco Ibarrola; Kazjon Grace (ICCC, 2024)

Affect-Conditioned Image Generation. - Francisco Ibarrola; Rohan Lulham; Kazjon Grace (IEEE Trans. Affect. Comput., 2024)

Exploring AI-based Computational Models of Novelty to Encourage Curiosity in Student Learning. - Maryam Mohseni; Mary Lou Maher; Kazjon Grace; Safat Siddiqui; Nadia Najjar (SN Comput. Sci., 2024)

From Parking Meters to Vending Machines: A Study of Usability Issues in Self-Service Technologies. - Hamish Henderson; Kazjon Grace; Natalia Gulbransen-Diaz; Brittany Klaassens; Tuck Wah Leong; Martin Tomitsch (Int. J. Hum. Comput. Interact., 2024)

A Collaborative, Interactive and Context-Aware Drawing Agent for Co-Creative Design. - Francisco Ibarrola; Tomas Lawton; Kazjon Grace (IEEE Trans. Vis. Comput. Graph., 2024)

Abductive Computational Systems: Creative Abduction and Future Directions. - Abhinav Sood; Kazjon Grace; Stephen Wan 001; Cécile Paris (CoRR, 2025)