Videotex Terminal Based On Personal Computer. - Kazuhisa Yanaka; Yukio Kobayashi; Takeshi Matsuoka (ICC, 1986)

Video coding using adaptive global MC and local affine MC. - Hirohisa Jozawa; Kazuto Kamikura; Kazuhisa Yanaka; Hiroshi Watanabe 005 (EUSIPCO, 1996)

An Expansion Method for Off-Line Hand-Printed Character Recognition Using On-line Character Writing Features. - Hiromitsu Nishimura; Kazuhisa Yanaka (Document Analysis Systems, 2008)

Creation of moving 3D moiré using LCD and fly's eye lens. - Kazuhisa Yanaka (SIGGRAPH Posters, 2008)

Illumination Watermarking Technique Using Orthogonal Transforms. - Yasunori Ishikawa; Kazutake Uehira; Kazuhisa Yanaka (IAS, 2009)

Optical watermarking robust to object with low-reflectance. - Kazutake Uehira; Yasunori Ishikawa; Kazuhisa Yanaka (ICME, 2009)

Stereoscopic display technique for Web3D images. - Kazuhisa Yanaka (SIGGRAPH Posters, 2009)

Moving integral photography using a common digital photo frame and fly's eye lens. - Masahiko Yoda; Akifumi Momose; Kazuhisa Yanaka (SIGGRAPH ASIA Posters, 2009)

Optical watermarking technique robust to geometrical distortion in image. - Yasunori Ishikawa; Kazutake Uehira; Kazuhisa Yanaka (ISSPIT, 2010)

Chroma keying between integral photography images. - Kazuhisa Yanaka; Akifumi Momose; Masahiko Yoda (SIGGRAPH Posters, 2010)

Real-time integral photography using extended fractional view method. - Masahiko Yoda; Kazuhisa Yanaka (SIGGRAPH ASIA (Posters), 2010)

Robust optical watermarking technique by optimizing the size of pixel blocks of orthogonal transform. - Yasunori Ishikawa; Kazutake Uehira; Kazuhisa Yanaka (IAS, 2011)

Protection of 3D Objects against Illegal Photography using Optical Watermarking Technique with Spatially Modulated Illumination. - Yasunori Ishikawa; Kazutake Uehira; Kazuhisa Yanaka (IMAGAPP/IVAPP, 2011)

A technique of time domain sequential data embedding into real object image using spatially modulated illumination. - Yasunori Ishikawa; Kazutake Uehira; Kazuhisa Yanaka (ISSPIT, 2011)

ScritterHDR: multiplex-hidden imaging on high dynamic range projection. - Koki Nagano; Takeru Utsugi; Kazuhisa Yanaka; Akihiko Shirai; Masayuki Nakajima 001 (SIGGRAPH Asia Posters, 2011)

New Optical Illusion by Animating Judd Illusion using Scalable Vector Graphics. - Teluhiko Hilano; Kazuhisa Yanaka (VISAPP, 2011)

Automatic Shake to Enhance Fraser-wilcox Illusions. - Kazuhisa Yanaka; Ryuto Mitsuhashi; Teluhiko Hilano (VISAPP, 2011)

Robustness against defocusing of images in optical watermarking technique. - Yasunori Ishikawa; Kazutake Uehira; Kazuhisa Yanaka (IAS, 2012)

Use of periodic shift and color combinations to enhance illusory motion. - Kazuhisa Yanaka (SIGGRAPH Posters, 2012)

2x3D: real time shader for simultaneous 2D/3D hybrid theater. - Wataru Fujimura; Yukua Koide; Robert Songer; Takahiro Hayakawa; Akihiko Shirai; Kazuhisa Yanaka (SIGGRAPH Asia Emerging Technologies, 2012)

Floating integral photography using Fresnel mirror. - Kazuhisa Yanaka; Masahiko Yoda; Terumichi Iizuka (VR, 2012)

Poster: Portable integral photography input/ output system using tablet PC and fly's eye lenses. - Yusuke Kawano; Kazuhisa Yanaka (3DUI, 2013)

GPU accelerated interactive integral photography system using extended fractional view method. - Kazuhisa Yanaka; Sho Kimura (SIGGRAPH Posters, 2013)

Spatial Image Display using Double-sided Lenticular or Fly's Eye Lens Sheets. - Naoki Kira; Kazuhisa Yanaka (VISAPP (2), 2013)

Real-time rendering of extended fractional view integral photography. - Sho Kimura; Kazuhisa Yanaka (VR, 2013)

3D CG Integral Photography Artwork Using Glittering Effects in the Post-processing of Multi-viewpoint Rendered Images. - Nahomi Maki; Kazuhisa Yanaka (HCI (13), 2014)

Simple wavelength division rendering method for transparent objects using common 3DCG software. - Nahomi Maki; Kazuhisa Yanaka (SIGGRAPH ASIA Posters, 2014)

Simple projection-type integral photography system using single projector and fly's eye lens. - Kazuhisa Yanaka (SIGGRAPH Posters, 2014)

3DCG art expression on a tablet device using integral photography. - Nahomi Maki; Akihiko Shirai; Kazuhisa Yanaka (VRIC, 2014)

Increase and Decrease of Optical Illusion Strength By Vibration. - Teluhiko Hilano; Kazuhisa Yanaka (HCI (4), 2015)

Virtual Aquarium: Mixed Reality Consisting of 3DCG Animation and Underwater Integral Photography. - Nahomi Maki; Kazuhisa Yanaka (HCI (5), 2015)

Natural User Interface for Board Games Using Lenticular Display and Leap Motion. - Kazuhisa Yanaka; Daichi Ishiguro (HCI (27), 2015)

Display of diamond dispersion using wavelength-division rendering and integral photography. - Nahomi Maki; Kazuhisa Yanaka (SIGGRAPH Posters, 2015)

3D display that uses transparent cones. - Kazuhisa Yanaka; Masayuki Yamada (SIGGRAPH Asia Posters, 2015)

Courses on 3D image display for students who aim to become information media engineers and creators. - Kazuhisa Yanaka; Toshiaki Yamanouchi (SIGGRAPH Asia Symposium on Education, 2015)

Underwater integral photography. - Nahomi Maki; Kazuhisa Yanaka (VR, 2015)

Natural user interface for integral photography of dispersion-rendered diamond. - Nahomi Maki; Kazuhisa Yanaka (I3D, 2016)

Four-plane depth-fused 3D display using single flat panel display. - Suguru Gocho; Toshiaki Yamanouchi; Teluhiko Hilano; Kazuhisa Yanaka (SIGGRAPH Asia Posters, 2016)

Glassless augmented display for public Signage. - Akihiko Shirai; Hisataka Suzuki; Yuta Yamaguchi; Kazuhisa Yanaka (VRIC, 2016)

3D Image Display Courses for Information Media Students. - Kazuhisa Yanaka; Toshiaki Yamanouchi (IEEE Computer Graphics and Applications, 2016)

Glassless Augmented Display for Public Signage. - Hisataka Suzuki; Akihiko Shirai; Kazuhisa Yanaka (Int. J. Virtual Real., 2016)

Real-time integral photography using a game engine. - Shohei Anraku; Fumihiko Ishiwata; Nahomi Maki; Toshiaki Yamanouchi; Kazuhisa Yanaka (SIGGRAPH Posters, 2017)

Creation of 3DCG animation using a four-plane depth-fused display. - Nahomi Maki; Toshiaki Yamanouchi; Teluhiko Hilano; Kazuhisa Yanaka (SIGGRAPH Posters, 2017)

Real-time Integral Photography Holographic Pyramid using a Game Engine. - Shohei Anraku; Toshiaki Yamanouchi; Kazuhisa Yanaka (VISIGRAPP (4: VISAPP), 2018)

3D aerial display with micro mirror array plate and reversed depth integral photography. - Nahomi Maki; Toshiaki Yamanouchi; Kazuhisa Yanaka (SIGGRAPH Posters, 2019)

360-Degree Autostereoscopic Display using Conical Mirror and Integral Photography Technology. - Nobuyuki Ikeya; Kazuhisa Yanaka (VISIGRAPP (4: VISAPP), 2020)

Augmented Reality System with a 3DCG Character Running on a Spinning Analog Record. - Nanami Yoshikawa; Yousuke Kinoshita; Kazuhisa Yanaka (HCI (48), 2022)

Cloud Illusion: A New Optical Illusion Induced by Objects Rotating Around a Blank Area. - Kazuhisa Yanaka; Kazuki Watanabe 001 (HCI (43), 2023)

Practical Course for Creating Stereoscopic VTuber. - Katsuhiro Kanamori; Kazuhisa Yanaka (SIGGRAPH ASIA Educator's Forum, 2023)

Optical Illusion in Which Line Segments Continue to Grow or Shrink by Displaying Two Images Alternately. - Kazuhisa Yanaka; Sota Mihara (VISIGRAPP (3): VISAPP, 2024)