A Survey on the Use of Mobile Phones by Visually Impaired Persons in Japan. - Tetsuya Watanabe; Manabi Miyagi; Kazunori Minatani; Hideji Nagaoka (ICCHP, 2008)

Tactile Map Automated Creation System to Enhance the Mobility of Blind Persons - Its Design Concept and Evaluation through Experiment. - Kazunori Minatani; Tetsuya Watanabe; Toshimitsu Yamaguchi; Ken Watanabe; Joji Akiyama; Manabi Miyagi; Susumu Oouchi (ICCHP (2), 2010)

Development of a DAISY Player That Utilizes a Braille Display for Document Structure Presentation and Navigation. - Kazunori Minatani (ICCHP (1), 2012)

A Non-visual Interface for Tasks Requiring Rapid Recognition and Response - An RC Helicopter Control System for Blind People. - Kazunori Minatani; Tetsuya Watanabe (ICCHP (2), 2012)

Development of tactile graph generation software using the R statistics software environment. - Kosuke Araki; Tetsuya Watanabe; Kazunori Minatani (ASSETS, 2014)

A wristwatch-shaped wireless refreshable braille display which realizes augmented mobile access for blind persons. - Kazunori Minatani (GCCE, 2014)

A Proposal for an Automated Method to Produce Embossed Graphics for Blind Persons. - Kazunori Minatani (HCI (5), 2014)

Developing Tactile Graphic Output Functions Necessitated in the Performance of Research Using Statistical Methods by Blind Persons. - Kazunori Minatani (ICCHP (1), 2014)

Tactile Map Automated Creation System Using OpenStreetMap. - Tetsuya Watanabe; Toshimitsu Yamaguchi; Satoko Koda; Kazunori Minatani (ICCHP (2), 2014)

Proposal for SVG2DOT: - An Interoperable Tactile Graphics Creation System Using SVG outputs from Inkscape. - Kazunori Minatani (AAATE Conf., 2015)

A proposal for a user interface with a several-cell refreshable braille display: A case of a wristwatch-shaped wireless refreshable braille display. - Kazunori Minatani (ICTA, 2015)

Advantages and Drawbacks of Smartphones and Tablets for Visually Impaired People - - Analysis of ICT User Survey Results - -. - Tetsuya Watanabe; Toshimitsu Yamaguchi; Kazunori Minatani (IEICE Trans. Inf. Syst., 2015)

Braillet the Wristwatch-Style Refreshable Braille Display - Its Hardware, User Interface and Benchmarks. - Kazunori Minatani (HCI (8), 2016)

Development of Tactile Graph Generation Web Application Using R Statistics Software Environment. - Tetsuya Watanabe; Kosuke Araki; Toshimitsu Yamaguchi; Kazunori Minatani (IEICE Trans. Inf. Syst., 2016)

An Analysis and Proposal of 3D Printing Applications for the Visually Impaired. - Kazunori Minatani (AAATE Conf., 2017)

Finding 3D CAD Data Production Methods that Work for People with Visual Impairments. - Kazunori Minatani (HCI (29), 2017)

A Proposed Method for Producing Embossed Dots Graphics with a 3D Printer. - Kazunori Minatani (ICCHP (2), 2018)

An innovative user interface under awfully rigorous conditions: test question browser app for Japanese examinees with print disabilities. - Kazunori Minatani; Keita Kusunoki; Yoshimi Matsuzaki; Toshimitsu Yamaguchi (AsianCHI@CHI, 2019)

Smart Apps vs. Renovated Low-tech Devices with DIY Assistive Technology: A Case of a Banknote Identifier for Visually Impaired People. - Kazunori Minatani (GOODTECHS, 2019)

Launching experiment-driven research and maintaining research community for assistive technology: a look at experiments in presentations given to the technical committee on well-being information technology. - Kazunori Minatani; Kahori Yokota (PETRA, 2019)

VisPhoto: Photography for People with Visual Impairment as Post-Production of Omni-Directional Camera Image. - Masakazu Iwamura; Naoki Hirabayashi; Zheng Cheng; Kazunori Minatani; Koichi Kise (CHI Extended Abstracts, 2020)

Gen_braille: Development of a Braille Pattern Printing Method for Parametric 3D CAD Modeling. - Kazunori Minatani (HCI (8), 2020)

Suitable Camera and Rotation Navigation for People with Visual Impairment on Looking for Something Using Object Detection Technique. - Masakazu Iwamura; Yoshihiko Inoue; Kazunori Minatani; Koichi Kise (ICCHP (1), 2020)

Acquiring Surrounding Visual Information Without Actively Taking Photos for People with Visual Impairment. - Masakazu Iwamura; Takaaki Kawai; Keigo Takashima; Kazunori Minatani; Koichi Kise (ICCHP-AAATE (1), 2022)

VisPhoto: Photography for People with Visual Impairments via Post-Production of Omnidirectional Camera Imaging. - Naoki Hirabayashi; Masakazu Iwamura; Zheng Cheng; Kazunori Minatani; Koichi Kise (ASSETS, 2023)

A Practical CAD Method for the Visually Impaired: A Case of Modeling the Leaning Tower of Pisa. - Kazunori Minatani (HCI (10), 2023)

Online symposium with touch: An attempt to organise an online 3D model tactile symposium for the visually impaired. - Kazunori Minatani; Tetsuya Watanabe (PETRA, 2023)

Grouping Effect for Bar Graph Summarization for People with Visual Impairments. - Banri Kakehi; Masakazu Iwamura; Kazunori Minatani; Koichi Kise (ASSETS, 2024)

Making 3D Printer Accessible for People with Visual Impairments by Reading Scrolling Text and Menus. - Naoya Tagawa; Masakazu Iwamura; Kazunori Minatani; Koichi Kise (ASSETS, 2024)

Tactile Graphics and Models for Blind People and Recognition of Shapes by Touch - Introduction to the Special Thematic Session. - Tetsuya Watanabe; Yoshinori Teshima; Kazunori Minatani (ICCHP (1), 2024)

Proposal for a Versatile Smart White Cane Infrastructure Using a 3D Printer: As a R&D Platform and a Practical Product Design. - Kazunori Minatani (PETRA, 2024)