Virtual roughness textures via a surface tactile texture display using vibrotactile and electrostatic friction stimuli: Improved realism. - Kazuya Otake; Hikaru Hasegawa; Shogo Okamoto; Yoji Yamada (HSI, 2020)

Virtual tactile texture using electrostatic friction display for natural materials: The role of low and high frequency textural stimuli. - Kazuya Otake; Shogo Okamoto; Yasuhiro Akiyama; Yoji Yamada (RO-MAN, 2021)

Magnitude estimation of self-speed under different visual cue conditions in virtual space. - Kazuya Otake; Shogo Okamoto; Yasuhiro Akiyama; Yoji Yamada (LifeTech, 2022)

Tactile Texture Display Combining Vibrotactile and Electrostatic-friction Stimuli: Substantial Effects on Realism and Moderate Effects on Behavioral Responses. - Kazuya Otake; Shogo Okamoto; Yasuhiro Akiyama; Yoji Yamada (ACM Trans. Appl. Percept., 2022)

Tactile Texture Rendering for Electrostatic Friction Displays: Incorporation of Low-Frequency Friction Model and High-Frequency Textural Model. - Kazuya Otake; Shogo Okamoto; Yasuhiro Akiyama; Yoji Yamada (IEEE Trans. Haptics, 2022)

Perception of Self-Moving Speed in Different Visual Cue and Viewpoint Conditions in Virtual Reality Environment. - Kazuya Otake; Shogo Okamoto; Yasuhiro Akiyama (IEEE Access, 2023)